Assassin's Creed thread

Wouldn't surprise me in the slightest if over a milllion people have played it already, I mean think of how shit Ubisoft is at running a business and now imagine how many people they employ that would have been able to 'play' the game at any point during its development.
 
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It seems to be doing rather poor. Peak of 44k on steam a day after release.. those are good numbers for an unknown new game, not a major franchise.

For comparison, at this very moment.
Factorio - 22k
No Mans Sky - 12k

Reminds me of DEIguard a lot.
Steam is not the primary release platform, so the player numbers on there should only be used to establish that the peak player numbers have stalled.
I expect them to sell 2-3 Million copies easy just because of the IP. But that will not be enough for them to make a profit.
 
Steam is not the primary release platform, so the player numbers on there should only be used to establish that the peak player numbers have stalled.
I expect them to sell 2-3 Million copies easy just because of the IP. But that will not be enough for them to make a profit.
Yea but they're claiming one million. Steam peaked at 40 so that means 950k on Xbone and Playstation.

That doesn't seem right to me. I guess it's possible but multiplatform games typically don't have an extremely large discrepancy between PC and console platforms.
 
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Yea but they're claiming one million. Steam peaked at 40 so that means 950k on Xbone and Playstation.
No, Steam is not the primary PC release either.
Ubisoft has its own launcher, UbiConnect.
Steams does not represent even the entirety of the PC sales.

EDIT: This does not mean I believe the game will be a commercial success. Just that Steam player/peak numbers are useless. We do not know how many actual copies of the game were sold and we will only find out when the investors are told, which could be as late as July for the annual conference. Until then Ubislop will try to frame the numbers they publish in as positive a light as they can to attract more players.
 
No, Steam is not the primary PC release either.
Ubisoft has its own launcher, UbiConnect.
Steams does not represent even the entirety of the PC sales.
The vast majority of PC players are using steam, not Ubisofts launcher. If Steam is this low you can bet Ubiconnect numbers are absolutely disastrous.

That's if the Ubiconnect numbers are sales at all and not ubisoft plus subscribers who get the game as part the subscription service.

We won't know anything for a few weeks, but going by previous releases, this game is going to flop hard and will likely result in Tencent acquiring Ubislop in a hostile takeover.
 
Yea but they're claiming one million. Steam peaked at 40 so that means 950k on Xbone and Playstation.

That doesn't seem right to me. I guess it's possible but multiplatform games typically don't have an extremely large discrepancy between PC and console platforms.
Remember, Ubisoft said one million PLAYERS. Not SALES, PLAYERS. Steam is one platform commonly used by PC gamers, so it's a decent benchmark to track. Also, this game is on Ubisoft+, their premium subscription service. I'm sure somebody with their sub could just play the game. That's not even accounting for the possibility of their own staff playing the game, review copies from YouTubers, even lucky giveaways.
 
The vast majority of PC players are using steam
AC Odyssey sold over 10 Million copies and it was not on Steam for many years, only available for PC on the Ubi Launcher.
You also received a 20% discount if you used 100 UbiToken (which you earn via ingame achievements from playing games).
I expect the sales on their own platform to dwarf the Steam sales.

EDIT: Also quote: "It’s [Valhalla] also the top-selling PC launch in Ubisoft history, despite only being available on the Epic Games Store and Ubisoft’s own launcher – not Steam."
Anyone using Steam player numbers to extrapolate the actual sales of the game are retarded.
 
AC Odyssey sold over 10 Million copies and it was not on Steam for many years, only available for PC on the Ubi Launcher.
You also received a 20% discount if you used 100 UbiToken (which you earn via ingame achievements from playing games).
I expect the sales on their own platform to dwarf the Steam sales.
So you're comparing a game that was exclusive to their launcher to a game that isn't?

Are you legit retarded? Do you have a handler helping you type up these dumb ass opinions?
 
I actually agree with the optional romance defense. I'm often told that engaging in romances in vidya is queer, so if you got to the point where you're bumping uglies with an ambiguous monstrosity you brought it on yourself for being a fag.
You might have a point except the game only has one non-fag romance option and it's the married woman ancestor of the current Japanese Emperor and has 3 fag options
 
Yea but they're claiming one million. Steam peaked at 40 so that means 950k on Xbone and Playstation.

That doesn't seem right to me. I guess it's possible but multiplatform games typically don't have an extremely large discrepancy between PC and console platforms.
That's not right either. Steam's concurrent player count peaked at around 40k. Could be 4-5 times that owning it on steam, just not all playing at the same time.

There are some games that end up with a massive discrepancy, but that's usually only when there's a timed exclusivity deal involved, and this isn't one of those. Also if you look up other games on console(even gamepass) that have done well they've also done well on steam.
Monster Hunter Wilds sold 8 million copies in 3 days, with 1.3 million concurrent on steam, and apparently had more than 50% of it's dollar sales in the US come from Steam.
If Monster Hunter peaked on just steam at 29x the number of players as AC Shadows, and sold 8 million copies in the first 3 days, if the ratio is comparable that means ACS would have only sold 275 thousand units.
If we assume that instead of 50%, that ACS is only say half of that at 25% that still only puts ACS at 550k units sold.
AC Odyssey sold over 10 Million copies and it was not on Steam for many years, only available for PC on the Ubi Launcher.
You also received a 20% discount if you used 100 UbiToken (which you earn via ingame achievements from playing games).
I expect the sales on their own platform to dwarf the Steam sales.
Even if Steam for some reason managed to account for only 10% of the sales, the total sales numbers would still be laughably low. This is half as much as Veilguard. Yes, ACS is available on the ubisoft store, but do you really believe that most PC gamers would be buying from the ubisoft store and not steam where ubisoft began selling their games again? There had to be a reason for Ubisoft to put their games back on steam, and it's likely the same reason EA did it. That's where the customers are. CDPR has their own platform on PC as well, they're still on Steam. Put down the copium.

Zelnick told IGN that the PC version of a multiplatform game can generate 40% of overall sales, or even more with certain games.

These are not insignificant numbers showing PC gaming being some tiny slice of the pie compared to consoles. It actually shows the other way around. If Take Two can claim they expect titles to have 40% of their sales on PC, that leaves the remaining 60% for Playsitation and Xbox. Even less if a Nintendo Switch release is included.
 
Are you legit retarded? Do you have a handler helping you type up these dumb ass opinions?
Sperge harder faggot.
Nobody buys a game for full price if they can just use their Ubislop currency to get a 20% discount, which every owner of an AC game has on their Ubi Account.
If that is too hard to grasp for you I can't help you.

but do you really believe that most PC gamers would be buying from the ubisoft store and not steam
Yes, because of the discount.
 
Sperge harder faggot.
Nobody buys a game for full price if they can just use their Ubislop currency to get a 20% discount, which every owner of an AC game has on their Ubi Account.
If that is too hard to grasp for you I can't help you.


Yes, because of the discount.
Which would mean sacrificing revenue to offer the discount...

That still doesn't change that every publisher besides Epic still uses Steam on PC. Even fucking Microsoft does and they have gamepass on PC. If a discount meant a damned thing to PC customers, then wtf did Stalker 2 which is on gamepass hit 121k?
https://steamdb.info/app/1643320/charts/

And even Epic still fails to compete with Steam, after spending years giving games away for free.
 
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