- Joined
- Sep 7, 2016
Games were hard because the developers had an arcade mindset and arcade games are not long. A game like Contra is 20-25 minutes long and that goes for a lot of the other side-scrolling action games and shmups. The first wave of games for the NES, the black box games, were either arcade games or arcade-likes. This changed with games that could never be arcade games like Zelda, RPGs, action-rpgs and other games. Arcade Shadowgate would have been funny to see, it would be like the "My Dinner With Andre" game from The Simpsons.
Rare knew what they were doing, they talk about it in the Rare Replay interviews. The last boss of the Battletoads arcade game was straight up rigged.
Rare knew what they were doing, they talk about it in the Rare Replay interviews. The last boss of the Battletoads arcade game was straight up rigged.