wtfNeedSignUp
kiwifarms.net
- Joined
- Dec 17, 2019
Saw it on Gacha and Roguelites. It's an easy way to add complexity but is usually so complicated you need even harder autism to use it. Like take this sword that has three paragraphs explaining an effect that probably could be shortened to two sentences if it didn't have those gay descriptions.I thought that was mainly exclusive to MOBAs and shit like Rogue Trader?

Status effects in games are always like that. 99% of the time they are pointless and the rest they are absolutely broken. Might as well makes a class that can set up auto attacking so at least it will be clear the idea is that you play defensively (which is still bad but isn't dependent on bosses being vulnerable to your abilities).The worst that I've seen this happen in Bravely Default 2, where you had the ability to poison someone with an hilariously low activation rate. And even after finding the ability that guarantees the success of this move, it turns out that the poison damage is so low that I was better off just using offensive magic.