Biggest bullshit in a video game

Guy isn't as big as an scammer as Tingle is
Tingle's an asshat and you don't get a saving-the-world discount but at least he's upfront about scamming you. In literally all other Zelda games, any time they play up a points system or make it seem like something is going to be hard to get, whatever it is, is worth it. This is the only time where they fuck you with that.
 
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Tingle's an asshat and you don't get a saving-the-world discount but at least he's upfront about scamming you. In literally all other Zelda games, any time they play up a points system or make it seem like something is going to be hard to get, whatever it is, is worth it. This is the only time where they fuck you with that.
Well, I never really brought much of anything from that freak, anyways
 
In AstLibra (a 2D action game) the penultimate final boss is one of the biggest cancers I've ever had to face. First of all it constantly teleports around the arena and unlike anything previous, even when it is hit, it doesn't register unless the boss in a moder where it attacks. The boss has specifically two attacks which are made to grief you, one where it lays mines around the arena that hit you if you're too close and it loves to teleport and immediately place a mine over itself to troll you into hitting it. The second move is flat out sealing your magic and items so you can go around the arena looking for enemies to kill to remove the seal.

This makes the fight insanely RNG dependent on even being able to hit the fucking thing. Sometimes you'd get lucky and have multiple times the boss will just use regular attacks and you can actually hit it, and then sometimes you literally cannot hit it since it will endlessly spam the mines attack or seal you couple of times in a row. It's not even hard, just aggrevating in how much time it takes.

And to top it all off, after the fight there's another phase with a thankfully static boss but it has fuck ton more health and defence with some nasty screen sized attacks you are not allowed to go far away from for some reason (when every other boss up until then either let you move freely or at least was in a room. Dying to it returns you to the second phase.

I'll also add the game has bonus story mode that is just replaying the game with tougher enemies. I wouldn't have a problem if it was a side story but it concludes the story of the game.
 
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This fucking game expects you to be well read on your Shakespeare
 
that valve turning off bullshit in Brave Fencer Musashi
also basically all mine carts that aren't Ducktales
 
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I fucking hate games catering to pros and "influencers" quit it with that shit.
On that note, fuck streamers for making every zoom-zoom think they can be some pro-level "influencer" dogshitbrained retard.
Can't even play casual shooters casually anymore, every fucking game has to be played like it's the goddamn grand finals of some esports league.
 
Gay fucking community puzzles in indie games

I'm playing through Animal Well. It's actually a pretty cool game. Came across this fucking absolute bullshit though. Spoilers if anyone cares you will have to look this shit up anyway.
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So you find this rabbit picture and eventually a secret little hole with a little square with some coloured pixels and a control panel that lets you paint pixels on the rabbit picture.

Turns out every player that plays the game gets a different square of pixels which is a small part of a larger picture that you need to repaint the rabbit picture to and the 'community' was supposed to work together to figure it out.

The whole thing is so much bullshit. Because 'the community' has already figured it out, you basically just look up the final picture and paint it painstakingly pixel by pixel.

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It's like 40 or 50 pixels long or some shit like that and like 20 wide I dunno. It's so fucking unbelievably tedious. Like dude I wanna play the game not a recreation of the fucking process you went through making the fucking game. It's literally like doing pixel art. Exactly as tedious and time consuming. Combine that with the retarded obscure 'the community' shit and it's up there on the list as one of the stupidest fucking ideas a video game developer's ever had.

Still a good game though but holy fuck is that puzzle ever some bullshit.
 
I fucking hate the first part of Wind Waker because of this. I really hate that pirate base, you get spotted and then you get right back at the entrance.
Wind Waker gets carried entirely by it's art style.

There are only 4 Dungeons, the stupid filler ass Triforce collection quest and the Ocean sucked.
 
I fucking hate games catering to pros and "influencers" quit it with that shit.
On that note, fuck streamers for making every zoom-zoom think they can be some pro-level "influencer" dogshitbrained retard.
Can't even play casual shooters casually anymore, every fucking game has to be played like it's the goddamn grand finals of some esports league.
I want to make a thread just talking about those games that seemingly exist only for streamers and trannies on government welfare, like multi hour roguelikes, ultra autism games and games made entirely for angry reaction. Like even if you are still a child in school those games are just a flat waste of time when there are so much better games with actual positive feedback.
 
I want to make a thread just talking about those games that seemingly exist only for streamers and trannies on government welfare, like multi hour roguelikes, ultra autism games and games made entirely for angry reaction. Like even if you are still a child in school those games are just a flat waste of time when there are so much better games with actual positive feedback.
I can't lie I like roguelikes & autism games like HOI 4, but lately I've been having a shooter itch and I just can't find any game to scratch it.

Maybe it's an "old man yelling at cloud" moment for me but; I used to play CSGO a fuckload and that made me realize competitive shooters aren't for me, but there appears to be no multiplayer shooter that's ACTUALLY casual friendly.
I've tried CoD mobile for shits and giggles but the average pajeet or Muhammed the oil Sheiks son is playing in casual matches like they're on stage at some event.

All modern CoDs are pure sweatfests with everyone sliding around like they're covered in oil thinking that Optic or Faze will pick them up.

All Battlefields eventually get ruined by some gay meta everyone copies from one of the many BF youtubers (The fucking AEK in 4 and the one bullshit SMG in BF1) and the more modern games suck dick.

Battlebit has been all but abandoned by the devs who seem to prioritize benign shit like scoreboards and footsteps sounds over anything else and the community is total meta slaves.

What else is there left?
There's no shooter that isn't desperately trying to be some sort of E-Sport.
I don't want to have to learn 12 different movement mechanics, I don't want to be forced to use one of three weapons because if I don't I get repeatedly curbstomped. I don't want hyper sweaty competitive play, I don't want a second job.
Take me back to Battlefield 4 release, even if it was janky as fuck, I wanna be an engineer hanging out the side of a little bird again shooting RPG's at enemy helicopters and infantry.
 
I want to make a thread just talking about those games that seemingly exist only for streamers and trannies on government welfare, like multi hour roguelikes, ultra autism games and games made entirely for angry reaction.
Don't talk shit about roguelikes. Unless they're fake ones without brutal, unforgiving mechanics, permadeath, sadistic RNG, and those general mechanics.

Although come to think of it, the Darkest Dungeon modding community got completely shrekt by deranged troons. But that's more of a roguelite.
 
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All modern CoDs are pure sweatfests with everyone sliding around like they're covered in oil thinking that Optic or Faze will pick them up.
Don't remind me. If you don't know how to slide cancel, head glitch or bunny hop to a kill, you're not going to last long. I didn't like the futuristic CoDs because of the 3D movement of strafing/sliding all over the place with CoD's twitch shooter mechanics. Now, people find ways to zig-zag all over the place by exploiting animations.
 
Don't remind me. If you don't know how to slide cancel, head glitch or bunny hop to a kill, you're not going to last long. I didn't like the futuristic CoDs because of the 3D movement of strafing/sliding all over the place with CoD's twitch shooter mechanics. Now, people find ways to zig-zag all over the place by exploiting animations.
Exactly. My aim is pretty good, I can catch a lot of those guys out purely by that with the exception of them sliding around a corner and dropping me in half a second.
It's not *that* hard to deal with but it's just plain annoying.
And don't get me started on when you just wanna chill and grind camos on that year's game version of shipment/nuke town, but you have to contend with people spamming killstreaks on said well known camo grind map to artificially boost their K/D.
 
What else is there left?
There's no shooter that isn't desperately trying to be some sort of E-Sport
Extraction Shooters might suit your taste better, but they have their own problems.

I've never played Escape From Tarkov, but I've heard it's great for hardcore milsim fans.

I've played a TON of Hunt:Showdown, but the matchmaking is absolutely fucked and the devs don't give a shit. It's too bad, because I LOVE the 1890s setting and old-timey guns.
 
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