GTA Online: Time Trial 22 (Down Chiliad)
A challenge in which the player, from a standing start on the peak of Mt. Chiliad, is supposed to reach a checkpoint downhill at the end of a mountain range within, I think 54 seconds.
Take a bike? Every single landing has a chance of the player falling off the bike or straight up dying on impact. If the player falls off, good luck surviving the ragdolling. In either case, good luck picking up the bike again, it might have slid a couple hundred meters away. And good luck walking downhill without tripping and ragdolling to death again.
Oh, you took a bike and didn't fall off? Well, every single landing redirects you like a pachinko machine because you're going down a mountain.
Oh, you drive slower and cautiously to plan your landings better? Well, good fucking luck, it doesn't work that way.
Oh, you attempt some safer lines? Well, fuck you, every single rock, bush, and piece of vegetation is seemingly placed perfectly to make you crash and fall off your bike. Seriously, the geometry on this path alone is insane. If it isn't the curvature of the path itself, a random steeper mini-recess in the rock to throw you off the bike completely, the rocks and vegetation are placed exactly to make traversing this path as difficult and painful as possible.
Take a car to avoid the bike shenanigans? Congratulations, the rocks and vegetation are still there, not to mention that, if you land on a slope, you have no choice but to either spin out or slide down the mountain. At least you survive and are in the car so you can hold the respawn key to get back to the peak of the mountain.
Whoever designed this particular challenge must be a complete sadist
I mean, look at this shit, the amount of luck you need