Awful friendly AI in games where your squad is important. Two games come to mind:
- Persona 3 FES. The AI ranged from "not that bad" to "incredibly stupid", and can't set up any strategy more complex than hitting weaknesses or casting buffs. Worst part is when your main character gets incapacitated, and the AI decides that keeping the main character alive to avoid a game over is using too much SP and throws a standard healing item instead.
- The Bureau: XCOM Declassified. Despite being a third-person shooter, they tried to make it like XCOM...which is a codeword for them not bothering to make the AI any good, forcing you to babysit them the entire time and tell them exactly what to do the entire time. That works until they decide your orders are boring and that taking cover in the middle of the enemy squad is a great idea. Sometimes they'll even ignore crucial orders to do their own thing - like letting the player bleed out, which is a "back to last checkpoint" situation, even after being given orders to revive you, so they can stand next to you taking potshots at enemies and missing all of them.