Biggest bullshit in a video game

It was 1e at the time. So almost certainly no.
Second level spell in the 1E A&D PHB. (Source: PHB sitting next to me)

The thing is, NOBODY knew of that weakness back when that module came out and kicked everyone's teeth in.

Anyone who knew it had read the module and you kicked them, right there. It was more to catch people who read modules the DM was running.

Funny thing is, Gygax designed that module back when his players would send hordes of troops into the dungeon first to clear out the early stuff.

Hell of a module, but wasn't worth it.
 
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Not having options for subtitles. Hearing's fine, just hate waiting for the voice actor to finish their lines.
Adding to this: Subtitles that spoil the next scene. for shitty examples of biggest offenders I made up on the spot:
  • "I think it is-". When the '-' is there, you can 99% tell the person is going to suddenly get killed on the spot.
  • "[some random buildup] [x]". '[x]' for some big reveal, but the scene isn't there yet. So the subtitles spoil it ahead of the scene. Looking at you, Bioshock. Spoiling a whole scene with a paragraph of a subtitle instead of cutting it into short sentences as it goes along.
 
Quake 4 had a mission towards the end when you're cramped in a narrow corridor with a deep chasm on either side of you and have to fight 4 Berserks (big dudes with hammers and shit) and 4 Artillery Elites (even bigger dudes with heat seeking rockets).

Thanks to the games horrendous hit detection, the Artillery dude could barely hit you with a rocket and fling your ass to either side of the corridor and fall to your death (assuming the rocket blast doesn't kill you first).
 
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Didn't realize you were supposed to press "UP" and "Down" while on the drum till I looked it up in 2009. If I would have known that sooner, that would have save me all my 1-UPs I lost in this section.
I swear, this video was the only way I figured out have to get passed that bullshit when I was young. Thank God for Launch Base's infinite 1-Up trick.
 
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There are two things I’ve taken away from this thread.
1. It‘s a miracle that the Final Fantasy series has done so well because it fucking sucks;
2. Consoles are fucking trash rigs and their programmers anticipate an audience with low standards and a habit of buying shitty game after shitty game as long as they have brightly coloured cartoon mascots.
 
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Anyone remember the game Mortal Kombat Shaolin Monks? There's a segment towards the end of the game where you fight Scorpion in Hell. He throws his spear at you and it gets stuck in the ground and your supposed to continuously press X to pull it and yank him into the lava or something. Only it's fucking BULLSHIT because you'd have to be a goddamn professional thumb-wrestler to press X as fast and as many times as required in a short amount of time. I even tried to hit X as fast as I could with my index finger but still bullshit. My fucking hand hurt after about 3-4 tries. I remember beating that game back in the day but I tried to play it like a year ago and I just couldn't get past that bullshit.
 
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There are two things I’ve taken away from this thread.
1. It‘s a miracle that the Final Fantasy series has done so well because it fucking sucks;
1-6 was pretty much a steady climb, 7-8 are genrally considered very good games but began certain trends which have gradually killed the franchise. Number 13 is when the rot really sets in. Oddly they've fallen victim to their desire to be seen as art and need to re-invent the wheel everytime.
It's amazing how many franchises are brought low by this.
 
But as for vidya, Wizardry IV. Not anything particular, just the whole fucking game.
In defense, Wiz IV was straight up about how brutal it was.

For those of you with the confused expressions, Wiz IV was an interesting departure from the first three games (which had you playing as parties of adventurers). In W4 you played as Werdna, the antagonist from the first Wizardry game. Depowered, weak, and having lost all your toys, you must work your way up from the tomb in which you were imprisoned, summoning monsters from specific points to act as meat shields (since you have 1E magic-user level HP). There are various foes in the form of adventuring parties to fight off as you ascend (said parties were drawn from actual character groups built by players of the past Wizardry games). Needless to say it is a ruthless, difficult game.

But give it credit, it wasn't fake difficulty. It was the Dark Souls of its day.
 
Wolfenstein II: The New Colossus. I could just say the entire game, because it’s an underwhelming sequel that’s just creatively bankrupt. But the thing that disappoints me the most is the ending.
There’s no final boss. There’s a tough combat encounter, but I didn’t have to even kill all of them, I just ran right to the exit. I don’t think there were any bosses in the entire game. Then you kill Frau Engel and the game just ends abruptly. It should’ve felt really satisfying to split her fucking head open after she’s taunted you for the entire game, but it just left me going “wait, that’s it?” when the credits started rolling. I really hope Machine Games does well with that Indiana Jones game.
 
Wolfenstein II: The New Colossus. I could just say the entire game, because it’s an underwhelming sequel that’s just creatively bankrupt. But the thing that disappoints me the most is the ending.
There’s no final boss. There’s a tough combat encounter, but I didn’t have to even kill all of them, I just ran right to the exit. I don’t think there were any bosses in the entire game. Then you kill Frau Engel and the game just ends abruptly. It should’ve felt really satisfying to split her fucking head open after she’s taunted you for the entire game, but it just left me going “wait, that’s it?” when the credits started rolling. I really hope Machine Games does well with that Indiana Jones game.
Even putting the dumb shit it pulls aside (like that scene with Anya, holy god was that fucking stupid), The New Colossus was an utterly mediocre experience compared to The New Order and The Old Blood. The only reason critics practically sucked the game's dick was that it enabled them to live out their fantasies of killing "real" Nazis in America (why else would they shit all over Far Cry 5 when it's a much better game, it had the nerve to not cater to their bloodlust), but even then the game failed to let us do any liberating outside of the credits.

And the damage feedback was fucking atrocious, too many times I've died just because I couldn't I was being shot.
 
Even putting the dumb shit it pulls aside (like that scene with Anya, holy god was that fucking stupid), The New Colossus was an utterly mediocre experience compared to The New Order and The Old Blood. The only reason critics practically sucked the game's dick was that it enabled them to live out their fantasies of killing "real" Nazis in America (why else would they shit all over Far Cry 5 when it's a much better game, it had the nerve to not cater to their bloodlust), but even then the game failed to let us do any liberating outside of the credits.

And the damage feedback was fucking atrocious, too many times I've died just because I couldn't I was being shot.
I liked when the black lady kept calling the former nazi girl a nazi, even though every other character and the player agreed that she wasn’t a fucking Nazi anymore.
I liked when BJ got his fucking head cut off, dropped into a pit, but then BJ’s friends caught it, and brought his head back to life.
I liked when BJ auditioned for the role of himself, and then Hitler showed up and started pissing in a bucket and vomiting on the floor.
I liked when you went to Neptune or Venus, I forgot, and it was just like going to the moon in New Order, except with an overheating mechanic.
I liked when the scientist man kept obsessing over the weird golden door knob thing from the conspiracy man, only for nothing to fucking happen with it, then I looked it up and learned it’s resolved in Young Blood, a half baked always online co op game with only 6.5k Steam reviews.
I liked when Wyatt kept being fucking crazy.
I liked how the perk challenges stopped being things you have to go out of your way to do, and were just basic things you always do.
Oh wait, did I say “liked”? I meant to say “thought it was fucking stupid”.
 
Recently borrowed Jedi Fallen Order from a friend and I'm just totally over the ice sections in the Ice Caves/Tomb area. It feels like you have little to no control of turning unless you smack into a wall and then adding platforming on top of that.

It's like Donkey Kong Country but they decided to take away the tight controls.
 
Doom Eternal not having a pistol. Not having a sidearm combined with how severely they nerfed blood punch means wasting tons of ammo on weaker trash mobs and then being low on ammo when the bigger demons come out all the fucking time.

I didn't like Doom Eternal for a lot of reasons but that was one fucking trash ass design decision.
 
I liked when BJ got his fucking head cut off, dropped into a pit, but then BJ’s friends caught it, and brought his head back to life.
I completely forgot about that horseshit. It's so stupid that it makes Indiana Jones hiding in a fridge look plausible.

Between the dumb shit in TNC and Youngblood, I'm thinking that The New Order and The Old Blood were flukes.
 
Wolfenstein II: The New Colossus. I could just say the entire game, because it’s an underwhelming sequel that’s just creatively bankrupt. But the thing that disappoints me the most is the ending.
There’s no final boss. There’s a tough combat encounter, but I didn’t have to even kill all of them, I just ran right to the exit. I don’t think there were any bosses in the entire game. Then you kill Frau Engel and the game just ends abruptly. It should’ve felt really satisfying to split her fucking head open after she’s taunted you for the entire game, but it just left me going “wait, that’s it?” when the credits started rolling. I really hope Machine Games does well with that Indiana Jones game.
Sounds like Rage. It ended with an underwhelming, generic arena battle with no boss (just regular mooks and drones -- not even "special" enemies). It literally ended with a "push button to win," too. Soooo many people were pissed about that.
 
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Sounds like Rage. It ended with an underwhelming, generic arena battle with no boss (just regular mooks and drones -- not even "special" enemies). It literally ended with a "push button to win," too. Soooo many people were pissed about that.
Resident Evil 7 pissed me off by having a final boss that can’t even be called a boss. It’s just a huge spectacle that I don’t think you even need to fire at until the very end. It’s basically a cutscene, you could probably beat it blindfolded. Still a great game tho.
 
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