Can someone summarize why the story in BL3 was bad (I haven't played it yet)? The overall consensus is that it was bad, but can someone just give the finer points on what was bad about it.
- The BL3 heroes aren't important
- The BL2 heroes aren't important and mostly aren't in the game at all. The one that is included gets done incredibly dirty.
- There's another, more insufferable, child NPC that's forced into the story.
- The antagonists are awful.
- It goes on forever
- There are several times where the script just goes "hey the bad guys win with no fight and do a thing unopposed while you watch"
- I'm not joking in saying that Penn and Teller's cameo (which is a joke in and of itself) has more story importance than some of the BL2 cast.
- You spend more time with Hammerlock (who is Gay, now, btw, prepare to hear that a million times).
- The ending is unbelievably bad and I still laugh about it when I think about it.
This is on top of (non story)
- The game isn't remarkably interesting from a gameplay standpoint - there's not much in the way of major innovation from BL2/TPS in terms of mechanics. It felt (to me, at least) another spinoff or "big" DLC to BL2/TPS. The "major" changes are vaulting and sliding, more "active" skills.
- The game still has all of the same "rough areas" in terms of player power and scaling that BL1/2/TPS did, which is less charming after a decade.
- The game (might be different now with patches) was also pretty buggy on release, there were a decent amount of hitbox issues around crouching and cover.
- Gearbox having the gigantic pair of balls to release a $120 version.
- Gearbox pulling support from the Steam version in order to go Epic Exclusive for a period of 6 months.