Opinion ‘Borderlands’ review: Cate Blanchett video game disaster is the worst movie of the year - Have we reached terminal GoySlop?

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‘Borderlands’ review: Cate Blanchett video game disaster is the worst movie of the year​

By
Johnny Oleksinski
Published Aug. 8, 2024, 3:47 p.m. ET

Sometimes when a job doesn’t work out, the former employee will omit that short-lived work experience from her resume.

For Cate Blanchett, that erasable gig is the unspeakably terrible new movie “Borderlands.”

If I was the two-time Oscar winner, I’d hire a crack team to work around the clock to scrub all mention of it from the Internet. The film is that embarrassing.

Unfortunately, for the time being, the star of “Tár” and “Blue Jasmine” is stuck as the lead of the worst movie of the year — a grueling, 102-minute endurance test that’s as lifeless as the video game it’s based on.

And Blanchett is not entirely free from blame either. She reads the lines, such as they are, like a TSA agent at the crack of dawn.

The actress has no palpable connection to her ragtag, barely-alive ensemble, including Jamie Lee Curtis (another Oscar winner), Kevin Hart (an almost Oscar host) and funnyman Jack Black.

Not Blanchett’s fault, but she also dons an ugly bright red wig that might have been inspired by Dairy Queen soft-serve.
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Everything about “Borderlands” is appalling: the acting, writing, direction, design. As the characters trudge through the sand on their hunt for the mysterious Vault, the desperate audience scours the screen for anything to enjoy — or, at the very least, understand. Our search proves fruitless.

A check-cashing Blanchett plays Lilith, a no-nonsense bounty hunter who’s tasked with recovering the lost daughter of Atlas (Edgar Ramírez) on the planet Pandora.

“I’m not a babysitter,” barks Lilith, as off-putting as her movie.

Whereas the Pandora of James Cameron’s “Avatar” took hundreds of millions of dollars to bring to dazzling life, my casual estimate of director Eli Roth’s “Borderlands” budget is about a buck fifty.
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Lilith finds the bunny-eared girl named Tiny Tina (Ariana Greenblatt, who I bet misses her “Barbie” press tour right about now), who says, “Miss Lilith, can you grab my badonkadonk?”

A stupid joke, she’s referring to a toy rabbit.

Tiny Tina, crying-baby-on-an-airplane annoying, could be the key to opening the Vault, which contains a vague weapon … I think.

To unearth the lost sort-of treasure, the pair join with Roland (Hart), Dr. Tannis (Curtis), a scientist, a “psycho” named Krieg (Florian Munteanu) and Claptrap the irksome robot (Black), who’s in a competition with Tiny Tina to cause the most movie ticket refunds.

They drive through the desert shooting people like a middling “Mad Max,” only their basic, color-saturated vehicles are more “Thomas the Tank Engine.”
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Most of the cast is dressed in the cartoon-punk style of Margot Robbie’s Harley Quinn, but occasionally you’ll spot a nonchalant extra wearing a plain T-shirt.

What happens in the middle of the movie? Who’s to say?

There are some routine fight sequences and it is revealed that one of the heroes is a clone. Truth be told, I never could figure out what was going on beyond the MacGuffin of seeking the Vault.

The dialogue is cluttered with migraine-triggering video game jargon, and the movie makes no effort to stand on its own, like “Dungeons & Dragons: Honor Among Thieves” so ably did last year.

There’s hardly any character development or dramatic peaks and valleys in “Borderlands” to hold the viewer’s interest, even for such a brief runtime. And the action is subpar. All we get is Oscar winners debasing themselves.
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For instance, when the group discovers the actual, physical key to the Vault, Curtis slowly turns her head, eyes wide, mouth agape, in a recognizably Spielbergian manner. But the scene is shot so poorly — without any style — that the actress looks ridiculous.

Some comic relief is provided, though.

When a person was vaporized during the climactic battle, I laughed.
 
The film is estimated to make only 8.8 million this weekend in the US despite having a 120 million budget. I hope it was worth it, Randy Pitchford.:story:
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So accounting for budget (110million), advertising (50 million), and reshoots (lets call it another 50). This film will lose a TON of money.
 
The only "writing" people liked in BL2 was Handsome Jack. I put writing in quotes because the majority of his lines were ad-libbed by his VA, which chaffed Burch's ass something fierce.
That explains why he was actually funny most of the time, unlike everyone else.
 
The film is estimated to make only 8.8 million this weekend in the US despite having a 120 million budget. I hope it was worth it, Randy Pitchford.:story:
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Stuff like this is honestly disheartening because it teaches Hollywood how they have to check the right boxes otherwise their movie will fail.

This honestly looks like an ok movie, but it didn't fit into an established niche already so instantly fails with much of general audiences. Which is kinda fucked.

So Hollywood will take this as a lesson of how you need to stick to more established IPs and tropes rather than break out into anything the least bit different.
 
Hopefully people put the blame on the writer, Gearbox, Randy Pitchford, and reshoot director Tim Miller instead of Eli Roth. Not that I think that Jew is without fault and has had a rocky career, but it's clear that dude had no interest in making this and only did this for financing his own personal projects. The second principal photography was over, he rushed out of the film's timeline and went off to direct his 15-year personal pet movie, Thanksgiving, which... was actually quite good. For a cheesy post-Scream slasher tribute film, it's a lot of fun and clear the man can still direct even if his results are a little off the mark often times. Tim Miller on the other hand is the faggot responsible for Deadpool and Terminator Dark Fate, and he was the one brought in to do the month's worth of reshoots or whatever. The man hasn't put together a good movie to save his life.
 
The best video game movie was the DoA one. It was a perfect mix of the fighting and volley ball games and hit every beat correctly.

And unlike most fighting games movies, had no qualms of dropping people off buildings or punching them through walls, just like the game.

I think Spoony said it best: These girls play volleyball, touch each other sexually, and punch each other through walls. They fucking nailed this movie.
 
BL3 is the best example of how the work of game designers, level designers, programmers, artists, musicians etc, can all be completely flushed down the shitter because you hired one incompetent writer.

By all accounts except story, it is the best entry in the entire BL franchise, but it crashed and burned purely because the story was so shit word of mouth spread faster than aids in a gaybar and tanked any legs it may have had.

It is insane to me that after so many years of gaming as an industry studios still have no fucking clue how important writing is and the vast majority of what would be considered "well writen" games (with minor exceptions) are complete accidents that completely shit the bed when its sequel time (mass effect, last of us, borderlands) proving we only got what we did in the first place out of sheer cosmic coincidence because the writers got lucky.
I loved BL3...BUT I never give a shit about story - with the exception of The Last of Us - so as far as pure gameplay goes, it was incredible.
Always expect anything Randy Pitchford is involved with to have Woke storylines.
 
It is insane to me that after so many years of gaming as an industry studios still have no fucking clue how important writing is and the vast majority of what would be considered "well writen" games (with minor exceptions) are complete accidents that completely shit the bed when its sequel time (mass effect, last of us, borderlands) proving we only got what we did in the first place out of sheer cosmic coincidence because the writers got lucky.
Dude, Hollywood still treats writers like disposable shit. Executives don't learn the lesson because they literally can't.
 
I loved BL3...BUT I never give a shit about story - with the exception of The Last of Us - so as far as pure gameplay goes, it was incredible.
Always expect anything Randy Pitchford is involved with to have Woke storylines.
I hated the fact that you weren't the hero, you were second fiddle to a Mary Sue. Yeah, they took her power away for a little bit, but that was only to showcase that she's a badass anyway. Then she gets her power back and jumps to the moon and wins the game after a girl power! scene that doesn't involve the player other than you standing around being a schmuck.

At least with the DLCs the player was the focus, even with the hamfisted cutscene direction in the wedding one that was desperately trying to put the focus on the righteousness of the writers.
 
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