Call of Duty Thread - Potential return to form? Or nothing but cope on the horizon? You decide!

Semi-auto Shotgun with explosive slugs or dragons breath was usually what I used. That and anything with fire really. They are annoying but if someone actually pulls it out it's not that hard to make them exclusively miserable.
Now, you'd have people running those dual shotguns WITH A riot shield (I'm speaking about MWIII.) So you'd have another problem to deal with.

Currently, I'm on World at War because lately there are people populating Search & Destroy lobbies around the afternoon hours. Not only it's something different from just TDM, but SnD gives you the most XP for kills, assists and objective interaction. Antiquated net code aside, it helps with XP progression.
 
Semi-auto Shotgun with explosive slugs or dragons breath was usually what I used. That and anything with fire really. They are annoying but if someone actually pulls it out it's not that hard to make them exclusively miserable.

Sticky 'nade takes too long to pull out, but the Thermite is a fast-throw that takes them out instantly.

Currently, I'm on World at War because lately there are people populating Search & Destroy lobbies around the afternoon hours. Not only it's something different from just TDM, but SnD gives you the most XP for kills, assists and objective interaction. Antiquated net code aside, it helps with XP progression.

It and all other CODs from BO3 or earlier have a critical vulnerability that allows an attacker to execute any code they want on your machine. Not a great idea to play them online.
 
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It and all other CODs from BO3 or earlier have a critical vulnerability that allows an attacker to execute any code they want on your machine. Not a great idea to play them online.
True. I had some close calls in public matchmaking from noticing a few hackers. (I'm on Xbox, not PC.) That said, I don't even TRY to play Black Ops II multiplayer anymore because there's TOO many malicious cheaters active at once. I'm Prestige Master on there anymore so there's no point for me.
 
True. I had some close calls in public matchmaking from noticing a few hackers. (I'm on Xbox, not PC.) That said, I don't even TRY to play Black Ops II multiplayer anymore because there's TOO many malicious cheaters active at once. I'm Prestige Master on there anymore so there's no point for me.
The thing is, if they get you, your entire machine is compromised. They don't just fuck up your COD.
 
The thing is, if they get you, your entire machine is compromised. They don't just fuck up your COD.
PC, yes. I don't think they're doing that on console in that extent. I don't currently have a gaming PC

Ch0pper is back with another retrospective, now on Black Ops 6:


Can't wait to watch that video. So far, the title and thumbnail resonates to me about my feelings about Black Ops 6. It does a few things "well" enough, but the overall experience is too miserable to even enjoy the good aspects. Hell, you could probably say that about modern CoD (or modern gaming) in general nowadays.
 
Ch0pper is back with another retrospective, now on Black Ops 6:
This guy has to be the worst COD content creator I have ever seen. Shit takes, but long videos, not to mention constant grifting and overall no charisma whatsoever. Even Act-Man is a better content creator than him, and all he does is pretty much just takes the safest takes people have about the game and claims them as his own.
 
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This guy has to be the worst COD content creator I have ever seen. Shit takes, but long videos,
Do you have any examples off the top of your head?

I found MW3, the 2011 game, in a thrift store for $10. Infected was still populated followed by Team Deathmatch. Drop Zone, a King of the Hill style mode where you gain care packages at the point, is underrated. I'm surprised it did not return. I think Ghosts has it, but that's it.
 
Man, I don't know about you guys but I've been having a blast on MP as of recent especially that face off endurance moshpit.
Been getting camos like crazy on that mode.
I had a bit of fun with the returning party modes like Sharpshooter and Gun Game. Still, I can't shake the feeling that BO6 is working against itself to be an enjoyable product.
 
Been MIA here for a bit really do not like Black Ops 6 multiplayer but I will say the Warzone update? Yeah pretty much utterly saved Warzone all they have to do is buff all the MW2/3 guns because a majority were in 2019 already and it would be damn near perfect. The update also basically vindicates Warzones 2.0 launch by making the game slower again you have an enjoyable experience.
 
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MW3's Survival mode is an interesting challenge. Basically, it's a co-op horde mode based on its multiplayer maps with infinite waves of emenies such as suicide bombers, dogs, juggernauts, armored enemies and helicopters. Some maps are harder than other with enemy spawns. Example: Resistance is classified as Easy; juggernauts would not deploy until Wave 10-15. However, on the Bootleg map, juggernauts deploy around Wave 3-5.

You could buy upgrades, weapons and reinforcements through computers dotted around the map. There's a separate progression system similar to multiplayer.


And unlike MW2's Spec Ops mode, there is matchmaking for MW3's Spec Ops. Why Spec Ops was invite only on MW2 I have no idea.
 
I dunno. Black Ops 2 was the peak of CoD for me. After that i couldn’t get into the series until Cold War was released. And i bought that game on sale a few years after release.
same, after Black Ops 2 the series slowly became more shit, I think MW2019 completed the enshittification and it really hasnt been worth it since then, I don't think its even wholly on Activision though their choices certainly hasn't helped or made problems in the game worse, I think the changing culture around AAA FPS games in general made them less fun to play
 
Something that I ponder is that from MW2019 onwards. I have found the COD games to feel more out of sync. There's a definite and obvious lag in them all the time. Is this a result of having a higher spec PC and faster internet and so I notice. Or is there something off?

There's a deliberate intention to hide players ping in BLOPS6. Which suggests they don't want you to know.

I have played online FPS games for a very long time, yet it being common place that I feel delayed from everyone is is more recent.

Even back when MW2 came out with peer-to-peer on PC and felt bad. I don't think it felt like this and kill cams being off was more a case of, "I shot them a lot more." Not the game just instantly skipping over the part where the enemy looked at you, aimed and shot you.
 
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Something that I ponder is that from MW2019 onwards. I have found the COD games to feel more out of sync. There's a definite and obvious lag in them all the time. Is this a result of having a higher spec PC and faster internet and so I notice. Or is there something off?

There's a deliberate intention to hide players ping in BLOPS6. Which suggests they don't want you to know.

I have played online FPS games for a very long time, yet it being common place that I feel delayed from everyone is is more recent.

Even back when MW2 came out with peer-to-peer on PC and felt bad. I don't think it felt like this and kill cams being off was more a case of, "I shot them a lot more." Not the game just instantly skipping over the part where the enemy looked at you, aimed and shot you.
MW2019 had awful connection issues, ones I noticed BO4 lacked. You are not alone, every game onwards seems to only get worse since EOMM/SBMM gets worse, with MW2022/2023 peaking with Skill Based Lag that will intentionally make your connection/experience worse no matter how good your internet is. BO6 carried that onwards and so will every other COD in the future.
This is definitely not you, SBMM as we know it, ie the one that limits what matches you will be connected to based on your stats, was a thing starting with AW in 2014 but it didn't get this dystopianly bad as we know it today until MW2019/Cold War, where there was a massive push towards welcoming new players and forcing them to buy microtransactions.
 
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Something that I ponder is that from MW2019 onwards. I have found the COD games to feel more out of sync. There's a definite and obvious lag in them all the time. Is this a result of having a higher spec PC and faster internet and so I notice. Or is there something off?
If I have to guess, it's the SBMM (skill based matchmaking) interfering with the connection quality. Call of Duty after MW2019 doesn't prioritize ping anymore; it prioritizes an invisible skill rating and matches you with whatever skill Activision deems sufficient from your last matches.

In short, it's the game messing with your connection because of an algorithm that takes "skill" into account, manipulating the results of the match in real time.
 
If I have to guess, it's the SBMM (skill based matchmaking) interfering with the connection quality. Call of Duty after MW2019 doesn't prioritize ping anymore; it prioritizes an invisible skill rating and matches you with whatever skill Activision deems sufficient from your last matches.

In short, it's the game messing with your connection because of an algorithm that takes "skill" into account, manipulating the results of the match in real time.

That has been my suspected feeling. Whether intentional or not. It factors it in.
 
I think it's mostly rose-tinted glasses forgetting how the lag compensation would make people absolutely tardrage online in the old CODs. At 100 ping, they became basically unplayable.
Lag compensation was a feature meant to enhance the experience for those with worse connections, tho. The EOMM/SBMM based lag literally just gives you a disadvantage to make sure newer/worse players can kill you easily. It's evil as hell and it gets worse with other shenanigans going on in BO6 like turning your profile into a zombie bot and having it join lobbies when you don't play the game or using your PC's hardware to train their AI(game doesn't shutdown when you close it, process still runs in the background).
 
The one issue introduced with the new engine is definitely packet burst there is a lot of streaming happening in the background now so I think that is what he means besides that I personally think the new engine is great.
 
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