Call of Duty Thread - Potential return to form? Or nothing but cope on the horizon? You decide!

The long and short I hear about MWIII's campaign is its unoriginality with its storytelling and mission setpieces. I likely don't even need to play the game to understand those valid criticisms.

What made the original MW trilogy beloved to fans is their action setpieces, excellent characters and memorable level designs. CoD4 had the iconic "All Ghilled Up" where you're sneaking around an enemy occupied Ukraine in a ghillie suit followed by the infamous nuke scene in the American campaign. MW2 upped the ante with Makarov's "No Russian" airport level and America's back against the wall levels where Russians invade Virginia and DC. MW3's levels would send you all over the world where Makarov's ultranationalist faction destroys half the world for Russian supremacy into World War 3.

All those missions served purpose for character development and establishing the plot and stakes for the player. The rebooted trilogy does NONE OF THAT. I could only name a handful of standout moments with the whole rebooted trilogy if I tried hard enough. It wants to be a movie, yet forgets it's an action video game.
 
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>Here is your Makarov, bro
HAHAHAHAHAHAHAHAHAHHAAHHAHA
MW6 Makarov.png

This might be fake, but /v/ found that Sledgehammer might be re-using L4D2/Source Engine assets. Considering this had to be made in less than a year, I would not even be surprised, but take it with a grain of salt. Notice the exact spot of dirt on the frame in both pics, which some claim confirms this rumor
MW6 Left 4 Dead 2.png
This one speaks for itself: DOA
MW6 Launch Day.png
What a disaster, and apparently this might not even be the end of nu-MW as a whole, just the end of THIS trilogy of games. We will see

Edit: Apparently MWII is fucked up thru the day 1 update, just like they did with Vanguard and MWII's launch a year ago. History repeats itself and now MWII players are suffering, some getting deranked and even losing their paypig skins(good riddance). Sledgehammer and Infinity Ward cannot do ANYTHING right.
Oh, and Campaign is about 4 hours now compared to 6+ on average of the previous games? There aren't even any new guns, it's all MWII guns which means this was 100% in development during MWII, cut out for a half-assed expansion. No way even a 4 hour campaign was completed in less than a year without some background work beforehand, if they didn't even add any of the new weapons in, this is what you find in leaked debug builds ffs. Imagine if OG MW3 just had weapons from MW2 in campaign, think how lazy that would be.
 
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Imagine if OG MW3 just had weapons from MW2 in campaign, think how lazy that would be.
JUST had weapons from MW2? I know MW3 reused assets from MW2 (side note, I'm using Arabic numerals to describe the 360 games), but it had some original weapons within the campaign. Even with that, MW3 was a better asset flip (and product) than MWII to MWIII and MW3 had more development issues between Sledgehammer, Activision and IW.

Also, I hate that journalists, players and Activision themselves are categorizing MWIII as MW3. The search results for "MW3" gives you information about the reboot, not the original title. If anything, this is search suppression IMO.
 
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JUST had weapons from MW2? I know MW3 reused assets from MW2 (side note, I'm using Arabic numerals to describe the 360 games), but it had some original weapons within the campaign. Even with that, MW3 was a better asset flip (and product) than MWII to MWIII and MW3 had more development issues between Sledgehammer, Activision and IW.

Also, I hate that journalists, players and Activision themselves are categorizing MWIII as MW3. The search results for "MW3" gives you information about the reboot, not the original title. If anything, this is search suppression IMO.
MW3 shared a lot of weapons from MW2, but they at least changed the models and/or textures, plus adding a whole boatload more. Apparently, MW6(for lack of confusion) weapons aren't even finished properly, so they use MW5 weapons as placeholders. This isn't new, literally all COD games do this, even COD4 had WW2 weapons as placeholders at some point, but the fact that they're SHIPPING the games as such is criminal. That's all you need to know.
Oh and it looks like the new AI system they use to listen and catalog your every spoken word is off the charts: MW5 required you to give them your phone number if you played on PC, MW6 doubles down on that and some keywords will just straight up give you a voice chat ban for 14 days, no doubt also adding you to their naughty list and banning your account altogether if this continues(perhaps even notifying the police if you live in a euro cuck country, like Ubisoft does with their games).
Not even Zombies is going to save this mess, I don't give a shit how good it might be. This is a last ditch effort from a dying brand, and it's crazy just how much the nu-MW series fell apart within 4 short years between MW2019/MW4 and now MW6, which is actually a remake of MW2 not MW3 if that wasn't confusing enough. They will likely milk MW3 so they can release MW7(good lord)
PC Gamer wrote that somehow, even getting to play MW6 is harder than it was in MW5. If you don't remember, a literal Hulu UI designer worked on MW5 and there were guide videos on how to even start the campaign. Well, someone at Sledgehammer said: Hold my soy latte
MW6 Expansion Pack.png
Yeah, totally not an expansion pack guys, it's a full priced Premium TitleTM with a 4 hour campaign and zero new guns, using assets from the last year's game and even allegedly decade old games, if /v/ rumors are right.
 
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Blame Truth
The guy who tried to sell a retard helmet?
Blame Truth CoDFather.png

This might be fake, but /v/ found that Sledgehammer might be re-using L4D2/Source Engine assets. Considering this had to be made in less than a year, I would not even be surprised, but take it with a grain of salt. Notice the exact spot of dirt on the frame in both pics, which some claim confirms this rumor
MW6 Left 4 Dead 2.png
If true then it's unbelievable that they didn't have a floodlight generator model in their library, especially after making all these CoD games year after year.
 
Yeah, totally not an expansion pack guys, it's a full priced Premium TitleTM with a 4 hour campaign and zero new guns, using assets from the last year's game and even allegedly decade old games, if /v/ rumors are right.
MWIII was intended to BE an paid expansion for MWII.
>Here is your Makarov, bro
HAHAHAHAHAHAHAHAHAHHAAHHAHA
MW6 Makarov.png
He looks like some random know it all college student.
 
The guy who tried to sell a retard helmet?
View attachment 5468081
Not just that, he's also the COD PoliceTM(Birdman, an OG in the community made a video on him)
Still, these days he mellowed out and touched some grass, I find his takes are usually balanced and justified, especially during Vanguard era where he just ripped that game's asshole apart every other day. Not a lot of OG creators left, especially when you consider what happened to the likes of Wings and Blade, my point is that he's one of the better ones remaining that aren't just outright paid influencers or Warzone zoomies, so I take his opinions a bit more seriously even if he is trying to sell me whatever crap they paid him to shill(To be fair, I don't care since you can skip and you can bet your ass Youtube demonitizes him for screaming and swearing). He rants, but at least he's honest and unfiltered so he's more trustworthy than the other guy I talked about(JBowen) who unironically shilled Halo Infinite and Battlefield 2042 as some of his favorite games when they were new(doesn't play them anymore, mysteriously). Hell, I think BT made some predictions about Vanguard(or MWII) that he was right about, but for the life of me I cannot remember the details right now.

Anyways, I am curious about the zombies mode, if both Singleplayer and Multiplayer are more or less DOA, what else is there? Do MW players even give a shit about zombies? There was little in a way of crossover from the multiplayer crowd in Cold War, when Outbreak released, there is no way Outbreak 2.0 will "save" the game
 
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There’s a bunch of niggas on TikTok and twitter that genuinely believe they killed off soap because people kept shipping him with ghost. Meanwhile they literally have a carpet muncher in game. :story:
 
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If true then it's unbelievable that they didn't have a floodlight generator model in their library, especially after making all these CoD games year after year.
Even better, /v/ found out that there are ESL pajeets stealing and selling Source Engine models on asset selling sites.
I want to believe Sledgehammer got lazy and got duped into paying for a model from a game released in 2009, because they were too pressed for time to make one from scratch(or port one from ANOTHER CALL OF DUTY GAME). Peak Triple A gaming in 2023!
 
>Here is your Makarov, bro
HAHAHAHAHAHAHAHAHAHHAAHHAHA
View attachment 5467855

This might be fake, but /v/ found that Sledgehammer might be re-using L4D2/Source Engine assets. Considering this had to be made in less than a year, I would not even be surprised, but take it with a grain of salt. Notice the exact spot of dirt on the frame in both pics, which some claim confirms this rumor
View attachment 5467856
This one speaks for itself: DOA
Whole game already dumped on those 'full game movie' channels.

1:24:45 during a cutscene with nu Makarov.
1699134575576.png1699134642182.png

Can confirm that the claim isn't false. 1699135488316.png1699135587847.png
Asset exists in source and seems to originate in lfd but without playing through the whole thing I couldn't say from where. Other source titles like the demo for stanley parable which released Oct 2013 have it too
1699135921955.png

can confirm it's used, lamp missing.
1699136156876.png

- I'd have to imagine it's an asset that's just lumped into the whole source development SDK. Why the hell sledgehammer is borrowing from it for their game I couldn't tell you.
It is very, very suspiciously similar to not be the asset. Another angle from the cutscene.

1699135706812.png1699135745047.png
They slapped some blur on it to make it hard to discern and hard to tell that it's an outdated model that wouldn't mesh with the rest of the game, but I'm gonna go with confirmed.
 
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Look on the bit of dirt in the middle, it's the exact same thing
Niggers stole a Valve asset from nearly 20 years ago. I can tell your right now that there are plenty of Floodlights in older COD games, the only answer is complete and utter lack of a fuck(BlameTruth made good videos documenting just how lazy Sledgehammer is and how utterly incompetent they are with even dev101 stuff during Vanguard era, I would advise you check those out if you're interested in that rabbithole. One example would be the map "Numa Numa" on launch or the awful Smoke FX that one update broke)

Edit:
No playlists or good titles make it hard to find, but here are some examples:
COD Vanguard update breaks EVERY OTHER COD GAME ALL THE WAY BACK TO MW2019(What is happening right now with MWIII and MWII)

Ledges on Numa Numa fucked up, what I was talking about earlier
You know the "Press F or X to mantle" prompts that literally every other COD game has? Well, that's too much effort for LGBT soyboys and diversity hires at Sledgehammer to program in, apparently
Software dev chimes in just on what the fuck is going on in that video
software dev on vanguard.png

Misc broken stuff from Vanguard era(including the OP smoke grenades that would shit up entire maps like Shipment if spammed enough):

There is so many more stories like these, but he didn't give them proper titles so I can't be bothered to look for more of them. Just take my word for it that the entire Vanguard season, from start to finish was a disaster, and yes Vanguard was made by SLEDGEHAMMER, same studio that made MWIII just now. They also FAILED to make Cold War because they were having retard tantrum fits at Raven, so they had to be taken off the project and let Treyarch wipe their bottoms for them. Vanguard similarly had less than a year of development time, so you can see the parallels.

Edit to not double post:
MW6 Gollum.png
HAHAHAHAHAHAHAHAHAHAHAHAHA
 
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Even better, /v/ found out that there are ESL pajeets stealing and selling Source Engine models on asset selling sites.
From the thread
1699137737094.png
Asset shows up all over the place under the generic search for 'floodlight generator'
1699137758114.png

Guy claims that it was also ripped for secondlife, no doubt on that cause the platform's a shithole.

Edit: can confirm that too.
https://marketplace.secondlife.com/p/Portable-Generator-Floodlight-with-opt-Sounds/6859688

There's a whole racket around ripping assets and reselling them, can't even really blame this on the pajeets cause I know it's been going on for decades.
 
Not even Zombies is going to save this mess, I don't give a shit how good it might be. This is a last ditch effort from a dying brand, and it's crazy just how much the nu-MW series fell apart within 4 short years between MW2019/MW4 and now MW6

Tale as old as time:

Creators make something awesome, it sells like hotcakes
Corporate suits say, "number must go up!" and kill the magic
Consumers say, "this sucks now," and stop buying it
Suits say, "What can we do? Nothing is working" and consult original vision
Back to basics, restore the magic, sells like hotcakes
Corporate suits say, "number must go up!" and around and around we go.

Same thing is happening in Dungeons & Dragons now. We're actually on our third full cycle of back to basics -> number go up -> kill the magic.
 
I suppose Sledgehammer Games is 2 for 4 regarding CoD releases? I'm not counting MW3 since they were a support studio for that title. I thought the three year cycle would HELP CoD. CoD needs a break after MWIII.
 
I suppose Sledgehammer Games is 2 for 4 regarding CoD releases? I'm not counting MW3 since they were a support studio for that title. I thought the three year cycle would HELP CoD. CoD needs a break after MWIII.
Nah, AW was great but WW2 sucked. Story was generic and forgettable, multiplayer was awful and zombies were...well, some say they loved it, others said it was a pass, I don't care because the game got on my shitlist for three reasons.
1) "Back to the roots" bullshit where they were lying thru their teeth, same thing was happening around that time to Pokemon(Let's Go games), Dead Rising(4) and possibly others. To this day, I don't trust any studio that claims they are "going back to the basics"
2) Niggers everywhere, D-Day lootcrate openings, Hundreds of different pistol grips(many of which were duplicates), Germans using Russian weapons(It would get much worse in Vanguard with Japanese using German guns btw). Clearly nobody gave a shit about the historical setting of the game and it was the same fucking thing as it is every year with a different skin. See above, even WaW did enough to differentiate itself from COD4 back in the day despite both games using the same engine and reskinned assets
3) Sledgehammer being both incompetent and hilariously woke started to show up around this time, there were signs of that in AW(Micheal Condrey's spergout about Confederate flags come to mind) but the game was good enough for most people not to notice(despite the infamous clown suits and P2W weapons in multiplayer, which are still one of the lowest points in the franchise to this day)

Vanguard obviously sucked and so does MWIII. I hope all these devs die in a ditch, I got a special dedicated folder of just their retarded woke employees and their shenanigans, they deserve it for that alone.
 
Honestly, knowing that this was originally supposed to have been a simple expansion to MWII 2022 ala United Offensive, and was then turned into a full release by Activision does explain a lot of the issues.

Also, I think I remember Sledgehammer at one point said that they would’ve preferred making an Advanced Warfare sequel rather than the WWII games they put out. Heck, I wouldn’t be surprised if COD WWII was originally supposed to have been AW2, and then they had to backtrack after the Infinite Warfare trailer backlash.
 
If this is the game that sends Activision into an unstoppable death spiral like EA has been doing for years, I welcome it.

Activision will get bought by Microsoft for more than its worth, Microsoft suits will wreck it worse in attempt to make their money back.

Indie devs will create a Call of Duty clone with no real AAA competitor and it will be good for a couple of years before they get bought and the cycle continues but at least we can have a decent shooter for a brief moment.
 
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