TheDarknessGrows
kiwifarms.net
- Joined
- Dec 28, 2021
By this point you would think someone would have rebuilt Sim City 4 to fix the CPU issues.
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Shades of SOTS 2 once more. Paradox does seem to work with exceptional dev studios who overpromise and underdeliver. CO's rep will likely be what Kerberos is after this: in the dump and untouchable.I wonder if the sudden apologies and begging for forgiveness is because Paradox issued some sort of ultimatum that if they didn't get their shit together they'd yank the contracts and leave CO for dead.
Funny you say that since this is the first community post signed not only by Mariina, but also a Paradox exec.I wonder if the sudden apologies and begging for forgiveness is because Paradox issued some sort of ultimatum that if they didn't get their shit together they'd yank the contracts and leave CO for dead.
There are few games I regret buying, and I can brush those regrets off with ease as a lesson learned. But I paid $8.47 for that game on sale and my regret will haunt me to my deathbed.Shades of SOTS 2
Yep. One of those times were the policy of "pirate before buy" really made me dodge a bullet.There are few games I regret buying, and I can brush those regrets off with ease as a lesson learned. But I paid $8.47 for that game on sale and my regret will haunt me to my deathbed.
Console is huge if you have name recognition, so I daresay it could double their money or more, especially when you use discounts well.How much money do console peasants even bring them to justify them continuing to waste all this effort on the console ports to the detriment of the core game considering the fact a vast majority the hardcore autists and paypigs are on PC
Console is huge if you have name recognition, so I daresay it could double their money or more, especially when you use discounts well.
I can't imagine playing this type of came with a fucking controller, but people are weird.
I don't get it myself, but people play Minecraft on consoles (to the tune of millions of sales) so obviously people are weird.Can't speak for the PlayStation versions but the Switch version was massively gimped, with only After Dark and Snowfall pre-installed and no other DLC (officially, Paradox blamed "hardware limitations", yeah, no shit). The other console versions got all of the DLC but of course no mods...which is dumb since the game is barely playable without them and even the diehard supporters wouldn't dare playing it vanilla.
Minecraft was at least designed (well, the 2009 alpha anyway, which is peak Minecraft as far as I'm concerned) to run on lower-end systems, and the system is adaptable enough to run on consoles.I don't get it myself, but people play Minecraft on consoles (to the tune of millions of sales) so obviously people are weird.
The vast majority of people play for awhile and then go do something else with their life, I guess.
So, how long will it be until CO breaks it for "fuck you, here's our solution" reasons?Since CO staff are still in the break room contemplating a spoon, the modding community has set up their own asset importer, so we're actually starting to get some cobbled together asset packs for the game. There's a lot that's fucky with it but it's 100% better than the 1st party solution since it actually exists for the players. The game is starting to resemble what it should have been on launch day. Yipee(?)
Per the April 18 update from CO, their goal is to have it implemented in a patch before summer. Who's summer that is they left up in the air, but for normal people it means they have a little under 2 months. Considering this has allegedly been worked on for at least 6 months already, I'd say they'll have our game breaking importer soon. And of course it'll be a beta so they'll be replacing one temporary solution with another.So, how long will it be until CO breaks it for "fuck you, here's our solution" reasons?
Notice how they didn't actually SHOW any of the NPCs in-game and how they actually looked.Populating the City-Builder of the Future: A Deep Dive into Character Diversity in Cities: Skylines II
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I wouldn't be boasting about my broken game in Game Developer but I am not a game developer
Notice how they didn't actually SHOW any of the NPCs in-game and how they actually looked.
i mean end of the day, it doesnt matter how they look. they're just there for the sake of populating the city with people who do things. youre gonna be viewing them from the distance of ants
I've always been torn on W&R:SR. There was a lot of stuff that should've been integrated into Cities Skylines 2 or whatever de facto city simulator that exists, and I like that. Plus, it handles the SimCity problem of built-in socialism (healthcare, etc.) quite easily. It is Communist Russia, there is no free enterprise.Workers and Resources: Soviet Republic has its 1.0 release coming soon. Highly recommended if you want an autistically in-depth city/nation builder. You can manage everything from import/export to road signs and snowplows.
Nice look too if you are into stuff from that era. One day I will learn train signals.