- Joined
- May 21, 2015
Monster attack the moment you touch some awesome treasure is such an old trope that it isn't really Doom 3's fault. My first thought in any game where I suddenly see some glowing pile of awesomeness is what the fuck is about to attack me.
True, totally but Doom 3's big gimmick was the horror and it doesn't work when it's predictable. It was definitely atmospheric in other ways though. (I will say I can't wait for the new one. Looks exciting.)
That sounds like a crazy campaign (or whatever they're called. I've never played tabletop games.)