Crusader Kings 3 - Its Crusader Kings 2 with a paint job

  • 🐕 I am attempting to get the site runnning as fast as possible. If you are experiencing slow page load times, please report it.
Surely there's a catch, or the game will slow down to a crawl after 20 years with all that extra world to process.
FIFY.
Ck3 is already the only game that makes my PC beg for mercy
That's why I don't play for much longer than 50 years, but it's strange that it's a cointoss on whether the game will be running smoothly for well after that or start chugging less than 50 years. Doesn't matter your PC's strength, if the game engine can't handle it's own game then you could gaming on a quantum computer and still lag your ass off.
 
Inevitably someone is going to bitch about abo Australia not being represented as tribals spend hundreds of years eating dirt
Someone put up a mod for austrailia up in the steam workshop. If you click it the first thing you see is some weird saying aussies say before official events where they protstrate themselves for being evil colonizing goyim that took the land from their inferiors. Turned me off of trying that shit entirely. Fuck white guilt.
 
It will be Stellaris 2.0 Medieval edition in terms of gameplay fuckery, look at all the bloat TWO youneek govs just for glorious Nihon, wew.
Massive feature creep for a game that's supposed to be about being European dynasty to include Western fucking Papua, anything east of the Hindu Kush is sussy baka, anything outside Ptolemy's Geopgrahhia has no excuse, and anything yt euros called "Cathay" has no fucking business in my inbreeding simulator.
This will be a disaster of optimisation too I guarantee it.
 
The thing about Japan too, nobody gives a shit about what happened in Japan during CK3's time period. Sengoku Jidai mods exist and are popular but that was in the 16th century, nobody really gives a shit about the Genpei War or the two Mongol invasions of Japan except maybe the most hardcore weebs. Like what are they gonna do? Make the Mongols suddenly lose when typhoons sink their fleets both times? lol, just lmao
 
It
The thing about Japan too, nobody gives a shit about what happened in Japan during CK3's time period. Sengoku Jidai mods exist and are popular but that was in the 16th century, nobody really gives a shit about the Genpei War or the two Mongol invasions of Japan except maybe the most hardcore weebs. Like what are they gonna do? Make the Mongols suddenly lose when typhoons sink their fleets both times? lol, just lmao
Its true. The western Medieval period was generally a very stable time for Japan with the exception of the rise of the Shogunate and the later Mongol invasions. But thats like three events over 500 years. Not the most engaging from a gameplay perspective.
 
Its true. The western Medieval period was generally a very stable time for Japan with the exception of the rise of the Shogunate and the later Mongol invasions. But thats like three events over 500 years. Not the most engaging from a gameplay perspective.
I mean one could make the argument that you could always make some crazy alt-history bullshit happen but you can say the same for any boring as fuck part of the map. I mean yeah, I could technically start out as some literally who from a literally where county in the steppes of modern Russia and use him to eventually reform the Roman Empire but his culture and starting position gives you no interesting options except hybridizing with the Norse or some shit and at that point why not cut to the chase and start out with a Norse ruler instead? In the end adding the missing parts of the map is pretty much just fodder for sloptent Youtubers to make 100 "ESTABLISHING THE VIKING DYNASTY OF CHINA" or "THE NORSE SHOGUNATE" videos, all of them starting out as Hastein of course.
 
200 years trying to unify Africa and I find out the new Nomadic steppe system can be toggled on for the Sahel region. That could have made this much easier.

I was a fucking fool to leave conquerers turned on this time, thinking surely I can deal with them now, I've played the game a lot. TWO empires: The Xenxir Empire stretching from Mali to Germany with a capital on Cordoba, and the Egyptian Empire encompassing the rest of North Africa and half of Arabia, capital in Cairo. BOTH ruled by Islamic conquerers, their conquerer traits having been passed down 2 generations at this point. I've unified all of the Sahel, Darfur and Nubia yet I still can't make a move against either of these assholes and they won't lose their conq traits because they keep skirmishing over single counties in Tunisia and the Mediterranean.

FUCK conquerers. Always turn it off.
 
Last edited:
It will be Stellaris 2.0 Medieval edition
INB4 massive overhaul to how the game functions, and then another, and another...
the two Mongol invasions of Japan except maybe the most hardcore weebs
And Ghost of Tsushima fans. And only Ghost of Tsushima, as mid as that game is it's still going to be leagues ahead of the sequel.
FUCK conquerers. Always turn it off.
Strange, I never ran into conquerors, I always wanted to since the military aspect of the game is unchallenging and solved.
 
And Ghost of Tsushima fans. And only Ghost of Tsushima, as mid as that game is it's still going to be leagues ahead of the sequel.
Well to be fair GoT is an action/stealth game and it doesn't really matter where you put the setting for those. There's so many action games set in the Edo period and they're great but a strategy game set there would be fucking terrible unless it's some sort of city building/business management game.
 
FUCK conquerers. Always turn it off.
The Conqueror Mechanic I personally keep on, the problem is passing down the trait to heirs, I usually set it to 50% frequency and no inheritance of the trait, which usually results in the occasional new power rising up to shake up what might be a stale region, sometimes establishing an empire but nothing overpowering.
 

Man made his character survive the entire game by cheesing how aging works, building as many legendary shrines as possible, inheriting Walada Ummayyad's unique content through adoption and getting an absurdly high domain limit through a bug in the entrenched regency system wherein you can reap the extra domain limit from your regent whilst preventing them from using the system against you. Basically if you start building and holding as many legendary shrines as possible before age 35 (I.e. the first one is built before you turn 35, then you build them consistently afterwards) you can prevent your character from suffering the ill effects of aging all the way up until 250 years old and from there you can draw it out the rest if the game through artefacts and specific buffs. Legends are broken. I'm going to try this next time.
 
Been playing the Princes Of Darkness mod, had fun for 1 or 2 runs but the game went back to the usual of "everywhere feels the same to play in CK3".
Also it's a shame the Elder Kings devs are all fags that keeping pushing away talent because of their faggotry, because I enjoyed my genociding the Argonians in my human supremacy run of Black Marsh.
 
Back