Cyberpunk 2077 Grieving Thread

I have it pirated with the DLC and its only 78gb
Yeah so one of you has a virus now for sure lol. Just a tossup between which.
I got the GoG version which included every update as a DLC for multiple versions, and then the installer downloaded the deluxe edition which had extraneous shit.
Also yeah the game itseelf was like ~70 GB my b

In unrelated news would anyone want to play in a minecraft server or whatever that shit that got people doxed was?:)
 
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Tried to play it on release and it sucked ass. Thankfully I pirated it, I refuse to preorder or buy into hype. Refused to try it again until 2.0 update and Phantom Liberty arrived. I really enjoyed it. They actually fixed it and did the right thing. It looks great, is immersive, and runs well. Might do another playthrough, not sure though.
 
I didn't want to do a fully fresh character because I just don't want to put that many hours into just a DLC. I was level 50 and cleared the map barring the quests for the five: Panam, Judy, River, Kerry, and Takemura. So well geared and max street cred. Pretty much everything has become slog of bullets to even get to where I can do the DLC and everything I'm using is orange tier and at level. I have every slot stacked with orange cyberware. A stray bullet or 2 will 100% kill me from a random gangbanger.

And every single thing needs a stat of 15 or higher to even pass it, be it a dialogue or interaction. Looter shooter mechanics were kind of dumb on clothes but stacking crit bonuses made you too strong where nothing was a challenge at all for up to 1.4, after that the gear slots could only go on certain things and felt alright. The armoring system is by far the just biggest progression change for the worst.

I kind of just hate to think what the random crime things to clear would be like now because it was like a 15 minute deal to clear an entire district of its random crime scanner things as long as you kept to your level of area while doing them.

Leveling just sucks with how it's implemented now. Remember how the tutorial showed you couldn't grab an enemy higher level than you? Is there even anyone you can't grab or can break the grab instantly anymore?
 
Level scaling has always been retarded, and will always be retarded. You go to the slums and mug an emaciated crack fiend, but since you're now wearing high end raid doom XxSniper_GodxX gear the crackhead has become a [MENACING] Master level crackfriend. A Master in the art of smoking crack, and holding people up with a piece of broken pipe. It's just a lazy way of avoiding creating properly scaled areas and directing you to them where appropriate.
What's extra weird is that they already had the areas scaled out properly so why THE FUCK would you change it?
 
Did a complete new playthrough of 2.0 + PL.
  • Visual bugs (on models and especially animations), but it got a lot better. Pathfinding is still very fucky. The engine is fucking cooked and it doesn't surprise me that CDPR threw in the towel and use UE5 from now on. Cyberjank stays true to its name.
  • Functional bugs were still there. Luckily it only affected side quests which I've completed on my first playthrough, so I technically have seen almost everything this game has to offer.
  • Warmed up to Silverhand a bit because of PL. The performance was still lackluster.
  • Perks are actually useful and kinda fun now.
  • Sided with NetWatch this time and committed TND, really fucking satisfying because the negroid cunts lie and outright try to kill you in the main story. Fuck the Voodoo Boys and the dindus should fuck off to their precious shitty island. Oh wait, IT'S A PILE OF ASH LOL
  • Crafting is only useful for upgrades and the quickhacks. Have fun picking shit up and turning it into materials, you will see the crafting menu burned into your retina. But running maxed out cyberware, real good shit. To save time, do gigs and max out your street cred. You can do this immediately after starting the open world and once you're done you're getting showered in Tier 5's. VERY useful for looting Iconics.
  • Transmog is available and you can abuse the fuck out of disassembling clothes, which are everywhere. I am not kidding.
  • Ran a Smart SMG build (REF/INT/TECH) and those things are busted. Don't even get me started on the Shingen Mark V. When upgraded fully and even before, it carries you through the entire game.
On Phantom Liberty:
  • Soundtrack still a banger.
  • Story was kinda nice.
  • The faggot responsible for the fucked up launch had THE BALLS TO INSERT HIMSELF IN THIS GAME.
  • Reed was a retarded cuck, but he still was kinda charming.
  • I kinda liked Hansen, even if he was an asshole.
  • Fuck the NUS and especially Myers. I HATED THAT CUNT.
  • The cure ending was so shit I decided to kill Songbird and get the Blackwall OS Cyberware. It instakills everything. Except bosses. And police. It takes an eternity for the specific hack to upload, but it's still awesome.
  • After ending the DLC I did the last Silverhand quests and completed the "(Don't Fear) The Reaper" quest. It was underwhelming, to be completely honest. Only Smasher took me a few tries.
And since there isn't any DLC coming out anymore for CP2077 I am fully done with this game.
>"They fixed it"
lol no, but at least you tried.

6-7/10. It was alright this time. And those niggers are charging full price for it again. I am at loss for words.
 
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What's extra weird is that they already had the areas scaled out properly so why THE FUCK would you change it?
This sums up the problem I have with 2.0. There were some things that needed changes, often very small ones, but instead of just fixing a small issue they went overboard and redesigned whole ass systems.

The new perk tree is pretty underwhelming for the most part and instead of fixing crafting they lobotomized it. I've had some fun exploiting the perks that increase mitigation, I have a stealthy V whose mitigation chance is 80 and the strength is 80 when she's crouching and not moving. So she crab walks her ass into a room and sits there tanking damage, this is totally an improvement over 1.6.

I've sunk enough time into the game pre DLC that I'm completely over the story and none of the new stuff is enough to justify spending more time with the game. Based on what some folks have said here the unending one-sided conversations are even worse now and I just cannot bring myself to sit through that shit again.

I've always felt like CDPR is overrated, that they lucked into success with a good IP in the form of The Witcher, and nothing about Cyberpunk has changed my mind. Fucking pollacks can't do anything right.
 
@Blitzsneed
  • Crafting is only useful for upgrades and the quickhacks. Have fun picking shit up and turning it into materials, you will see the crafting menu burned into your retina. But running maxed out cyberware, real good shit. To save time, do gigs and max out your street cred. You can do this immediately after starting the open world and once you're done you're getting showered in Tier 5's. VERY useful for looting Iconics.
  • The drops/shops inventory is based on level now not Street Cred. Street Cred is mainly for vendor discounts and events/ certain gigs to trigger, like the Quadra? in Nashes cave needs 40 Street Cred and Saul saved. At level 35 ( maybe sooner) you start getting Tier 5 drops infrequently and goes up as you level and at 40 all shops should have Tier 5 items in them. I never did check to see if at 50 the stores would carry Tier 5+ after PL dropped. Max upgrade with PL is Tier 5++.
 
To me, the disaster that is Cyberpunk 2077 is a fallout of the 2015 high of the Polish video game industry and e-sports, which unlike the early 2000's high of Adam Małysz earning gold medals in world championships in skiing and Mariusz Pudzianowski gaining the title of "World's Strongest Man", has also managed to seep into the consciousness of the worldwide audience.

You see, Poland is this funny nation that after many decades of being a satellite state of the USSR has reactivated a deeply seated inferiority complex and clings onto any success it achieves that gains it a worldwide recognition. And in 2015 you had Witcher 3 coming out with high praise all over the world, and also the Russian e-sports team, which at the time had a fully Polish CS:GO roster, being on top of the game.

So the high of Poland being this amazing hotspot of great games and great gamers was really strong. So strong in fact, that most of the world believed it. So Cyberpunk 2077 had an insane amount of hype. A gameplay trailer was a massive event, and everyone was just hoping that it will be the greatest game ever made, that it will be the messiah of the gaming industry.

However the reality of it was that CD Projekt is essentially what one would call a "Januszex", which is a slang term for companies in modern day Poland ran by bosses that have no sense of how a company should be ran because through decades of communism the concept of capitalism was a novel one, and communism has taught everyone that if they don't overwork themselves to death they aren't working at all, which creates this very unique work culture that still exists to this very day.

Hell, the co-founder of the company used to sell pirated games before starting a legitimate game distribution business which gave them the foothold to also start producing video games if we're going to mention this cognitive dissonance arising from an abrupt transformation from communism to capitalism.

Combine it with the general lack of idea how to manage a company and you're in for a disaster. Add the fact that CDPR is publicly traded and has shareholders from all over the world and you're in for a really, really big disaster.

So fast forward a few years from that golden year of 2015, it turns out that the entire project got fumbled completely. Everyone who worked on Witcher 3 was gone from the company, including people who worked on their in-house engine, so everyone working of CP2077 were completely new, and the upper management got lightheaded over how much attention their game was getting.

They've struck a deal with Keanu Reeves, and told the entire team to redo the game to insert Johnny Silverhand because of that, essentially throwing out a perfectly ready game that was presented on the gameplay trailer, and due to it happening really close to the release date, with the amount of work needed to redo basically the entire game because of this one decision, a metric fuckton of bugs arose from the process.

CDPR went into heavy crunch time, the release date got postponed a few times, and the end product was nothing like what people were expecting. The hype train derailed so hard it caused an earthquake, people were absolutely furious over the state of the game, and lawsuits ensued. But by the divine powers that somehow still keep this shitheap of a country together, CDPR also got their ticket to getting out of this disaster mostly scot-free.

People forgot about all the content that was promised, that was shown in the gameplay trailer, and failed to notice just how badly the end product, despite all the bugs, deviates from what was promised and shown. At a certain point in the story you see a cutscene, after which all the different outcomes related to your character build ceased to matter, but by this point people don't care, because they've forgot that it was meant to look completely different, because the year is 2020, and gamers are susceptible to such manipulations as much as the entirety of Poland is susceptible to forgetting about the most recent political scandal, only to focus on the next one.

Even now, with the release of the new DLC and the 2.0 patch, the game is still a completely different product than advertised and it still has a whole bunch of bugs, but by this point people got used to the current state of the game, which is nothing like CDPR promised for years, and they are ready to still defend CDPR over it, failing to realize they're as scummy as every other AAA company in the industry, and that they're not the messiah that everyone made them to be.

If you think what was happening in this thread is ridiculous, it's even more ridiculous when you see people in the Polish web sphere still clinging on that sliver of hope, that CDPR is still a great company. They will twist into a pretzel to not admit that they were lied to, and that Poland's video game companies are as scummy as the ones in the West. Anything, everything only to still believe in that rosy view of affairs from 2015.

By the way, I've mentioned Virtus Pro as the other main factor of the hype train back from 2015. Anyone remembers Pasha Biceps? Snax? Pasha London School? Yes my friend? Yeah exactly, it was lightning in a bottle as much as Witcher 3 was. But CDPR has been holding onto that bottled lightning for far too long for their own good, and people also believed that this phenomenon wasn't temporary. And clearly some people still want to believe in it.
 
I had an OP cool build using cold blood which has been patched out of the game now with 2.0 so I've tried out body like my friends did at launch and god damn. Pulling out a gun makes the game feel like I've just invented a new higher difficulty in comparison to what a baseball bat can do. I've just loaded up on cyberware like a biomon and a blood pump so I can totally switch my brain off and heavy attack bonk.

It takes so few bonks to kill an elite that I forget to even use the finishers unless I have to throw a guy at someone far away. Level 30+ right now so I'm reserving judgement till 50 but surely more perks and more stats dumped in reflex is only going to switch brain off more.

It still feels like blades got all the love for loot drops with how many iconic they throw at you compared to...that one club at the jig jig ripperdoc and the "special" weapon from heist prep.
 
It still feels like blades got all the love for loot drops with how many iconic they throw at you compared to...that one club at the jig jig ripperdoc and the "special" weapon from heist prep.
There are a few more off the top of my head there is a cattle prod in the Serial Killer's house during rivers quest and the Golden Baseball Bat in the cemented pool during Kerry's quest.

My launch play through abused the shit out of that. Cold Blood was broken as shit because it affected all damage types. It was still the most fun I had. The "aerial takedowns" that were a cool perk, can you just do that by default now?
Yea it's default now.
 
Huh. I just thought it was something removed because I didn't get the prompt for it on the single time I attempted it.

There's also Sasquatch's Hammer but that requires her to throw it and loot it in combat.
And then once you get it you can't sprint while holding it so im basically just using the cleaver from placide till I get a better blunt option and pulling it out for quake. I just hit the big glowing kick me sign on her back and she dropped it, alot of melee enemies seem to have big glowing kick me signs.
 
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I never used a melee build outside of trying to throw daggers with the old skill tree or just insta killing everything with katana crits with stacked clothes mods. I just picked it up for collection's sake in all play throughs. It was a white tier anyways.
 
They've struck a deal with Keanu Reeves, and told the entire team to redo the game to insert Johnny Silverhand because of that, essentially throwing out a perfectly ready game that was presented on the gameplay trailer, and due to it happening really close to the release date, with the amount of work needed to redo basically the entire game because of this one decision, a metric fuckton of bugs arose from the process.
I don't think we can blame everything on adding one more NPC, most missions at most only give lipservice to the biochip plot and it gives no special mechanics until Phantom Liberty.
 
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No I don't want your gay medal, Meyers, I'll give it to this guy covered in shit but somehow still gets his eyeliner on.

Also get the Erebus, very decent gun, used it throughout Hard with no issues and isn't broken enough to make the game boring. The cyberdeck sucks.
Or use CET to get both, who cares.
 
Crafting is only useful for upgrades and the quickhacks. Have fun picking shit up and turning it into materials, you will see the crafting menu burned into your retina.
I can't believe they have not added an option to scrap items from the loot menu.
I know there's a mod that does it but I have not been able to make it work since the 2.0 update.
 
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