Cyberpunk 2077 Grieving Thread

*Puts on outfit made in 3rd world sweatshop*
*Pulls out I-phone made in Chinese sweatshop*

I can't believe the news middle class game creators are forced to work six days a week for moderate overtime! This is a true failure of capitalism and worker exploitation and why I won't be supporting Cyberpunk2077 and why we need communism so that games are made for free on the worker's schedule.

*Eats chocolate harvested by child slaves to feel better about this terrible news*
Beautifully summed up. Plus, these very same people would probably cry foul just as loud if the game was delayed again, without this whole crunch controversy, or if they released it with one too many bugs.
 
Beautifully summed up. Plus, these very same people would probably cry foul just as loud if the game was delayed again, without this whole crunch controversy, or if they released it with one too many bugs.

The same outlets also wrapped their lips firmly around Druckmann's hideous undersized cock despite Naughty Dog having worse compulsory overtime which was unpaid to boot during the final stages of PGA Tour 2020's development.
 
The same outlets also wrapped their lips firmly around Druckmann's hideous undersized cock despite Naughty Dog having worse compulsory overtime which was unpaid to boot during the final stages of PGA Tour 2020's development.

Funnily enough Schreier got into a soy-induced twitter slapfight with Cuckmann not too long ago over TLOU2.

The estrogen levels were off the charts.
 
Crunch is pretty mild, as far as I'm reading it.

To me, my annoyance is less 'ugh they introduced crunch' because with a game that's been in development for 8 years and been delayed twice, expecting that something's gone pear-shaped is kinda baseline. It's more that CD Projekt Red constantly likes to tout itself as the best guys ever and then do shit like this.

I wouldn't care that a game has a bit of crunch at the end if they didn't try to act like they would never do it first.

But I'm not surprised. Apparently they had people crunching to catch bugs in one of the witcher games even as the release party was ongoing, and they seem to have a high turnover rate.
 
ill take shots at you liking MD, that game was trash and so was HR to a lesser extent.
Man what a goddamn disappointment, at least it looked cool.
- laughable gunplay
- boring "optional" stealth
- half a story, and even that was pretty bad
- one note worldbuilding
- upgrades good on paper, but almost useless in actual gameplay
- level design that always has ways for people who don't have specific augs, i think only some minor safes were actually gated from people without hacking
- a hub that lets you raid half the houses with minimal effort, making you overleveled and overequipped (ok maybe thats on me)
so on
Its not good my man, the stealth especially.
That said artistically very nice, i still have its concept art stashed somewhere i think.
You're right. And it's still better than what this is gonna end up "playing" like. AND i can see Jensen out of pre-rendered cutscenes.


oh and btw, if you listen to shitposters you deserve bullying lol
... whose "bullying" me? You? LMAO wipe the polack cum off your face, bitchtits.
 
*Puts on outfit made in 3rd world sweatshop*
*Pulls out I-phone made in Chinese sweatshop*

I can't believe the news middle class game creators are forced to work six days a week for moderate overtime! This is a true failure of capitalism and worker exploitation and why I won't be supporting Cyberpunk2077 and why we need communism so that games are made for free on the worker's schedule.

*Eats chocolate harvested by child slaves to feel better about this terrible news*
I don't know what changed in the "industry" to make twitter checkmarks and permanently online people give so much of a shit about crunch development in games. My best guess is it was checkmark "journalism" considering their jobs and lives have so little meaning or opposition in them that they need to find increasingly esoteric shit to get upset about for twitter asspats and oppression brownie points.

Having spoken to people who work in tech, business tech, software design, gaming et al, crunch happens fucking constantly in every single tech sector. It's a management problem as other posters have said. It's not unique to the games industry, and it's very likely not as bad as limp wristed "games journalists" make it out to be. Every single company does it because every single company will have some flaws or faults in its management structure and planning. That's a consequence of large amounts of people collaborating on a single project. The more people you add, the more chances for miscommunication, for human error, for general fuckups.

Your best codemonkey might get the 'rona and slow development on a specific feature or level down because his tasks can't reasonably be offloaded to another person for whatever reason. Your grunt coders could get the wrong idea and only a week later their team lead checks their progress and realises it's all spaghetti and needs to be rewritten. These are dumb examples, but you try and tard wrangle 300 or more people and have every single person understanding exactly what to do and exactly how to do it with no mistakes. It's just not feasible.

What was the turning point that decided the poor innocent little devs needed to be saved from the oppressive practice of making sure everything is as good as it reasonably can be a few weeks before release, complete with overtime pay? Do any of these people realize very few devs and even less companies actually give any kind of a shit about what some random asshole thinks of their business practices when they start raking in worldwide profit?

It would not surprise me in the slightest if developers hold significant contempt for games journos based on how massively pathetic they are, trying to pretend they're important in an industry that would function perfectly fine, potentially even better, without them existing to leech off of it.

Anyway since 2077 is releasing on GOG that means it'll be cracked and downloadable day one with little to no hassle. Wait a few days or weeks for patching the most egregious bugs, play the GOG copy and buy it if you think the price is justified or you enjoyed the game. There's no excuse not to pirate the game if you're doubtful it'll live up to hype considering it's going to GOG. Unless CDPR pull some last minute shit and add DRM (which may go against GOG's policies) it's going to be downloadable within hours or less of release.
 

Long story short, it's that gaming in particular has been infiltrated by leftists and unions are a major proponent of leftism, so now the reason that developers suffer any kind of hardship, like crunch, is only because they aren't unionized. Like everything else with these people, they only care about winning at politics, not the real life consequences.
 
Agitprop game. Agitprop genre.

I love that resetera hate this game with every fiber of their being and so do I too, but for different reasons and I despise resetera.
And you made an account just to say that, now that's conviction.
What moves you so /pol/tard?
 
And you made an account just to say that, now that's conviction.
What moves you so /pol/tard?

Long time lurker homie. I've always detested this game since I've heard about it, maybe because uhh, the genre its set in because its agitprop. My dislike for Cyberpunk has gotten me suspended on faceberg multiple times. When I say I dislike the genre and 2077, cybertards seethe and hit report.

The "founding fathers" of the cyberpunk genre are leftist doomers, that's why I detest the genre. It was made to be woke and super far left. 2077 will be woke and we don't need that right now.

The gangs of night city trailer? "We Marxists stick together". Instant red flag right there.
 
Long time lurker homie. I've always detested this game since I've heard about it, maybe because uhh, the genre its set in because its agitprop. My dislike for Cyberpunk has gotten me suspended on faceberg multiple times. When I say I dislike the genre and 2077, cybertards seethe and hit report.

The "founding fathers" of the cyberpunk genre are leftist doomers, that's why I detest the genre. It was made to be woke and super far left. 2077 will be woke and we don't need that right now.

The gangs of night city trailer? "We Marxists stick together". Instant red flag right there.
Ok, gotta say i hoped you'd be more interesting. Shame.
 
Jason Schreier, blue check game journo, tweeted this article(that I didn't read because games journalism is worthless).

View attachment 1631498

Adam 'Niggers are' Badowski responds with a message.

View attachment 1631492
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The replies are about what you'd expect: The people who weren't going to buy, play, or enjoy the game in the first place are upset because capitalism bad, while the people who have an actual interest in the game are defending it with assorted arguments of varying quality.

Reminder to pirate every game you play before you commit to spending money on it.
InB4 "it's ok when CDPR does it".
 
Imagine the reaction if they have to delay it for another 3 months.
that decision would've garnered a worse reaction from people who were actually looking forward to the game compared to the "crunch" news which people immediately conflate with the instances of people not being paid adequately to work 100 hour weeks while sleeping under their desks like Rockstar and Naughty Dog does, the only thing stopping CDPR are EU-labor laws.

if they delayed the game a third time it would be glorified vaporware, you don't get to say your game is playable start to finish and feature complete and then announce delays for "polishing and bug fixing" for months on end while chopping off features left and right, all while pretending nothing fucky is going on in development.
 
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that decision would've garnered a worse reaction from people who were actually looking forward to the game compared to the "crunch" news which people immediately conflate with the instances of people not being paid adequately to work 100 hour weeks while sleeping under their desks like Rockstar and Naughty Dog does, the only thing stopping CDPR are EU-labor laws.

if they delayed the game a third time it would be glorified vaporware, you don't get to say your game is playable start to finish and feature complete and then announce delays for "polishing and bug fixing" for months on end while chopping off features left and right, all while pretending nothing fucky is going on in development.

Maybe they should have spent the majority of their money on development costs instead of on Hollywood and E celeb cameos. The only reason that worked for Death Stranding is because it basically had no gameplay and was 95% cut scenes.
 
Maybe they should have spent the majority of their money on development costs instead of on Hollywood and E celeb cameos. The only reason that worked for Death Stranding is because it basically had no gameplay and was 95% cut scenes.
what makes you think a majority of their money went to Keanu Reeves or that they paid (if at all) anything substantial to e-celebs to be in their game? even in the particular case of Keanu i really doubt he's bleeding CDPR dry given how he's handled his salary in the Matrix trilogy for instance.
 
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