Cyberpunk 2077 Grieving Thread

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>when you realize that Kojima was right all along
>still bought CP2077 instead of this guy carrying a baby with packages for more than 3+ hours
 
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Fundamentally, I think the first and greatest flaw CDPR made was revealing the game too early, and then over-promising in the initial previews.

The fact that they promised a release date of "when it's ready" was also a negative point, as it didn't enforce an actual deadline to get the mechanics nailed down- hence the 8 year dev time and effusive promises that were made- all until they ran into the wall and needed to get the game out the door.

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nothing they "promised" hasn't been done before, they just needed to focus on the shit they wanted to do, mix it up well enough old blizzard style and stick to it. it says a lot more that a studio that old with at least 3 successful games under their belt (and least 1 failed port) was too retarded to reign in their scope creep. based on that list literally all they had to do is hire a bunch of decent writers, fuck throw a bone to the known names in the scifi circles and make a cyberpunk vtmb/deus ex crossover. did anyone even ask for a super realistic (and expensive) 8k fps or open world shit till witcher 3?
ffs all they had to do is make a better shadowrun returns the size of 3 games with over the shoulder combat (consolefags lap that shit up, think cyberpunk division) and enough branches to make if feel like it isn't on rails and you're done. there's a reason people play roguelites. all that it would take is code and smart planning, fuck off with the celebrity shit and hire some stage actors for cheap that gonna do a better job anyway for the possible branches.
complaints about an empty open world have been existed for over a decade now, they should've been more than aware at that point they have to fill it, with the assets to match, especially after those lofty promises, and that failure is again on them.

with a management that retarded even the best laid out plan would've been driven head first into a wall, any intention is irrelevant when the execution was gonna get lobotomized anyway.


>regurgitating jason schreier

it doesn't even make any sense, people were fucked over hard with crunch for years that apparently never happened, and suddenly now they're bitching about what exactly? the shit job they did because of the bad management who made them do what exactly, crap out a shit game? whose fault is that?
that as legit as "sources close to X have confirmed something",
 
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There is a comical amount of cut content in this game. Its like what was released is half of what they worked on.

Here is an early map version
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Post of pic of the RTX with a piece of paper that has your forum name and date on it.
Does the map just look like that or is the map in cp2077 generally very small compared to something like gta 5?

Is this what one of the circles of hell looks like?
circles of hell look like that weirdo mod for Serious Sam that erases itself once it finishes. but this is close.
 
LICK THE LADYCOCK GAMING CHUDS
Yep, not playing this one until this shit gets modded out
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Trannies and rapey behavior, name a more iconic duo.
Another entry into the hall of super failures. SimCity 4, Spores, Diakatana and now Cyberpunk. What other games had this disastrous of releases?
Star Citizen and Yandere Simulator, oh, hold up, those haven't been released yet, and never will.
Assuming this is, in fact, a disgruntled employee with immaculate English whom just happens to write like a copypasta, I have to ask: wtf? This game was delayed more than thrice to accommodate the team and ensure that they polish (no pun intended) that game. If Management is as autistic as the person claims they were (which isn't even verifiable since it's so-called "second-hand experience") then I find it hysterical their CP77 team went "in revolt" only after the game's been released. You want my two cents? Management welcomed innovative ideas that had some practical application. The CP77 team, chimeric as it was, failed to come up any "practical" parts for the more ambitious endeavors and so resorted to making the game more orthodox. At the same time their supervisors grew weary of delaying that game anymore and started crunching on whatever was being salvaged from this abortion. Nobody won. It's easy to find scapegoats when everyone is to blame for what became of Cyberpunk 2077. Much harder to admit that you just fucked up.
They got what they're asking for.
CD Projekt ended up with an abortion because they try to satisfy the expectation they had previously created by crunching it's employees to hell and back. There's no possible way you are going to make a game good in 2 weeks, considering that it has been almost a decade in development. Aren't there labor unions in Poland? Why don't they give CD Projekt the finger?
It boosted sales, that's for sure, but they also got a shit-ton of REEEEEEFUNDS requests, which they're just ignoring lol and basically saying "thanks for the money losers".
10 years in development and it's still a half-baked game that was rushed out, what an abomination.
Also SIG, I would really appreciate it if you could remain banned and silent, nigger.
 
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what's there to heal tho? to what gain?
Well, various bugs, optimization and such would be obvious fixes for a start. Then maybe some of the content that was cut that wouldn't be too difficult to add back in could be patched in as well. The gain would be obvious, since they need people to buy the DLC they want to sell(and the multiplayer mode will likely be DLC, now that I think about it)CDPR does have motivation to fix what's broken, add back in some of what was cut, and generally make the game better than it was at launch. I don't know if the PS4 and XB1 versions of this game will ever be fully fixed or not, though and I do agree with whoever it was that said releasing the game on those two consoles was a mistake.

Also, you and some other people in this thread shitting on this game are overstating the case for how bad it is. I'm on PC and various minor technical issues aside, I find this game enjoyable enough, it just doesn't have that same spark that Witcher 3 did when it was patched up and had all the expansions added. Oh and for people saying this game has no replay value, wtf are you guys talking about? The game has multiple endings, of course it has replay value.
 
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I assume that RDR2 is pretty good, no? Haven't played it yet.
Late, but the game is gorgeous, the attention to detail in the overworld is phenomenal, and the characters are really great, but the plot is driven by everyone being idiots, constant unnecessary, and inconsistent railroading, gameplay that sacrifices fun for "realism" and "immersion", the honor system is a complete mess, and the game in-general suffers from an incredibly noticeable problem of obsessing over incredibly small, trivial details while ignoring huge, gaping, nearly plot breaking ones.

I like it a lot, but it definitely has a lot of glaring flaws.
 
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I'm a tard. I meant 5.
That I can agree with. Though tbh I don’t remember people being hyped about that game anyway. There was a ton of melancholy when it was revealed to be online only with a small size map.
 
Late, but the game is gorgeous, the attention to detail in the overworld is phenomenal, and the characters are really great, but the plot is driven by everyone being idiots, constant unnecessary, and inconsistent railroading, gameplay that sacrifices fun for "realism" and "immersion", the honor system is a complete mess, and the game in-general suffers from a distinct lack of obsessing over incredibly small, trivial details while ignoring huge, gaping, nearly plot breaking ones.

I like it a lot, but it definitely has a lot of glaring flaws.
World felt empty tbh..

One thing I adored was the cinematic camera mode because you could just turn it on while riding your horse and relax or go to the bathroom or grab a snack.
The police were relentless though
 
World felt empty tbh..

One thing I adored was the cinematic camera mode because you could just turn it on while riding your horse and relax or go to the bathroom or grab a snack.
The police were relentless though
It did, to be honest.

There were a lot of cool things you could find, but you couldn't really do anything with them. In a game that prides itself on being "immersive", it's amazing how little you can interact with actual stuff in it.
 
lol I can't believe that this is the same game that people hyped up for years...


I had a similar bug at the beginning of the game when I left the appartment. I hit the button to activate the elevator but instead it pulled my pistol and started firing full-auto in the lobby. Then a bunch of cops spawned behind my back (that was facing a wall).
Oh god, I hate that bug. So fucking annoying.
This image will never stop being relevant.

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Was it worth it, Marcin?

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Tell everyone with a straight face, especially the investors crawling up your ass at this very moment, "yes, it was worth it".
Fucking dumb faggot. Get that universal audience huh? Good job you stupid fuck, the audience doesn't exist, and the audience you were chasing fucking hates you. Glad you hired a bunch of meme plagiarizers that can't even fucking model on the level Skyrim did 10+ years ago. You're so shit you just got your game removed from the PS store and MS to get refunds, which is almost unheard of.
This games biggest problem is it has close to zero replayability. People still buy Skyrim and New Vegas today because you can replay those games hundreds of times. No one will replay Cyberpunk which means all they really have is the initial sales. No one's going to be buying this in five years.
This is just spectacular to me. Skyrim has lived so long because it is so ridiculously moddable. Same with New Vegas. The idea that they fucked this so bad to make it not even moddable is insane. Its why they could sell Skyrim for so long on literally everything. To not have the number one factor to have it be a Bethesda-type game is idiotic. That's what everyone was thinking. And if it can't...oh my god. CD Projekt is going to be fucked. They burned their rep for this shit.
 
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You guys remember Adam Kovik ? the the guy who was rubbing out blanks in the office while he worked at funahaus?

well he had a few co workers one of witch is named Lawrence Sonntag and the landwhale above is his wife

She was Hired in Feburary to be "head of communications" for streamers and other E tier celebs

No real special drama I just love how this is yet another indicator of how absurdly incestuous the "tech industry" is and anyone who thought the "woke polish devs" would deliver anything other that what we got had their head squarely up their own ass

Unless CDPR goes fully under from this I believe we will see much more ugly fat POC working for most AAA titles instead of the pasty lonely white/Asian male on which the industry was founded
 
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