- Joined
- Jun 27, 2014
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This team has proven to be one of my strongest, and Ambi technically fits the role better than @c-no, who has been moved to Jaimas' team. Key to this is the team's uncanny resilience: Solz and Boldy are staggeringly hard to catch and their ability to deal good damage at the same time is second to none.
And I'm chopped liver, apparently. *sobs*
"Seeker Vestal"
What am I seeking?![]()
MOTHER FUCKER I WANT MY REVENGE ON THAT FUCKING BOYD
Can I be a character?
Darkest Dungeon is like being in an abusive relationship. You know they’re going to hurt you, and yet you just keep going back, thinking that it’ll be different this time.
Just use a save editor.
There should have been an Ancestor line when you got back into the fight. Something to chastise you and explain the slaughter like, "Leaving in the middle of a battle is cowardice and cowardice spreads like wildfire."Only in this case it's discovering a programming fuck-up.
It's the rank.
0 = Seeker
1 = Apprentice
2 = Adventurer
3 = Seasoned
4 = Veteran
5 = Master
6 = Champion
Sadly, I have terrible news for this run.
Today I encountered.... Something. I don't know if it was a bug, glitch, programming error, or simply some gigantic clusterfuck of Murphy's Law striking, but it completely has destroyed this run.
I was doing the Mark Boyd (Siren) Mission on champion, and what I found was a brutal fight to get there followed by a nasty boss fight. We were more than halfway through the fight, but I doubted our chances because we kept getting hammered. I took a short break, made dinner, booted the game back up and prepared to resume, figuring that even if I lost someone in the fight, I could at the very least retreat and cut losses. I had already killed a minion so there wasn't any problems, or so I thought.
Enter the issue.
The save loads, and despite it ostensibly being Meowthkip's turn when I took a break, the boss proceeds to take both turns at once, followed by every other member of the boss's team getting a chance to wail on the already-battered team, who is allowed to take no turns. When the team finally is able to react, they're stunned because of the combination of the boss, a minion jellyfish, and one of my own party members. The entire team is butchered, completely unable to do anything because of some bizarre fuck-up, and I am not sure what fucking happened. When I get back to town, it lists everyone involved as dead, and treats the entire mission as all hands lost. Also it says that Wallace was lost week one.
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So because of what may very well have been a coding fuck-up (not the first one I've seen in this game when it comes to loading saves, mind you), not only have I lost @Wallace, @AnOminous, @A Random, and @Meowthkip, but I've lost all equipment they happened to have and all the money spent on their expedition. That included the rare trinket Random had, and the Ancestral Meowthkip had. At least I get the Trophy trinkets back.
Again, I don't know if this was due to a coding problem, or just the game deciding it was going to fuck me with malice aforethought for my sin of closing it out, but what happened happened. Either way, lesson learned: Under no circumstances quit game during a battle if you can help it, or the game may just decide "fuck you, your shit gets wrecked today."
We basically can't finance another outing without mass-selling-off equipment, we're out four characters that I'd spent conservatively a hundred thousand gold and about 12 hours on, and I'm finding myself reminded of why this game remains so fucking divisive.
I intend to recover from this absolute fucking horse-shit. I will re-create this old team from scratch (with improvements) and though it won't have the same shiny trinkets, I can be damned sure it will be both tougher and more pissed off than the last one. I will shit Autism and this game will drown in it. Prepare for the storm, maggot.
I can't believe I'm fucking dead.