The only thing I could probably think is legitimate is that the breakable areas need to be more clearly marked by default. Show like some glowing cracks on them and make them more visually distinct.
Everything in games has high detail now so you need to have stuff marked, because how it was prior was that interactive objects were more detailed than the background. It's why in many games they pick a color that stands out from the background and that signifies that the object can be interacted with.