Let's look at his gameplay! (Stream archive in progress.)
"20-win streak in a row without using deeply unsavory tactics, tunneling, camping, no gen-kick perks (brine and eruption)."
"If the only way to play the knight is to play the knight in these deeply unfun ways, you don't understand the abilities."
This is a loss of a 17-win streak so you know he'll sweat and use strategies he said he didn't want to use (and supposedly did perfectly fine "without using" because he understood the knight's chess power). He vowed that his streak would be without the use of these strategies in an attempt to be fun and fair to survivors while maintaining his win streak.
To recap, the strategies he doesn't need to do well are tunneling, camping, and zoning with short paths. I would also like to add three-genning to this list as it's
really fucking deeply unfun to go against as survivors and its brainless meta strategies used to win and grind the game to a painful halt for a win. It's fucking annoying when playing with friends only to encounter this situation. Without gen-kicking perks, three-genning would be less viable and harder to do so I assume he rationalizes three-genning as long as he can't do it efficiently.
1:28:25 Short path to ignore a loop. 2 gens are done, increasing pressure with no progress. (Circle of healing and medkits set back his hit-and-run use of the guards.)
1:31:00 We have a three-gen forming.
1:31:40 Drops a short path guard at a pallet near the shack to prevent a long choked shack pallet.
1:32:39 "I can't go for this hook on Johna, I haven't hooked him before... maybe he goes down fast." Clearly, the pressure of maintaining the three gen is setting in. He starts to only commit to a survivor he's hooked before.
1:34:00 Three-gen defense truly begins! Effectively camping the generators. He's guaranteeing the game does not progress instead of guaranteeing hooks/kills so it's fine in his mind. He will lose the three-gen to over-committing to a chase. "I don't have the perks for gen-defense." "I'm gonna take an L, they're gonna get that side gen done." When he encounters a challenge, he is forced to recognize that the knight's meta revolves around tactics he didn't want to use (but ends up using to try and win).
1:37:50 One gen out of the three gen is done! "That's game!"
He's effectively lost. He held a three-gen for 7 minutes with pop.
1:39:20 "I didn't even know Claudette had a flashlight, I got caught up in the frustration."
1:41:00 "I am unbelievably just fucking mad right now. It's not their fault, I'm just fuckin mad.
I could have just kept going for Micheala. I want them to move on so we can be fuckin done." "I am so filled with rage right now."
1:42:20 "Any three-gen is hard to defend if you have no hooks."
1:43:00 "I'm very, very very, frustrated." "Frustrating."
2:58:00 "I had a minor panic attack earlier because I played like a dummy." "We're doing a win-streak with the knight, to advocate for him to get nerfed." I believe he also had a panic attack during the match. He had a panic attack over a simpler mistake during a different game. He says he'll take a break from the knight but he plays another match.
In conclusion, his game was pretty good but he was limited by his choice of Killer and conscious guilt-stricken avoidance of certain strategies he vowed to not use in his self-imposed challenge win-streak.
This nigger advocated for the Knight to be nerfed with a fucking win-streak, but he's playing sub-optimally. wtf
Other streamers take the loss of a win-streak more gracefully and would rather spend their time talking about the survivors and their own mistakes as a learning experience and example rather than turning somber and depressive post-game cry. This is an experience we can all relate to but to a lesser extent, so why does he take this trivial self-imposed challenge loss so hard?
Let's look at his BIO!
My name is Dyllon! I am a Dead By Daylight Fog Whisperer and Pyramid Head main! I own about 25 houseplants, love anime, drawing and reading. I personally live with Borderline Personality Disorder and GAD (generalized anxiety disorder)! If you have questions, consider me an open book!
BPD and GAD are not what you'd really want in a fog whisperer, a representative for your product, or a decision-maker that can affect an entire community. To represent DBD
, a game that can piss you off easily, in a positive light is extremely difficult when you're self-described to be emotionally unstable.
IMO, his MMR is mid-high. He gets away with more than he should for being a fog-whisperer (who you'd assume would be at high-mmr).