TheHarbinger
kiwifarms.net
- Joined
- Mar 22, 2022
EA wanted the series to go from Alien to Aliens. Where you are now in a corridor shooter and not some isolated horror game. They also wanted a little bit more of an upbeat story and ending. Whereas the first writers were setting up for the Brethren Moons to consume Earth. And that Isaac's ending would basically be him witnessing Earth becoming a Brethren Moon or infected and having nowhere to go in a now completely 'dead' space. And that the Necromorphs were unstoppable the entire time.But wasn't that because of EA pressuring the devs to make a more action oriented game to compete with the big shooters?
One of the rumored endings was that Isaac Clarke would go insane from the Marker, and hallucinate himself saving Earth, but in reality he was actually crashing the Brethren Moon right into the planet. And that your last level in the game would be from his perspective after he's completely lost his mind. And the final moments would be him imagining himself as this heroin savior when in reality everyone is dead. Kind of like how fans wanted that Indoctrination storyline from Mass Effect that never materialized.
But EA had another team of writers who basically rebooted the series at Dead Space 3 (and some argue at Dead Space 2). And they wanted to remove Isaac from being the lead and introduce a new female protagonist (like Gordon to Alyx in Half Life). This female protagonist Ellie would be the playable character in an open world game of Dead Space 4. Where you are in a ship graveyard floating in space and must build yourself a working planet cracker to destroy the Brethren Moons threatening Earth. And the ending would also have her discovering everything about the Necromorphs, Markers, and Brethren Moons including their origins and purposes. They supposedly had a team of writers to answer all of those mysteries to the player.