Dead Space Thread

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TheGrimReaper ᴮᴼᵀ

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So i got Dead Space the other day off of origin since it was free (why not right?) and i load up the game and theirs 3 difficulties: Easy, Normal, And Hard. Immediately picked hard mode and said Fuck it lets do this. Buddy of mine who i was facetiming with said "Grim turn ALL the volume up" gets to the area of first contact of the infected *EAR RAPE* almost shat myself. Haha. Had decided to take a quick break.

Whats your guy's best/worst experiences with Dead Space and how did you react?
 
I remember watching my step dad play the first one when I was younger, he went to a workbench to upgrade his weapons, got done and turned around only to get jumped by a necromorph that crept up to him as he was working. It scared the shit out of both of us. :lol:
 
Dead Space 1 and 2 are fun. 1 has some nice atmosphere when it's not shoving a super spooky jumpscare in your face, and 2 is just a great action shooter/RE4 clone overall. The reliance on jumpscares just doesn't work for me though, since it's pretty obvious when one is coming. If anything the jumpscares are hilarious since they're often so blatant and proud of themselves. I'm thinking especially of the silly smiling sun jumpscare in the daycare section of 2. And also how 2 just starts out with a necromorph just trying its hardest to spook you right at the beginning before it gets gently headbutted and flung into a wall.

Also there's a fix for the weird mouse aim on Dead Space 1 that somebody made in case you're struggling with aiming.

It's a shame that EA absorbed the company into their biomass. The story was EA kept pushing them to make sales because Dead Space 1 just wasn't popular enough for EA, even though it was a widely successful early title, hence the huge shift into an action-focused game for 2. When that still wasn't enough, EA put the devs' noses to the grindstone and tried making Dead Space 3 appeal to every possible gamer possible to boost their precious sales, completely alienating the core audience the first two games garnered. When nobody liked 3, they just left the Dead Space devs dead in a ditch and went out to find a new IP to absorb and kill through horrendous corporate meddling. Which eventually was Mass Effect.

So unfortunately, we'll most likely never see another proper Dead Space game. The moral is never sell your soul to EA.
 
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So i got Dead Space the other day off of origin since it was free (why not right?) and i load up the game and theirs 3 difficulties: Easy, Normal, And Hard. Immediately picked hard mode and said Fuck it lets do this. Buddy of mine who i was facetiming with said "Grim turn ALL the volume up" gets to the area of first contact of the infected *EAR RAPE* almost shat myself. Haha. Had decided to take a quick break.

Whats your guy's best/worst experiences with Dead Space and how did you react?

Worst part was probably dealing with the asteroid bombardment using a controller :roll:. Beyond the crappy FOV on PC, it was a smooth ride. As long as you dismember your foes effectively, you'll end up with way too many health packs and tbh I've never bothered using any weapon beyond the plasma cutter. You really don't need anything else.

As far as spooks go, it's got a lot of horrifying imagery, but being that you can slaughter pretty much anything that crosses your path, the only scary element is that of surprise; and honestly the jumpscares --bar a few-- are too predictable to get me, and as long as you are quick on the trigger they don't pose any threat either. That time an exploder falls on you got me pretty tense though :lol:

I wish there was someway we could get another deadspace game. Just for the universe honestly, the body horror aspect is gross, but also really cool!
 
I felt like the greatest failing of the original Dead Space was the story. Alien was a fantastic horror film with no real story beyond "Watch these people get fucked by a super beast." I think Dead Space could have been better if nothing were explained at all. The sheer mystery would be even more horrifying, instead we got a "this artifact is causing everything" reasoning. And maybe they tried to make the religion seem creepy but it just kinda fell flat. The overall atmosphere, however, was beyond breathtaking. It was comparable to Silent Hill for overall feeling of horror and despair. They honestly could have used less jump scares, but jump scares are the bread and butter of the horror industry in general.
 
I really loved the first title but the more action orientated gameplay of the second didn't set well with me. The idea of being an engineer that gets stuck in a horror-infested ship was pretty neat but poorly executed at times. If a 4th game had been released, I would have wanted it to play up the engineering aspects of the game and force the user to engage in more physics and engineering based challenges. Who knows, maybe gamers would have enjoyed being forced to improvise tools and mechanisms to progress through the game. I, for one, would have been quite at home trying to decipher the manuals that explained how to repair the elevator or how assemble a rail gun.
 
Game play was good but the story was shitty in all of them.
Eh, the story wasn't fantastic. But I will say that it at least kept you interested to see what would happen next. Even if you didn't quite follow what was going on the first time around.
 
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Watch this video on Dead Space if you wanna get angry.


No matter what your opinions are on Dead Space, you can tell by this video just how much love and care Glen Schofield alongside Sledgehammer put into Dead Space, how they went the extra mile for such a small section of the game.

EA fucked them over, and destroyed them later down the line. That is what they got for putting their heart and soul into a game from EA. It meant nothing to EA, and they were more than happy to interfere and ruin what they had.

I remember when EA had a demo for Dead Space 2 at a nearby shopping centre that I played. I remember it was the Cathedral level with those creepy incubators that made me feel like any one of them would burst open and I'd be attacked. I felt dread going through that demo even though I had a gun, I had no idea what was waiting for me. I could tell the game was made with love and looking back at it EA didn't have its grubby little tentacles piercing into it.

Then EA did and we got Dead Space 3. It was a game made by EA, not Sledgehammer, and it shows through the gameplay and its marketing.

If anything game be taken from Dead Space is that EA fits the bill perfectly for the infection that creates Necromorph, infect the tissue and mutate it into some grotesque and horrible with no regard for the victims.

Fuck EA, may the next video game crash put them down for good.
 
I thought the story of Dead Space was really interesting but it turns out that I completely missed what was going on, so most of the story and backstory was something I had remembered incorrectly, possibly due to the reefer. I was very confused when playing the sequel.
The sequel was more fun, the first one while still a good game became a chore IMO.
 
If ever EA falls apart and the Dead Space license gets sold to a good company (all of this extreme :optimistic:) then I sincerely hope they pretend 3 didn't happen and don't even acknowledge it. Because holy shit was that game and ending dumb.

1's atmosphere and setting is still the best though.
 
"What's my scariest moment in Dead Space?" That's a tough one, especially since Dead Space 1 and 2 are such good games. (I haven't really played Dead Space 3. I started but only about 20 minutes in the game.) But I would say the scariest part (recently) for me would be Dead Space 2. I was running from the Hunter on Chapter 14. I slowed him down and ran to the next couple of sections, killed some Necromorphs. However, I had completely forgot about the Hunter and while I was backing off from some Necromorph, (reloading mind you.) The Hunter burst through the ceiling, directly behind me, scared the crap out of me (not literally.) It didn't help that my brother screamed with me.

My mom came into the room asking me and my brother to settle down. (All the while I was getting beat down by the Hunter, 1 Lerker, 2 Slashers and 1 Puker.)
 
I never even finished the first game. I own the second but never played it. I heard 3 was so bad I lost all motivation.
 
Scariest Dead Space moment? Learning EA killed the franchise with Dead Space 3
 
I want to revive this thread because Dead Space 3 was just released on Steam alongside a whole bunch of other EA games that have been stuck on Origin for years until now, and I am :optimistic: hoping that this move reinvigorates some interest in the IP that EA might take notice and consider a fourth installment in the franchise.

Dead Space 2 is my favorite of the three. It has all of the horror of the first game with a lot of good action scenes interspersed throughout the story, but these action scenes are inserted in just the right way that they manage to be thematic and exciting without taking away from the true horror roots of the game. When I first played DS2 I wasn't sure if I would like Isaac as a speaking character or not, but I ended up liking him a lot, even if he was a bit generic. He is a great "everyman" character, and reminds me of an old friend of mine.

The most memorable experience I have with the game is on the Sprawl in 2, when approaching the elementary school on the station. I just remember walking up to the school entrance, looking up at the innocent, artistic looking "Titan Station Elementary" sign above the door with dread and thinking to myself, "For fuck's sake, they're really gonna make me go through here, aren't they?"

I also love the entire Tormentor scene. Still like to go back and play it to this day. Great experience.

Without powerleveling usernames, if anybody wants to consider a time to group jump into the PC multiplayer in DS2, I haven't been able to play a decent game of that in nine years.
 
I was very stoked for deadspace and the first one was really good.The sense of isolation and the blurry line between supernatural and sci-fi was really fun. The only issue being how frequant and easy combat was. The ease which the necromorpths overrun everyone else but the technician in space somehow carves through armies of the fuckers borders on farce once they kill an army of space marines in under 20 minutes, the fact pretty much everyone else was crazy/stupid didnt help either.
Naturally EA's cultural issues constantly undermined the franchise because they want annual smash hits and are unable to grasp that horrors are a steady earner. Weirdly Dead spaces final dlc did a desperate coarse correction once EA realized they'd completly fucked the franchise into the dirt with dead space 3, but it was too little and ironically too misrable.


If anything that we got an 7/10 game in dead space 2 was nothing short of miracle .
 
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I want to revive this thread because Dead Space 3 was just released on Steam alongside a whole bunch of other EA games that have been stuck on Origin for years until now, and I am :optimistic: hoping that this move reinvigorates some interest in the IP that EA might take notice and consider a fourth installment in the franchise.
Unless it sells absolute gangbusters out of nowhere, Dead Space will remain dead and gay. Besides, didn't the DLC for the third end on a "Haha, you're fucked! Everything's fucked forever and there's nothing you can do about it!" wet fart? Having never had the motivation to play the third, that was what I recall hearing, at any rate.
 
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