Dead video game series/franchises you refuse to let go

819c206d0902f1567b94bff0d64602c0.png


Also Bulletstorm. Left on a cliffhanger but never continued because the game didn't actually make a profit. (:_(
I loved Bulletstorm, it's one of those games that never gets mentioned. A beautiful world with some complex combat mechanics. Consider it the curse of the 'AA' title. A game like Remember me also would be in that category.

For me it's Allan Wake. We all know the DLC packs and the 'sequel' were kind of okay but the central experience was the narrative togetherness of the main storyline.
 
Shogo: Mobile Armor Division. Granted, I started playing it yesterday and finished it today but I honestly love to of seen more come out of it as a series. The credits in the game literally said be on the look out for more of the Shogo saga but that never really came to be aside from an easter egg in FEAR 2.

Shogo was a fun game, but it had some of the worst enemy AI I can remember, probably a part of why it is so easy to beat.

One game I'd like to see a new version of is the super hero RTS type game Freedom Force. Freedom Force had a great corny 50's comic style, and was pretty fun as I remember. They came out with a sequel that should have been an expansion pack, since it reused almost all of the same assets. Not sure if that is what killed the series, but it'd be nice to see it come back.
 
I'd love it if Sony made a new The Getaway game. It was a mediocre Grand Theft Auto III clone without all that much to do outside of the missions themselves, but the re-creation of central London was phenomenal, with mostly real signage. I got to sperg out finding actual McDonald's, KFCs, and Pizza Huts I'd eaten at in real life (yeah, not the best taste in fast food, but I haven't been to England in almost 16 years now so I can play the "I was much younger then" card).

The Getaway's map is super accurate for a few square miles in the general Piccadilly Circus to Trafalgar Square area then gets a little more compressed the further out you go, but there are still plenty of recognizable landmarks like Euston Station along the edge of the map. My dream Playstation 4 The Getaway game would recreate everything within the M25 Motorway orbital road (so you'd be able to drive all of the way to Heathrow if you like) in 1:1 scale, but, realistically, just a map two or three times the size of the original game would still be incredible (like if it had some more Westminister neighbourhoods like the Royal Bourough of Kensington and Chelsea that were just outside of the purview of the original map; you could see Victoria Station in the distance but couldn't drive right up to it).
 
I'd love it if Sony made a new The Getaway game. It was a mediocre Grand Theft Auto III clone without all that much to do outside of the missions themselves, but the re-creation of central London was phenomenal, with mostly real signage. I got to sperg out finding actual McDonald's, KFCs, and Pizza Huts I'd eaten at in real life (yeah, not the best taste in fast food, but I haven't been to England in almost 16 years now so I can play the "I was much younger then" card).

The Getaway's map is super accurate for a few square miles in the general Piccadilly Circus to Trafalgar Square area then gets a little more compressed the further out you go, but there are still plenty of recognizable landmarks like Euston Station along the edge of the map. My dream Playstation 4 The Getaway game would recreate everything within the M25 Motorway orbital road (so you'd be able to drive all of the way to Heathrow if you like) in 1:1 scale, but, realistically, just a map two or three times the size of the original game would still be incredible (like if it had some more Westminister neighbourhoods like the Royal Bourough of Kensington and Chelsea that were just outside of the purview of the original map; you could see Victoria Station in the distance but couldn't drive right up to it).

Now you mention it, yes.

Black Monday had one of the best opening missions of all time, that raid on the council estate was surprisingly intense!
 
The Getaway: Black Monday was a slight improvement, at least it had some racing and London cabbie missions outside of the main game. I didn't mention it because I don't think the map itself was expanded (they added some new interiors to the original game's map and that's about it). It was one of those games that would probably have been just DLC for the original game if it had been the PS3 era.

Another minor change in The Getaway: Black Monday that you'd really only notice if you sperg about logos like I do was that a few logos like FedEx and Starbucks Coffee that were present in the first game were missing in the sequel. I can only presume that Sony/Soho Games didn't have permission to use the logos in the first game and some companies asked for their logos to be removed in the sequel. I do remember the controversy where BT British Telecom got the first game recalled to remove their logo from the truck of a technician that got murdered.
 
Last edited:
  • Agree
Reactions: CWCissey
Shogo was a fun game, but it had some of the worst enemy AI I can remember, probably a part of why it is so easy to beat.

Not only was the AI shit, you would lose a lot of health if you stood still and let your enemies have a shot at you. Beyond that, the graphics, as much as how it is nearly twenty years old, weren't as pretty as the graphics from other contemporary FPS games.
 
All the GoldBox games from SSI (Pool of Radiance, Pool of Darkness, Curse of the Azure Bonds, Savage Frontier) and the Eye of the Beholder series, I keep playing these games up until this day, not as much as some years ago but I still love them and go back to them from time to time.
 
All the GoldBox games from SSI (Pool of Radiance, Pool of Darkness, Curse of the Azure Bonds, Savage Frontier) and the Eye of the Beholder series, I keep playing these games up until this day, not as much as some years ago but I still love them and go back to them from time to time.
EOTB is, IMO, the greatest CRPG series of all time.
 
  • Feels
Reactions: keksz
EOTB is, IMO, the greatest CRPG series of all time.
Yeah it's really good, there is a mod for Legend of Grimrock for the first EOTB, it's not finished yet but I been watching it and as far as I know the dev is still working on it.
 
I loved old-school survival horror games (Clock Tower, Silent Hill, Resident Evil, Fatal Frame etc) and I just can't accept that the genre is officially dead. Everyone is either doing 'shoot-em-up' horror games, P.T. ripoffs, or FNaF clones.

I will also never let Katamari Damacy die. Or Zoo Tycoon (I'm ready for the autistic ratings).

*sigh*
 
I loved old-school survival horror games (Clock Tower, Silent Hill, Resident Evil, Fatal Frame etc) and I just can't accept that the genre is officially dead. Everyone is either doing 'shoot-em-up' horror games, P.T. ripoffs, or FNaF clones.

I will also never let Katamari Damacy die. Or Zoo Tycoon (I'm ready for the autistic ratings).

*sigh*
Well there are a few new survival horror games that are quite good like Dead by daylight, DayZ, The Forest, H1Z1, Unturned....and I think that most of the games I mentioned are multiplayer and thats because there is nothing scarier than another human being, trust me they can be nasty.
 
Ditto on Megaman Legends. Those games were my first Megaman games, and I still enjoy them today. I wish we got the prototype they promised (but hey, what's done is done).

I also wanna mention some game franchises by Treasure. They made awesome games such as Gunstar Heroes, Sin & Punishment, Guardian Heroes, and quite a few others. But...they don't make games anymore from what I've seen.
 
Manhunt. First game was friggin great, second one not so much, but I still loved them. A third one will probably never happen, but a man can dream.

Agreed. I had a lot of fun with Manhunt on the Xbox back in the day. Also, I hope that when the next Counterstrike game comes out, whenever that may be, it will be involved in less drama than CS:GO.
 
Back