- Joined
- Jan 1, 2020
Demoman also gets drunk and knows how to hold gun correctly. The guy on the right thinks he’s Hanzo with an arm and bow.
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Demoman also gets drunk and knows how to hold gun correctly. The guy on the right thinks he’s Hanzo with an arm and bow.
There actually was a second MNC but it was f2p slop.Or just make Monday Night Combat 2.
I think I played all of 3 minutes of it.There actually was a second MNC but it was f2p slop.
In return for Steam's success Gabe promised the devil his soul, but then bargained that he will never make a third game in order to keep it. If he breaks this bargain he will not only lose his soul, but his life at present.Did Gabe get raped by the number 3 as a child? What's with their aversion to it?
Overwatch killed itself. No idea about Valorant - maybe it no longer working on linux made them think now was the perfect time to go for a hero shooter / moba hybrid of their own?I want to know what compelled staff to look at shit like Valorant and OW2 and go
Is it really stupid if it works, though?Valve's business strategy has been to do nothing and let all of their rivals shoot themselves in the foot to death. This has been so successful and for so long that Valve has forgotten how to make anything.
Alright, I'm gonna give my hot valve take as follows:
Blizzard is a godawful game developer that was clearly running low on gas past the first couple WoW expansions. They hung on to their reputation for an exceedingly long time due to their classic PC tittles. Blizzard fans are sort of in the same bucket as Disney fans where the modern stuff has that polish but lacks the soul of the classics.
I think valve is very much in that same spot. If you sit down and think about it most of their really cool ground breaking IP is pilfered from others. Dota, cs, team fortress, portal, l4d2 and underlords were not original (artifact was also designed by Richard g.) . Half life, and some of the cs adjacent stuff like day of defeat I will give them a pass for. However, I think they're kinda in that same bucket where their games have this wonderful veneer thanks to great artists and they've been able to dress up great base games (tf2, cs, l4d2, portal).
They've been chasing trends and seem out of touch. Hiring Garfield for artifact when he's had far more misses than hits, but is totally the best game designer because of mtG is a very business boomer way to go about things. Now I respect icefrog, but dota was a lucky coincidence/hodgepodge of ideas from many people. It looks like theyre out of touch and chasing trends again.
Valve as a game dev? I can see that.I will be Nostradamus and say this uninspired, generic looking game that offers nothing new we haven't all seen before marks the beginning of the end of Valve/Steam.