- Joined
- Dec 18, 2019
I dont think it completely neglects the world building, As there is a decent amount of focus on the competing interests of ENCOM and its rival company Dillinger Systems. The idea of using the grid's 3D printing abilities to create Dillingers weapons systems vs ENCOM's focus on Entertainment and agriculture is interesting. Now granted they don't go as hard as Legacy does with Cue and Flynn, but there is at least an attempt at interesting ideas. The whole pathos the Asian chick is going though of finding Flynn's lost works to reconnect with her dead sister is neat.For Tron: Ares, early reviews suggest it leans on visuals and action while neglecting the story and world-building. Which is dumb because that's what made the franchise interesting. It just makes the Tron world a back drop. It also neglects human drama, but it still servers the point of not understanding the genre setting and world of Tron.
Then to make Tron: Ares disconnected from Legacy is fucking stupid. They don't understand why people liked it. Boil it down to some basic themes, music and visuals. Completely undermines the franchise’s foundation for the sake of generic spectacle.
It doesn't have the depth of Legacy but the fact it even tries to go for it elevates it above modern slop, if that makes any sense.