What do you guys think of this? What are your thoughts and experiences with Eviternity 2?
Never played 2 and have no desire to even try it.
The first one disappointed me but it wasn't the worst thing I've played. As I've mentioned before, Dragonfly, Jimmy and some other guy managed to make decent maps with ok-ish pace, good combat and maps weren't too big.
I think if Eviternity was a project only by these three, the quality would've been way higher
maybe and I might've replayed it from time to time.
Unfortunately, that wasn't the case. Map 19 was designed by StormCatcher.77 and if half of the map was cut, I think it would've been fine for the most part. But no. It takes about 20 - 25 min to get to the first key. lol (he also made Serious Sam classic maps and from what I've seen from the screenshots, it's nothing but eye-candy that probably don't have a good gameplay either consider Serious Sam custom maps and campaigns are as mediocre/bad if not even worse than Doom's)
Then we got Map 32, created by Ukiro, the OTEX texture pack creator. This one I remember being very annoying due to enemies sniping you from the distance so great, your weapon's range can't reach them. Worst part of the map was the rocket launcher trap with hundreds and hundreds of lost souls appearing from the closets nearby and I guess he wants players to use RL against them which isn't exactly a bright idea. Here's the thing though:
If you don't start killing them, they'll overwhelm you and stalk you through the rest of the map. I remember restarting the map, just so that I can kill most of them in the RL room, just so I can peacefully explore the map. lol
I don't remember much about the rest of the megawad, except maybe Xaser map that was supposedly a tribute to Kate tranny that died in a building fire back in 2017, if I recall correctly. Or was it the midi. I dunno. The map itself is, as you might expect, an eye-candy over gameplay.
Had no issues with custom monsters from what I recall. I thought they were fine.
Overall, I thought it was ok. One of the better KKKlub wads but that's not saying much. Definitely not as good as many have hyped it up but that's not really surprising considering the connections KKKlub has with each other and gaming journos, like PC gamer plus people judge wads by its geometry and texture packs rather than gameplay, so as a result, it got a spotlight.
So, I'm not looking forward to the sequel as I can only assume that it's probably worse with the KKKlub mapping tropes than the first one and I'll have to agree with you on one thing: I'm also predisposed to disliking KKKlub wads/mods where I can't really see myself playing their wads anymore. This wasn't the case two years ago but now, I just simply either drop the wads or hard pass them and Eviternity 2 would probably bore me to death as well based on your description. Sometimes a fucked up pacing of the map can be a worse thing than a trial and error combat scenario because the latter
could be "fun" to some degree or even rewarding after you beat the hard fight but the pacing, if maps overstay their welcome, can make you fall asleep and quit a wad faster.