E3 (but not really) 2022

Yeah, but that doesn't account for ports to future hardware. Even Mega Man Battle Network 5 got a DS port (and then 6 didn't, for some reason).

Plus, what was the deal with never releasing Mother 1+2 GBA worldwide? That came out in '03, and those two games were already translated. The same team that did the Mother 3 translation ported over Mother 1's script into the GBA version and added some QoL enhancements, though never completed Mother 2's, due to the text engine in that game being a nightmare to work with. Still, most of the work was done. Hell, they could have just released Mother 1 on its own for $20, as part of the Classic NES Series.
People really forgot that nobody before like the early 2010ths remember or even knew about earthbound. It was only cause of youtubers and people on some forums shilling it aggressively everywhere during the retro revival of the 2010ths that it became this cult classic.
(Also Mother 1 was never released outside of Japan until like 2013 on the WiiU as a reaction to how popular earthbound had become so releasing it here in the classic NES Series wouldn't really make sense)
 
People really forgot that nobody before like the early 2010ths remember or even knew about earthbound. It was only cause of youtubers and people on some forums shilling it aggressively everywhere during the retro revival of the 2010ths that it became this cult classic.
(Also Mother 1 was never released outside of Japan until like 2013 on the WiiU as a reaction to how popular earthbound had become so releasing it here in the classic NES Series wouldn't really make sense)
Maybe it's just where I've hung out over the years, but Earthbound's had its noisy fanbase for a long, long, time. Starmen.net's been around since 2000, and I'm sure it helped that Ness was a default character in Melee.

Then again, you could get stuff like the Mother 1+2 combo cart and different editions of Mother 3 on Play-Asia at MSRP for years, and now they're very valuable, so I guess it grew even bigger while I wasn't looking.
 
I wish this meme would die. The decision to not localize Mother 3 had nothing to do with its content; Reggie explicitly said so in a recent interview. The biggest reason was that it was a GBA game released in Japan in 2006; GBA was already almost out the door in Japan, and all but completely dead everywhere else. Taking the additional time to make a localization after that, especially for a game as text-heavy as Mother 3, would make no sense from a business standpoint. Even if we’re being generous and say an official localization would’ve been finished in 2007, that would still be three years after the DS. That would be like a major first party Gamecube game releasing in late 2009.

Of course, there’s nothing stopping them from taking up the translation team’s offer to just use the fan translation officially for free easy money (especially considering Reggie said he and Iwata considered releasing the untranslated Mother 3 on the Wii U VC worldwide), but Nintendo is too proud to even consider something like that.
Oh, I see, I thought the content were the main reason though, considering how little they spoke about the mother series, it's not a real surprise that something like that theory was regarded as true.
But since we're talking mother fans, go explain that stuff to them, they're still begging in every thread about RPGs.

I may be wrong, but they barely touched the GBA library after the DS launched. The only notable porting I can remember was Minish Cap on the Ambassadors New 3DS. Not that this is a problem, with all the game injectors for the 3DS, you can do it yourself lol.
Maybe it's just where I've hung out over the years, but Earthbound's had its noisy fanbase for a long, long, time. Starmen.net's been around since 2000, and I'm sure it helped that Ness was a default character in Melee.

Then again, you could get stuff like the Mother 1+2 combo cart and different editions of Mother 3 on Play-Asia at MSRP for years, and now they're very valuable, so I guess it grew even bigger while I wasn't looking.
It reminds me of how Initial D helped bloating the Trueno AE 86 (and Levin)'s prices.
"Damage is modeled down to the individual scratches"
The lie detector test determined that was a lie.
"so, we finally learned how to use Normal Maps, please remember to purchase all of the car pack dlcs, all available for 20 - 30$ each, because we're really long nosed" (seriously, forza motorsport 7's dlcs were worth more than the base game.)
Have they fixed the multiplayer? Or is it still the Forza Lobby meme? How are the punishments? Are they shitty like in Assetto Corsa, where everything is a black flag, or does it has nuances like in Gran Turismo Sport? goddammit, that's the only thing you have to talk about, considering the community is still asking for this.
>40 years of ms flight sim
fucking what
the first one came out around 1982, it plays like you expect it to, but it was pretty revolutionary for the times.
 
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Oh, I see, I thought the content were the main reason though, considering how little they spoke about the mother series, it's not a real surprise that something like that theory was regarded as true.
But since we're talking mother fans, go explain that stuff to them, they're still begging in every thread about RPGs.
As someone who’s been a Mother fan before the translation was even finished, I can confirm that most of the modern begging is tongue-in-cheek. Fans still want it, but most (myself included) have accepted that it’ll either never happen, or if it did happen, Nintendo would find some way to screw it up (the Magypsies weren’t a problem in 2006, but modern Nintendo in 2022+ would probably walk around eggshells with them). Personally, I think releasing the fan translation officially is the only thing they could do that would make everyone happy without any controversy. Barring that, we got both Earthbound and Beginnings re-released multiple times, and outside of memeing about Mother 3, most fans know that’s probably as good as we’re ever gonna get.
I may be wrong, but they barely touched the GBA library after the DS launched. The only notable porting I can remember was Minish Cap on the Ambassadors New 3DS. Not that this is a problem, with all the game injectors for the 3DS, you can do it yourself lol.
The GBA actually lived for a bit longer than most Nintendo systems relative to their successors’ releases. Nintendo usually kills off a system in the West as soon as the new one is out, and NES and GBA are the only examples I can think of where that wasn’t the case (and 3DS, if you want to count the Switch as its successor). But in Japan, they tend to last longer. Hell, the last first party Super Famicom release was in early 2000 (late 2000 if you count games exclusive to the Nintendo Power digital distribution system), while the last US release was in 1997.
As far as re-releasing games goes, they did the Ambassador program on 3DS with 10 games, a DSi remake/enhanced port of Four Swords, and that’s pretty much it. I highly suspect they’ll add GBA to Switch Online at some point, but who knows when or to what capacity.
EDIT: Also, the Wii U VC had a ton of GBA games, some of which were even modified to unlock features that were locked behind multiplayer or e-Reader (if you ever want to emulate the GBA port of Mario 3 or the Megaman Battle Network games, the VC releases are the best way to do it).
 
Maybe it's just where I've hung out over the years, but Earthbound's had its noisy fanbase for a long, long, time. Starmen.net's been around since 2000, and I'm sure it helped that Ness was a default character in Melee.

Then again, you could get stuff like the Mother 1+2 combo cart and different editions of Mother 3 on Play-Asia at MSRP for years, and now they're very valuable, so I guess it grew even bigger while I wasn't looking.
Yeah, casuals didn't know about Earthbound outside of SSB, but more "hardcore" gamers did. I actually rented it as a kid, but even if I didn't then I'd have heard about it on gaming forums.
 
EDIT: Also, the Wii U VC had a ton of GBA games, some of which were even modified to unlock features that were locked behind multiplayer or e-Reader (if you ever want to emulate the GBA port of Mario 3 or the Megaman Battle Network games, the VC releases are the best way to do it).
I completely forgot about WiiU VC, lol. IIRC you could do the same via game injector on the 3DS to get the mario 3's e-reader levels.
I highly suspect they’ll add GBA to Switch Online at some point, but who knows when or to what capacity.
Same, I think they'll probably add the GameBoy and GameBoy Color first, though. And even then, they will probably just add some "classics" and a game nobody heard of, to a grand total of 4 games.
LOL THESE NIGGAS RIPPED OFF CUBE WORLD
which in turn ripped itself off its existence with the Steam Release. "no, we're gonna see more updates!!" (both subreddit and steam forums)
>last update: 3 years ago
WollayFX Really likes to play the Milk Father role.

Speaking of vaporware/dead games, any of you heard of Hytale? Last update was a blogpost in December 2021 and still didn't brought much to the table. Sure, in-game modelling api and shit looks nice, but you're just living of the hype and leeching of success of another game.
I remember looking at a comparison between minecraft and hytale from a fan, who kept praising hytale for it's performance and shit, and people in the replies tore the poster apart, telling them that Minecraft didn't lived out of hype and had a playable alpha, while Hytale only lives of hype and yet to be released (it was supposed to launch around 2017). Also how can you praise a performance of something if you can't test it?
Any news on Amazing Cultivation Simulator 2? It's supposedly coming out next year, but no news on anything apart "Coming 2023"

No more Chink games from Netease until Hong Kong is freed.
So, never? It would be like asking the US to give back the Hawaii to Japan (which was also taken before Pearl Harbor, around when the US and Japan were either neutral or some shit). Or France to give back Corsica to Italy (even though some dickhead king gifted it to Napoleon, nice job cuc-king) and so on and so forth, there's countless examples of countries with odd regions for a reason or another.

Although, while looking at the Taiwan situation, what really surprised me is, while I don't like the Chinese government at all (in fact, I despise that totalitarian regime), what nobody shilling for Taiwan ever say is that Taiwan was already a Chinese region which has had a 60 years deal with the British or some shit, and now the terms of the deals are over. I'm not an historian, and I'm probably wrong, and even though this is a wrong thread, I'd like to talk history with you. -- OH, Speaking of Ukraine: odd they didn't said anything about Transnistria. The NATO's sockpuppet EU Government said that "its being invaded" despite Russians, Ukrainians and Moldovan living in there ever since the WW2 ended. What a clown regime.
Also Fuck netease. All my homies hate netease (and gamigo: where MMOs go to die)
Fucking Diablo 4?
Lmao, blizzard. They will fuck it up like they fucked diablo 2 remake and immor(t)al. Minecraft Dungeons was a better diablo clone than diablo itself will be.
Decarnation looks like Habbo Hotel lmao
Current objective: Close the pool.
Is Monster Hunter any good?
Yes.
Also it doesn't have the obtrusive anti-cheat they included in MH World with Iceborne. Keep in mind it's a game made for the Nintendo Switch.

-Super Bomberman R2
if it goes anywhere as well as Super Bomberman R and R Online (which will be discontinued this year), we can be rest assured that R3 will either be a pachinko or dead. that "#fuckonami" thing should still be a thing.
 
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It didn't help that Earthbound had ads like these when it came out:

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Ehhhh that was almost par for the course during the 90's era gross out/in your face stuff in ad and magazines. Nintendo was just trying to follow the trend but didn't have that much success with it compared to say Sega.

I know, I was kinda joking but they could have tried better with the advertising like they did with the original Final Fantasy, it didn't help that RPGs weren't big back then and it had to compete with FF6 and Chrono Trigger at the time.
 
I know, I was kinda joking but they could have tried better with the advertising like they did with the original Final Fantasy, it didn't help that RPGs weren't big back then and it had to compete with FF6 and Chrono Trigger at the time.
Or they could have put the money towards something with more mass appeal. They really tried with Earthbound, the big box, the guide, the stickers. People just weren't interested.
 
As someone who’s been a Mother fan before the translation was even finished, I can confirm that most of the modern begging is tongue-in-cheek. Fans still want it, but most (myself included) have accepted that it’ll either never happen, or if it did happen, Nintendo would find some way to screw it up (the Magypsies weren’t a problem in 2006, but modern Nintendo in 2022+ would probably walk around eggshells with them). Personally, I think releasing the fan translation officially is the only thing they could do that would make everyone happy without any controversy. Barring that, we got both Earthbound and Beginnings re-released multiple times, and outside of memeing about Mother 3, most fans know that’s probably as good as we’re ever gonna get.

The GBA actually lived for a bit longer than most Nintendo systems relative to their successors’ releases. Nintendo usually kills off a system in the West as soon as the new one is out, and NES and GBA are the only examples I can think of where that wasn’t the case (and 3DS, if you want to count the Switch as its successor). But in Japan, they tend to last longer. Hell, the last first party Super Famicom release was in early 2000 (late 2000 if you count games exclusive to the Nintendo Power digital distribution system), while the last US release was in 1997.
SNES and the original Gameboy both got good support after their successor's releases. sNES got DKC3 and that Kirby game and the Gameboy had years of black cart GBC games.
... was Sega blowing their load too early rather than waiting for the Sega Saturn to come out because "OH NOES, ATARI JAGUAR U GUISE!!!". It was so much of an abortion, not even Sega themselves gave two fucks about it considering they didn't even have faith in the Sonic title for it (Knuckles Chaotix).

At least with the Sega CD it was Sega dipping their dick into newer technology that they perfected with the Saturn and Dreamcast. There was absolutely ZERO excuse for the 32X existing, especially considering it contains arcitecture from the Saturn to begin with, so it's a redundant "console", albeit a very low powered one.
Hmm? Aside from the disk drive wouldn't the Saturn have a lot more in common with the 32x than the Sega CD which just gave CD audio/visual playback?
 
Hmm? Aside from the disk drive wouldn't the Saturn have a lot more in common with the 32x than the Sega CD which just gave CD audio/visual playback?
There was absolutely ZERO excuse for the 32X existing, especially considering it contains arcitecture from the Saturn to begin with, so it's a redundant "console", albeit a very low powered one.
Please read what you're replying to before you reply to it.
 
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SNES and the original Gameboy both got good support after their successor's releases. sNES got DKC3 and that Kirby game and the Gameboy had years of black cart GBC games.
I wouldn’t call that “good support”, especially not compared to how many first party SFC games Japan got (seriously, they got some weird stuff, like a bunch of Picross games and a sequel to Wrecking Crew). Even Star Fox 2, a major game that was through lot check and ready to manufacture, was cancelled specifically because they didn’t want to step on the N64. And calling GBC a new generation is kind of a stretch; more of a half-gen like DSi or New 3DS.
 
I have a sneaking suspicion this might have been SOA's decision to not include anime-related titles.

It makes no sense to NOT include the anime titles that got a US release. Anime now is not like how it was in the 90's where it was closed off from the general public or given a "localized re-branding/re-translation" because "westerners won't get it". Any of those games would probably get a second breath of life now in sales than they did back then. Someone higher up might still have that old mindset of "wtf, we aren't putting this shit in our product, the customer won't like this kind of shit" not realizing that the majority of their fans, in fact, DO like that kind of shit.
If Lunar 1 & 2 and Popful Mail don't make it it's more likely the fault of Working Designs who localized them. The guy who used to own that company disappeared a few years ago after posting on Resetera about how he wanted to localize games again so he could censor them, he got blowback and people didnt buy the next game he localized after that.

There's still a chance they'll make it but they'd have to make a deal with that cunt first
 
People really forgot that nobody before like the early 2010ths remember or even knew about earthbound. It was only cause of youtubers and people on some forums shilling it aggressively everywhere during the retro revival of the 2010ths that it became this cult classic.
(Also Mother 1 was never released outside of Japan until like 2013 on the WiiU as a reaction to how popular earthbound had become so releasing it here in the classic NES Series wouldn't really make sense)
I remember people getting to know Earthbound mainly because of Smash Bros and wanting to play the games of where Ness and Lucas came from because of it.
 
If Lunar 1 & 2 and Popful Mail don't make it it's more likely the fault of Working Designs who localized them. The guy who used to own that company disappeared a few years ago after posting on Resetera about how he wanted to localize games again so he could censor them, he got blowback and people didnt buy the next game he localized after that.

There's still a chance they'll make it but they'd have to make a deal with that cunt first
Hopefully he died
 
People really forgot that nobody before like the early 2010ths remember or even knew about earthbound. It was only cause of youtubers and people on some forums shilling it aggressively everywhere during the retro revival of the 2010ths that it became this cult classic.
(Also Mother 1 was never released outside of Japan until like 2013 on the WiiU as a reaction to how popular earthbound had become so releasing it here in the classic NES Series wouldn't really make sense)
Wrong. Earthbound was always regarded as a cult hit that was unfairly treated by Nintendo. Also helps the character was in Smash since the start and the NES Earthbound was one of the earliest unreleased games to leak online.People knew about the games for sure, it's just we didn't see the Quirky JRPG earthbound inspired madness until indie games rose to power.

The guy who used to own that company disappeared a few years ago after posting on Resetera about how he wanted to localize games again so he could censor them, he got blowback and people didnt buy the next game he localized after that.
That interview happened around gamergate/OP Torrental Downpour i think it was called?(The backlash to FE Fates), and it was more or less him defending the loli shit in criminal girls being censored, while saying. he wanted to localize idolmaster.
Gaijinworks made more games after that, but not a single one of em sold well at all, he also stiffed someone out of a giveaway on twitter if you want to look that drama up.
 
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