- Joined
- Apr 10, 2013
They're almost as bad as Touhou fans.Berserk fans are just the fucking worst.
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They're almost as bad as Touhou fans.Berserk fans are just the fucking worst.
I don't wannaJojo fans are just the fucking worst. Go read Berserk, you fairy.
Do it, it's great. And you can still be a Jojo fan, look at me for example.I don't wanna
Sekiro gets glazed a lot for being different but it doesn't scratch the same itch as a souls type game because it's a ninja platformer first and parry simulator second. All the grappling hook shit makes it feel like it could be reskinned into a spiderman or batman game.To this day I still learn amazing things about Sekiro, it's impressive how giga-chad this game is.
For example, if you span the guard button in the hopes it'll deflect enemies' attacks by sheer luck, the game decreases the parry window until it reaches zero frames, basically forcing you to get hit. They thought about everything, all elements of Sekiro's gameplay were carefully and meticulously fine-tuned.
Is it? It had some fun ninja platforming moments but I mostly remember the sneaking moments tapering off as you advance the story.Sekiro gets glazed a lot for being different but it doesn't scratch the same itch as a souls type game because it's a ninja platformer first and parry simulator second. All the grappling hook shit makes it feel like it could be reskinned into a spiderman or batman game.
Saying that sekiro is a ninja platformer first because you use the grappling hook at fixed points to cross fixed gaps is like saying that elden ring is a horse racing game because you own a horse. Its literally not even real platforming because you literally can't fall off and instantly get placed at the grapple point automatically, and saying it could be reskinned to a spiderman game genuinely makes me question if you've even played sekiro or even watched footage of it.Sekiro gets glazed a lot for being different but it doesn't scratch the same itch as a souls type game because it's a ninja platformer first and parry simulator second. All the grappling hook shit makes it feel like it could be reskinned into a spiderman or batman game.
Do parries count as deflects? We also now have the Deflecting Hardtear from the DLC.Today I learned that from soft ported the centipede miniboss from sekiro (a joke boss designed to specifically fuck you up unless you understand how posture and deflects work) into elden ring (a game without posture or deflects) in the form of revenant which is genuinely the funniest fucking thing I can possibly imagine and proof that from soft has both sense of humor and holds its playerbase in contempt.
Truly a gigachad move.
Sekiro is not a Soul's game and it is better treated as a different franchise like Armored CoreSekiro gets glazed a lot for being different but it doesn't scratch the same itch as a souls type game because it's a ninja platformer first and parry simulator second. All the grappling hook shit makes it feel like it could be reskinned into a spiderman or batman game.
Using a healing incantation that affects groups (e.g not urgent heal) always breaks their stance. A lot of enemies have obscure interactions with certain items:Do parries count as deflects? We also now have the Deflecting Hardtear from the DLC.
Doesn't really mater I guess when you can break their posture and then kill them with a Heal incantation.
I was surprised by the amount of people that thought the Beast Repellent Torch was just a cool name for a torch and not that it actually makes wild beasts fuck off.Using a healing incantation that affects groups (e.g not urgent heal) always breaks their stance. A lot of enemies have obscure interactions with certain items:
Those are all I know.
- Fingercreepers (those grotesque sentient hands) hate all fire damage. They'll get stunned trying to roll off the flames and take a lot of damage, though only once.
- The small imp golems in catacombs and elsewhere will go haywire when hit by two crystal darts. They will attack other enemies indiscriminately.
- Trolls (those giants without bowels) will be temporarily stunned when shot in the face with bows (other projectiles may not work), again this works only once.
- Miranda blooms (those sentient poisonous flowers) also hate fire and will take a lot of damage when any fire damage is dealt.
Madness Miranda Blooms will freak out and start flailing around violently when hit with fire, and the smaller ones will explode in a cloud of madness spores. Miranda Blooms can also be put to sleep, and IIRC, Eternal Sleep will heal them after a while. Speaking of sleep, Trolls are really susceptible to it. As in a hit from a Mists of Sleep buffed Saint Trina's Sword will cause them to nod off.Using a healing incantation that affects groups (e.g not urgent heal) always breaks their stance. A lot of enemies have obscure interactions with certain items:
Those are all I know.
- Fingercreepers (those grotesque sentient hands) hate all fire damage. They'll get stunned trying to roll off the flames and take a lot of damage, though only once.
- The small imp golems in catacombs and elsewhere will go haywire when hit by two crystal darts. They will attack other enemies indiscriminately.
- Trolls (those giants without bowels) will be temporarily stunned when shot in the face with bows (other projectiles may not work), again this works only once.
- Miranda blooms (those sentient poisonous flowers) also hate fire and will take a lot of damage when any fire damage is dealt.
That's the stuff I like about this game, cause it reminds me of demon's souls. Like you're an actual adventurer using your wits and resources to survive your surroundings, I wish more general encounters had stuff like that.Using a healing incantation that affects groups (e.g not urgent heal) always breaks their stance. A lot of enemies have obscure interactions with certain items:
Those are all I know.
- Fingercreepers (those grotesque sentient hands) hate all fire damage. They'll get stunned trying to roll off the flames and take a lot of damage, though only once.
- The small imp golems in catacombs and elsewhere will go haywire when hit by two crystal darts. They will attack other enemies indiscriminately.
- Trolls (those giants without bowels) will be temporarily stunned when shot in the face with bows (other projectiles may not work), again this works only once.
- Miranda blooms (those sentient poisonous flowers) also hate fire and will take a lot of damage when any fire damage is dealt.
This actually works with the tentacles of giant octopi, I missed this one.Like what if using a slash weapon on a grafted scion cut their limbs off?
Yeah, that actually helps a lot when they sperg out and have their tentacles flailing around.This actually works with the tentacles of giant octopi, I missed this one.
PETA's wet dream (sedated animal waiting to be put down).What's with all the animals down here?
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