Cultcow EvaXephon / Yanderedev / Alex Mahan / Alexander Stuart Mahan / cannotgoogleme - Edgy weeaboo coomer with pedo tendencies and 15+ years internet history as a lolcow, now known as a disaster developer behind eternal debug build called "Yandere Simulator", confirmed groomer and dollfucker

The end of EvaXephon?


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8 hours? Oh me oh my, I take back everything I said about this brave and courageous man who is clearly not lying. Oh I feel just so gosh darn awful. Now my math skills are pretty bad but if he worked on this game for 8 hour once a week at minimum it should be finished WAY before 2019.

He only works 8 hours a week? Heck, if that's true, I kind of admire his ability to get $5k a month for an unfinished project that's mostly driven by volunteers. Thst's a good racket. Because he makes it clear on his Patreon that he's not working for s living while 'developing' YanSim.

Ah right. I almost completely forgot.
I know they're volunteers, but is anyone on this team getting compensated for their time? Especially if he's expecting professional-level work?

He says he's using some of his Patreon money to pay a few people part-time (as a 'goal,' of course), but I doubt most of the volunteers are getting anything but a credit if/when the final product comes out if that.

$5,000 – reached!
per month

If I reach this goal, I could pay three professional-level volunteers $500 per month for more assistance, or pay one professional-level volunteer $1500 per month for more assistance, or split the money between two professional-level volunteers.
 
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Ah right. I almost completely forgot.
I know they're volunteers, but is anyone on this team getting compensated for their time? Especially if he's expecting professional-level work?
God I hope they get paid for as much as they put up with and as little as he seems to be doing.
He only works 8 hours a week?
I honesty don't know, the 8 hours a week thing was just to say that he should be finished way before he said he would if he put the smallest amount of effort in. He could work more or he could work less. If 2019 is a serious release date, I'm gonna say A LOT less then 8 hours a week.
 
I honesty don't know, the 8 hours a week thing was just to say that he should be finished way before he said he would if he put the smallest amount of effort in. He could work more or he could work less. If 2019 is a serious release date, I'm gonna say A LOT less then 8 hours a week.

According to one of latest blog posts, he spends 4-6 hours a day on the low end and 8-12 hours on the 'high end' answering dang dirty emails. Does that count as working on the game?

It's just so amusing to watch him sperg about emails, even positive ones from his fans. He's so pissed about his fans "wasting" his time, and he's projected the game to be released in 2019 but it seems like this could be helped if he handed over some of the coding. Though that would keep him away from making 'easter eggs' and he's been pretty vocal in the past that he's the "only one who can do his idea justice." (Or something to that effect.)

I will give him props for not just dumping this shit on Kickstarter in its current state, but that might be because he doesn't want an actual deadline set in stone while he fiddles around with visual novel spin-offs and breast sliders.
 
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Given that he's pretty much your classic control freak, I don't think him handing over the code will be happening even if it would be to his benefit.

He keeps wanting all these professionals to work for him only on the promise of maybe getting paid for their troubles. He doesn't sound like he has good management skills either. It's no wonder he has people walking away from the project so suddenly. How he words it sounds a lot like he's pitting his volunteers against each other. It's smart to have someone who you know can pick up the slack if the other person walks out, but what he said really makes it baffling.
 
Given that he's pretty much your classic control freak, I don't think him handing over the code will be happening even if it would be to his benefit.

He keeps wanting all these professionals to work for him only on the promise of maybe getting paid for their troubles. He doesn't sound like he has good management skills either. It's no wonder he has people walking away from the project so suddenly.
Soon he's going to be the only one working on this thing. Best case scenario he finishes this thing by himself before the start of the next century. Worse case he says everything is "too much" or something to that effect and just cancels the game.
 
Soon he's going to be the only one working on this thing. Best case scenario he finishes this thing by himself before the start of the next century. Worse case he says everything is "too much" or something to that effect and just cancels the game.
I'd say it's a worst case scenario if only because that means the work of those volunteers will have gone to waste.

You can't act the way he does about his volunteers and expect any work to get done. It's a dev TEAM, not a dev arena.
 
I'd say it's a worst case scenario if only because that means the work of those volunteers will have gone to waste.

You can't act the way he does about his volunteers and expect any work to get done. It's a dev TEAM, not a dev arena.

Two professional-quality volunteers enter, one professional-quality volunteer leaves... with the promise of maybe getting a portion of that sweet Patreon money.
 
He only works 8 hours a week? Heck, if that's true, I kind of admire his ability to get $5k a month for an unfinished project that's mostly driven by volunteers. Thst's a good racket. Because he makes it clear on his Patreon that he's not working for s living while 'developing' YanSim.



He says he's using some of his Patreon money to pay a few people part-time (as a 'goal,' of course), but I doubt most of the volunteers are getting anything but a credit if/when the final product comes out if that.
And that's assuming he's even going to use their work in the final product/bother to acknowledge them (I don't think he has beyond that group mention a few times as it is outside of the Easter eggs).

Also is it wrong to say that YanSim is now going to go down as quite possibly one of the greatest scams in Patreon history?
 
And that's assuming he's even going to use their work in the final product/bother to acknowledge them (I don't think he has beyond that group mention a few times as it is outside of the Easter eggs).

Also is it wrong to say that YanSim is now going to go down as quite possibly one of the greatest scams in Patreon history?

Considering at least some work is going into it, I'd say that's wrong at this time. Feminist Frequency gets to hold onto their tarnished crown for now.
 
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Soon he's going to be the only one working on this thing. Best case scenario he finishes this thing by himself before the start of the next century. Worse case he says everything is "too much" or something to that effect and just cancels the game.

Say what you will about his shitty skills in everything else, but he has ambition and he has drive. He's sunk 2 years into this project and shows no sign of abandoning or discontinuing it. That's probably what drew a lot of volunteers onto the project. Sometimes you just wanna make a game and your friends are shitty flakes who will toss ideas around but never actually DO anything.
 
Say what you will about his shitty skills in everything else, but he has ambition and he has drive. He's sunk 2 years into this project and shows no sign of abandoning or discontinuing it. That's probably what drew a lot of volunteers onto the project. Sometimes you just wanna make a game and your friends are shitty flakes who will toss ideas around but never actually DO anything.

He certainly has the ambition, I'll give you that. Judging from his past attempts at game dev, he's very much in it for the ego trip and to 'prove himself,' which YanSim is definitely providing at the moment. But he's not putting his efforts in the right places, hilariously so in his constant bitching about emails and refusal to have a volunteer help him out with it. Don't know him personally, but YanDev seems like more of an 'ideas guy' than someone who actively/efficently gets much done - at least from all the effort he put into easter eggs he'd have to pull from the beta/Kickstarter release for licensing/copyright purposes and disinterest in implementing core gameplay mechanics (like the actual game reason behind taking panty shots). Guy strikes me as someone who'd fuck around adding more panties and waifu shit if he didn't have volunteers helping out.
 
He certainly has the ambition, I'll give you that. Judging from his past attempts at game dev, he's very much in it for the ego trip and to 'prove himself,' which YanSim is definitely providing at the moment. But he's not putting his efforts in the right places, hilariously so in his constant bitching about emails and refusal to have a volunteer help him out with it. Don't know him personally, but YanDev seems like more of an 'ideas guy' than someone who actively/efficently gets much done - at least from all the effort he put into easter eggs he'd have to pull from the beta/Kickstarter release for licensing/copyright purposes and disinterest in implementing core gameplay mechanics (like the actual game reason behind taking panty shots). Guy strikes me as someone who'd fuck around adding more panties and waifu shit if he didn't have volunteers helping out.
Pretty much this. He seems like he genuinely enjoys what he does and he does want the game to become a reality.

That's not what's being criticized here, though. He can't stay on task and he obviously needs some help, but he's too stubborn and too much of a control freak to admit it, instead opting to blame someone else for his problems like he did in the past. He expects professional-level work to be done for free (with a promise of only the possibility that they'll be paid for their time) yet - based on his attitude in that livestream - acts like they should be licking his boots for being selected to work on this game while at the same time being totally replaceable. Would you want to work for someone who acts like he can replace you at the drop of a hat or someone who acts like you're a valued member of the team? His management skills - both for time and for his dev team - are pretty poor, and at this rate it'll be a miracle if it even makes his projected 2019 release (when it should be much further along in development than it is currently).

Projects with people like him at the helm - people who feel they need to control every little thing - don't fare too well.

This
Soon he's going to be the only one working on this thing.
is looking more and more like the fate awaiting this project. Then again, I'm a pessimist.
 
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