Fallout 76 General Thread - Bethesda does it again!

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to be fair if you actually thought bethesda could deliver on a game

Removed some words, because Bethesda can't be trusted with anything anymore. People tend to think they haven't fucked up Elder Scrolls but ESO and Blades exist.

you have Todd Howard hyping the crowd, offering the moon and then Bethesda gets fucked when they can't deliver.

That's the Bethesda cycle.
 
>tfw the fan edit of the E3 trailer is better than the actual game itself

 
That's the Bethesda cycle.

Except F76 doesn't have the "modders fix game -> game becomes playable" part of the cycle. If Bugthesda wanted to make people happy, why don't they release a single player mode / private server client with mod support? How long would it take them to bang that out? A day?

Of course, we all know why they won't do it. It's because F76 isn't a game that's meant to be played and enjoyed. It's a vehicle for microtransactions to nickle and dime you to fuckin' death! I mean, really, $18 for a power armor paint job?!? It's especially egregious when you consider that Far Harbor for Fallout 4 (A DLC that was critized at the time for being a bit on the pricey side) only costs $25 and it comes with two power armor paint jobs!
 
Except F76 doesn't have the "modders fix game -> game becomes playable" part of the cycle.

I would argue that making a Bethesda game playable (thanks to modders) doesn't necessarily make it fun.

The only mod I know of that makes a Bethesda fallout game fun is this huge mod that Obsidian put out called Fallout : New Vegas.

I don't think a single player Fallout 76 would be fun either, unless modders took a few years to write a deep and compelling story around it.
 
As a Hillbilly American, I am personally pissed that Fallout 76 was fucked up so badly. It's very rare that Southern places (that aren't New Orleans) get depicted in video games, and they had an opportunity to explore a place that's important to me, and they fucked it up. And the suits will walk away with the assumption that nobody wants games set in the South, instead of that nobody wants games that are shit.
 
As a Hillbilly American, I am personally pissed that Fallout 76 was fucked up so badly. It's very rare that Southern places (that aren't New Orleans) get depicted in video games, and they had an opportunity to explore a place that's important to me, and they fucked it up. And the suits will walk away with the assumption that nobody wants games set in the South, instead of that nobody wants games that are shit.
The fact that we don't have a triple-A open world game in Texas of all places is rather odd.
 
I heard No Mans Sky was able to turn the game around. I don’t know if that’s true because I haven’t played it. I doubt Fallout 76 could change course though. Bethesda keeps screwing up everything it touches.
I think the difference is NMS had a possible franchise, a studio, and a lead dev's entire reputation resting on its success or failure. Bethesda can cut their losses and spit out another Fallout game and most everyone who bought FO76 collector's ripoff will preorder again. Not a real incentive to jump in for the long haul with this shit pseudo mmo.
 
The fact that we don't have a triple-A open world game in Texas of all places is rather odd.

Right. I used to think it'd be great if Rockstar gave the San Andreas treatment (three cities, three countryside regions) to Texas: you can do San Antonio/desert/Mexicans, Houston/swamp and countryside/Blacks, and Dallas/plains/Whites.

But it seems like they just want to jerk off past glory, now, and in a worse way.

If they were smart, they'd use the RDR2 praise to sell the idea of a Texan GTA. The first AAA Neo-Western open world.
 
I think the difference is NMS had a possible franchise, a studio, and a lead dev's entire reputation resting on its success or failure. Bethesda can cut their losses and spit out another Fallout game and most everyone who bought FO76 collector's ripoff will preorder again. Not a real incentive to jump in for the long haul with this shit pseudo mmo.
76 is the only game on the Bethesda launcher iirc. It's self cordoned off, most who picked it up on console have undoubtably moved on, and unless PC users are willing to use a separate launcher for one piece of shit game, they will find something else. There is literally no reason for them to continue to update this garbage game. They have Starfield and TES VI to make and sell.
 
Saw this in one of the videos here. Was going to post a few posts but this thread is brimming with autism.
fallout76 autism.jpg
How cucked do you have to be to defend Bethesda's honor or to shrug off data leaks as no big deal? Remember the mantra: "Don't ask questions. Consume product and get excited for next product. Consume consume consume".
 
If that's the plan then it's not going to work. The public might be slow to react and it generally takes them a couple of bad games in a row before they decide to turn on a company but they won't forget a blunder of the level of Fallout 76.

The public opinion has shifted against Bethesda and both the gaming press and all the CleanPrinceYongSterlings of Youtube have made it their goal in life to document every single one of their fuckups.

I think they knew that it was going to be a clunker from the start, but were banking on the fact that it was the only Fallout title that offers that sort of experience, and they could patch in updates to make the game playable.

The problem is, is that they essentially shipped full price shovel-ware from the start, using a branch of Bethesda that isn't the core company of programmers, because they knew that people would buy it regardless.

It wasn't until the other little things started to culminate, that it essentially poisoned the platform, and considering how long it will likely take for them to make it playable, vs the life expectancy of MMO's, I'm not optimistic that it will turn out to be a great game experience, before they move on to the next project.

Anyone pointing out the longevity of WOW, granted it has had staying power over other contemporary MMO's, but at the same time, it's reached a half-life now where the level of new players has been in a steep decline, and it's essentially become the new late stage Everquest.
 
As a Hillbilly American, I am personally pissed that Fallout 76 was fucked up so badly. It's very rare that Southern places (that aren't New Orleans) get depicted in video games, and they had an opportunity to explore a place that's important to me, and they fucked it up. And the suits will walk away with the assumption that nobody wants games set in the South, instead of that nobody wants games that are shit.

West Virginia ain't the south, you dirty Lincoln-loving Yankee.
 
West Virginia ain't the south, you dirty Lincoln-loving Yankee.

These maps argue otherwise.

I’ll dox myself: I’m not from West Virginia, but I’m from an Appalachian core county in a Southern state.
 

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No, the counties of West Virginia decided they wanted to be cucked by the federal government rather than stand with their brothers in Virginia during the War of Northern Aggression.

They still wear confederate flags so perhaps you should forgive them.
 
I expect Fallout 76 players to be very pleased to know Bethesda purposely served a shit sandwich with the knowledge they could just sprinkle some fixes on later down the line.


https://archive.fo/nBHEo
Bethesda was 'ready for' Fallout 76's rough reception, says Todd Howard
By Samuel Horti 21 hours ago
"It's not how you launch, it's what it becomes."

Bethesda director Todd Howard has said that the studio expected a rough reception for Fallout 76, and that he thinks the online RPG has somewhat damaged the developer's reputation.
"We knew we were going to have a lot of bumps," he said, when asked by IGN whether Bethesda was prepared for the negative reaction. "We were ready for...we knew this is not the type of game that people are used to from us, and we're going to get some criticism on it, and lot of that [is] very well-deserved criticism.”

Asked whether Fallout 76's launch had dealt any lasting damage to Bethesda's reputation, or to the Fallout name, Howard said: "I'm sure it's had some. It would be naive to say it's had zero. But I think if people come to the game now...they'd be surprised."
Howard said he wishes the team had got Fallout 76 into players' hands earlier for more extensive testing. "The main takeaway we had was you've got to let it bake with a large live audience for longer than we did. There are just certain things you can never see until it's running 24/7 for a number of months." This could've taken the form of "something like" Steam Early Access, or a larger beta that was free for anyone who played Fallout 4, he said.
However, he believes the game has "really turned around" into a "fabulous game with an incredible community behind it.
"We felt strongly this is a game we want to play, this is something we really want to do, and all of the games like this...there's a [difficult] period when you launch. It's not how you launch, it's what it becomes, and I couldn't be prouder of the team that's worked on it."

Here's the interview
 
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