Fallout series

Can confirm. The Fallout 4 CS is very different from the 3/NV GECK. I wanted to change a few creatures to be more to my liking, maybe make a few custom ones, and... yeah, I couldn't even figure out how to add or take off the little parts that make them up, which in the GECK was as simple as clicking a little tab.
I think how different it tends to be from Bethesda's older creation kit layout that was used to make every game from Morrowind to Skyrim kinda pushed a lot of modders away. I haven't made one personal mod for Fallout 4, even though I've made personal mods for Morrowind, Oblivion, Skyrim, Fallout 3, and New Vegas. The creation kit is just too much of a pain in the fucking ass to learn, whereas the last iterations were actually really intuitive and easy to learn.
Can back this up. The Creation kit is also horrifyingly laggy and performance heavy compared to the geck.
 
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Fallout 4's Mod configuration menu has been removed from the nexus after its creator sperged about russia vs ukraine (he is a russian mod maker)
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Fallout 4's Mod configuration menu has been removed from the nexus after its creator sperged about russia vs ukraine (he is a russian mod maker)
View attachment 3037526
Apparently a bunch of mods are gone. Between the jannies of the nexus staff and the trannies of the modding scene I wonder what percentage of nexus mods are
1)coomer related
2)removed due to disputes regarding the various spergery shit
3)removed due to copyright violations
4)not updated within the last 5 years.

A nice pie chart would do fine.

Def-UI and LevelupmenuEx are gone too since they are from the same author.
Speaking of which fallout 4 modding seems to have the largest amount of russians.

I'm curious about new vegas and skyrim's pie charts now too
 
Apparently a bunch of mods are gone. Between the jannies of the nexus staff and the trannies of the modding scene I wonder what percentage of nexus mods are
1)coomer related
2)removed due to disputes regarding the various spergery shit
3)removed due to copyright violations
4)not updated within the last 5 years.

A nice pie chart would do fine.

Def-UI and LevelupmenuEx are gone too since they are from the same author.
Speaking of which fallout 4 modding seems to have the largest amount of russians.

I'm curious about new vegas and skyrim's pie charts now too
New Vegas has a bunch of trannies and fags with some people who dont interact at all with the community because of the former two, with some small amount of normal people who absolutely piss off troons just by existing and ignoring their big brain bait

Skyrim is coomers, Asians, or asian coomers
 
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Fallout 4's Mod configuration menu has been removed from the nexus after its creator sperged about russia vs ukraine (he is a russian mod maker)
View attachment 3037526
Is this because of the fundraiser Nexus is doing for Ukrainian civilians? What a baby. Can't go one day without modders removing their mods over stupid shit.
 
Is this because of the fundraiser Nexus is doing for Ukrainian civilians? What a baby. Can't go one day without modders removing their mods over stupid shit.
Apparently it was partly that and the mod author making a whole bunch of claims of Russian intentions and actions which the nexus staff removed. IE the whole denazifying of Ukraine etc.
 
Apparently it was partly that and the mod author making a whole bunch of claims of Russian intentions and actions which the nexus staff removed. IE the whole denazifying of Ukraine etc.
How hard is it to just make mods? If some dipshit modder tried to justify the Iraq war with "muh WMDs" my reaction would be the same.
 
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Also unfortunately even the fucker wasn't a shameless apologist. Being an anti war Russian is a way to say "I am a traitor, please assassinate me FSB" since the Russian government is cracking down on anti war elements back home

Shame too because we are gonna see a lot of Russia modders disappear as sanctions continue
 
Just played through old world blues and it man does it suck. The writing is pretty good, a tad lengthy though, but the gameplay is just a slog. Just filled with bullet sponges enemies that overwhelm you with numbers or knockdown. The amount of times that I got knockdowned onto the ground by a shotgun while lobotomies, Cazadores, night stalkers and other obnoxious enemies rape my corpse is ridiculous. It doesn't help that once you think you are done killing waves of enemies the games spawns more. The perks and XP are pretty nice rewards for finishing the DLC though. After going through old world blues I'm now dreading dead money which is even more of a slog gameplay wise.
 
Just played through old world blues and it man does it suck. The writing is pretty good, a tad lengthy though, but the gameplay is just a slog. Just filled with bullet sponges enemies that overwhelm you with numbers or knockdown. The amount of times that I got knockdowned onto the ground by a shotgun while lobotomies, Cazadores, night stalkers and other obnoxious enemies rape my corpse is ridiculous. It doesn't help that once you think you are done killing waves of enemies the games spawns more. The perks and XP are pretty nice rewards for finishing the DLC though. After going through old world blues I'm now dreading dead money which is even more of a slog gameplay wise.
The other main reason why I dislike OWB is the endless dialogue boxes. The first conversation with the think tanks is literally 20 minutes long if you don't skip through it, and even button mashing through the conversation takes a solid minute. New Vegas is a great game but Christ Obsidian needed to trim the fat off of a lot of the NPC's dialogue.
 
The other main reason why I dislike OWB is the endless dialogue boxes. The first conversation with the think tanks is literally 20 minutes long if you don't skip through it, and even button mashing through the conversation takes a solid minute. New Vegas is a great game but Christ Obsidian needed to trim the fat off of a lot of the NPC's dialogue.


I dont mind it, what I wanted tho was a way to skip most of the particularly long conversations. At least Kojima gives us the option to skip his long ass cutscenes and get back at the gameplay.

You really get the feeling Obsidian wanted to tell these grand tales within the Fallout universe but the format of storytelling and/or the engine just wasnt built for it. At least Bethesda is aware of the engine's limitations and play to its strengths by keeping dialogue relatively short and the "lore" dedicated to computers and logs you find in the world.

Something at least kind of "cute" in F4 is that when you skip dialogue, the solo survivor acts dismissive at best and pretty annoyed at worst.

"Mhm...uuhuu? Blah blah blah...Will you shut up?"

Kind of wished they had (or maybe they already do, I dont know) a mod in F3/NV where the only time TLW and Courier talk is when skipping dialogue and acting all dismissive and annoyed. It would be pretty hilarious and fitting to do that with Ulysses and the Legate.

"Something something bear, something something bull, something something make you pay, something-"

Courier: Blah blah blah....
 
Does it have a stability of more than 41%? Or am I fucked out of luck near the anchorage memorial still?
I don't know. 3.2 run out just fine with a specific guide i used, called The Best of Times.
i'm gonna test the new version someday.
 
I'm starting to suspect that Bethesda is going to smother Fallout 76 this year. Most of the road map consists of temporary public events, some of the promised features like pets & 4 star legendaries are conspicuously missing, and they're releasing the Pitt expedition missions in the same timeframe as Starfield (gee whiz, which one is going to draw the most attention?). Maybe I'm looking too deeply into things, but it feels like they're setting the game up for maintenance in 2023.

Coupled with the rumors of remasters and "New Vegas 2" ramping up, I got a feeling the series is going to see a shift in direction soon.
 
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