Fallout series

This is probably going to sound really gay but I was hoping to get people's thoughts on this:

For years and years and years I *loved* doing Legion playthroughs and generally being an evil bastard cannibal in New Vegas. However, two years ago I had a medical emergency IRL that nearly got me killed and after that my entire worldview/sense of ethics changed because I converted to the Church of Jesus Christ of Latter-Day Saints after the experience, which also caused me to successfully go sober and reap the fruits of that too.

Nowadays whenever I have the time to spare to play some New Vegas and I boot up the old save files I had archived- trying to do a Legion playthrough *really* gives me an unsavory feeling- like if I'm playing the game Hatred or some shit, especially during Honest Hearts content.

Hell- even going the Joshua Graham route in Honest Hearts makes me feel like a total piece of shit because in The Book of Mormon there's a section where Captain Moroni, a warrior of God, spares the evil Zerahemnah at the end of a holy war and they depart in peace- and I can't help but get the feeling that passage of actual scripture is alluded to when the player gives Joshua Graham the option to spare Salt Upon Wounds.

Would a Yes-Man Playthrough be more fitting if I wanted to do a full New Caananite playthrough? Is there any lore speculation about NCR-New Canaanite diplomatic relations?
 
This is probably going to sound really gay but I was hoping to get people's thoughts on this:

For years and years and years I *loved* doing Legion playthroughs and generally being an evil bastard cannibal in New Vegas. However, two years ago I had a medical emergency IRL that nearly got me killed and after that my entire worldview/sense of ethics changed because I converted to the Church of Jesus Christ of Latter-Day Saints after the experience, which also caused me to successfully go sober and reap the fruits of that too.

Nowadays whenever I have the time to spare to play some New Vegas and I boot up the old save files I had archived- trying to do a Legion playthrough *really* gives me an unsavory feeling- like if I'm playing the game Hatred or some shit, especially during Honest Hearts content.

Hell- even going the Joshua Graham route in Honest Hearts makes me feel like a total piece of shit because in The Book of Mormon there's a section where Captain Moroni, a warrior of God, spares the evil Zerahemnah at the end of a holy war and they depart in peace- and I can't help but get the feeling that passage of actual scripture is alluded to when the player gives Joshua Graham the option to spare Salt Upon Wounds.

Would a Yes-Man Playthrough be more fitting if I wanted to do a full New Caananite playthrough? Is there any lore speculation about NCR-New Canaanite diplomatic relations?
Just do a NCR good karma playthrought.
 
This is probably going to sound really gay but I was hoping to get people's thoughts on this:

For years and years and years I *loved* doing Legion playthroughs and generally being an evil bastard cannibal in New Vegas. However, two years ago I had a medical emergency IRL that nearly got me killed and after that my entire worldview/sense of ethics changed because I converted to the Church of Jesus Christ of Latter-Day Saints after the experience, which also caused me to successfully go sober and reap the fruits of that too.

Nowadays whenever I have the time to spare to play some New Vegas and I boot up the old save files I had archived- trying to do a Legion playthrough *really* gives me an unsavory feeling- like if I'm playing the game Hatred or some shit, especially during Honest Hearts content.

Hell- even going the Joshua Graham route in Honest Hearts makes me feel like a total piece of shit because in The Book of Mormon there's a section where Captain Moroni, a warrior of God, spares the evil Zerahemnah at the end of a holy war and they depart in peace- and I can't help but get the feeling that passage of actual scripture is alluded to when the player gives Joshua Graham the option to spare Salt Upon Wounds.

Would a Yes-Man Playthrough be more fitting if I wanted to do a full New Caananite playthrough? Is there any lore speculation about NCR-New Canaanite diplomatic relations?
I mean you can get Joshua to spare the White Legs leader, I think it still fits even if the dude winds up attacking you and Joshua for it.
 
This is probably going to sound really gay but I was hoping to get people's thoughts on this:

For years and years and years I *loved* doing Legion playthroughs and generally being an evil bastard cannibal in New Vegas. However, two years ago I had a medical emergency IRL that nearly got me killed and after that my entire worldview/sense of ethics changed because I converted to the Church of Jesus Christ of Latter-Day Saints after the experience, which also caused me to successfully go sober and reap the fruits of that too.

Nowadays whenever I have the time to spare to play some New Vegas and I boot up the old save files I had archived- trying to do a Legion playthrough *really* gives me an unsavory feeling- like if I'm playing the game Hatred or some shit, especially during Honest Hearts content.

Hell- even going the Joshua Graham route in Honest Hearts makes me feel like a total piece of shit because in The Book of Mormon there's a section where Captain Moroni, a warrior of God, spares the evil Zerahemnah at the end of a holy war and they depart in peace- and I can't help but get the feeling that passage of actual scripture is alluded to when the player gives Joshua Graham the option to spare Salt Upon Wounds.

Would a Yes-Man Playthrough be more fitting if I wanted to do a full New Caananite playthrough? Is there any lore speculation about NCR-New Canaanite diplomatic relations?
As a member of the Church my opinion is that it is a game and playing less pleasant paths doesn't make you a bad person

Well seems there was trade between the NCR in the Mojave and New Canaan before the NCR pulled the Desert Rangers from their outpost making the Long 15 nort of NV vulnerable to the White Legs.

But honestly you got to remember that the NCR military that want to do good in the Mojave do NOT have the backing of the politicians back west which only want to assimilate people, destroy their cultures and does not care for any who do not wish to assimilate and become NCR citizens
In other words things might go well but a combination of the caravans aligned with the ncr competition and the bureaucracy means things will go well for New Canaan most likely, in fact most likely a high enough Good Karma Courier that makes the right choices would be better for the new Caananites
 
The problems is that the roman empire was so much more than just big words, philosophy and military tactics.
They were wedged into the middle of the mediterranean, the biggest trade network at the time. They had the best weaponry and armor, but more importantly was logistics. the most important military invention the romans ever used were roads.

Contrast that with caesar's legion which behaves more like a weird mixture of comanche tribes and mongolian horde, minus the powerful trade routes of the latter (and no, occassional caravans are not enough to sustain a burgeoning empire). And as we saw with the mongols, when your entire military strategy is built around overwhelming your enemy, exercising extreme brutality and attacking quickly, you will inevitably wind up getting fucked the moment your foe starts fighting defensively, which is what the NCR does.

And im not arguing against the NCR being realistically weakened by realistic logistical and administrative issues, i am pointing out how the NCR has to deal with realistic problems whilst Legion soldiers are fending off super mutants, deathclaws, raiders and the NCR using football gear and primitive weaponry.

My problem is the strengths of the legion, because they are unrealistic and built entirely around plot armor. Everything the NCR does is scrutinized, everything the Legion does is brushed under the rug as "nessecary evil", fraught with whataboutisms.

Having people complain about taxes whilst Caesar is busy crucifying an entire town's worth of people is dumb
Having spearchuckers in football armor who fight with machetes routinely make mincemeat out of even skilled NCR personell is dumb
Having people act as if Bitter Springs makes the NCR just as bad as the Legion when the Legion commits whole-sale slaughter and enslavement of entire towns on the daily is dumb

And thats without going into how half the population of the mojave might have some issues with the legion's view on women, or any men who aren't soldiers, scientists or farmers.

the NCR are realistically weak, the Legion can deflect bullets through the sheer power of Hegelian dialectics.
That's my biggest problem with the Legion. The way they're written makes no damn sense. Why not just make it a 1-1 copy of Roman society where Edward Sallow read a few books about Roman life? At first, he starts with a confederation of tribes conquered by a single kingdom, then he solidifies those nations into a single republic, and he eventually turns it an empire when it gets big enough. You know, like how Rome itself wound up?

Also, instead of them emphasizing the Legion being low-tech, actually go into the fact that the Romans were always copying everything that works from other armies. Some Legion troops should use machetes and shotguns, others should use marksman rifles, sniper rifles, and anti-materiel rifles, and their heavy units should wear makeshift Roman-style power armor, while wielding super sledges, ballistic fists, thermic lances, and even laser/plasma/gauss rifles, courtesy of some surviving old-world American families whose ancestors used to make such weapons for Uncle Sam, and now they make these gifts for Caesar's elite, since after the nuclear war, they've begun to believe that democracy failed them, but they now think that Caesar will make America stronger than ever before.

Have it so that Legion women aren't just tools, but citizens too-even if they keep the womenfolk off the battlefield, have some chicks do logistical shit like washing the blood-stained clothes of the Legionnaires, cooking their food, or teaching their kids basic lessons on survival. Have wealthy male and female Legion citizens mill around Caesar's camp, since they're there to offer tribute in the form of gold, jewels, old world tech, or other valuables. Not to mention that they're there to buy newly-captured slaves from the NCR territories. Have couriers and caravans with Legion markings be a presence in the Mojave to show that the Legion isn't just evil rapist assholes, but that there's a civilian side to the Legion as well.

Sure, you can have the evil rapist asshole soldiers up-front, have them be as barbaric as you want, (ie. crucifying enemies and rebels, taking foreign women as sex slaves) but also show other sides to the Legion. Have them take over a village, kill anyone who defies them, but those who bend the knee are given protection from wild animals like cazadores or deathclaws, while they exchange their worthless caps or NCR money for gold Legion coins, which are more valuable. Actually show us the benefits of Legion rule, so that we can weigh them against the freedoms offered by the NCR. That way, the Legion becomes more than just the default choice for asshole player characters or kids who haven't finished their philosophy/politics classes yet.
 
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Have it so that Legion women aren't just tools, but citizens too-even if they keep the womenfolk off the battlefield, have some chicks do logistical shit like washing the blood-stained clothes of the Legionnaires, cooking their food, or teaching their kids basic lessons on survival. Have wealthy male and female Legion citizens mill around Caesar's camp, since they're there to offer tribute in the form of gold, jewels, old world tech, or other valuables. Not to mention that they're there to buy newly-captured slaves from the NCR territories. Have couriers and caravans with Legion markings be a presence in the Mojave to show that the Legion isn't just evil rapist assholes, but that there's a civilian side to the Legion as well
Or give the player character the agency to change the dynamics within the Legion.
"hey, instead of crucifying all the slaves, lets ask them what their proficiencies are, and then lets sell them in slave auctions and use the money to buy kevlar and rifles for our soldiers".
But of course that would imply the legion isnt perfect and whoever wrote the legion clearly had a problem of aggressive coddling.

Sure, you can have the evil rapist asshole soldiers up-front, have them be as barbaric as you want, (ie. crucifying enemies and rebels, taking foreign women as sex slaves) but also show other sides to the Legion. Have them take over a village, kill anyone who defies them, but those who bend the knee are given protection from wild animals like cazadores or deathclaws, while they exchange their worthless caps or NCR money for gold Legion coins, which are more valuable. Actually show us the benefits of Legion rule, so that we can weigh them against the freedoms offered by the NCR. That way, the Legion becomes more than just the default choice for asshole player characters or kids who haven't finished their philosophy/politics classes yet.
That AND do what the NCR quests did, namely allow the player to actually "fix" their chosen faction.
Its honestly one of my biggest gripes with any RPG that does the whole faction thing, hammers home the idea that both factions are flawed, but doesnt have quests that involve getting rid of those flaws. Skyrim especially suffered from this, but at least in skyrim i could use History and the politics of Tamriel at large as a basis for joining the Stormcloaks, though i still have to contend with the fact that the Stormcloaks are a gaggle of rednecks.

When playing the NCR, i can actually...
-sort out some of the corruption in the NCR
-i can root out spies and assassins,
-I can save NCR soldiers and re-take military encampments.
-I can train NCR soldiers
-re-establish lines of communication
-help citizens of the NCR and thus improve relations
-I can expand their influence.
-I can give them allies.
-I can retrieve stuff for them.
The NCR isn't perfect, far from it, but as the player i can make them better, and ultimately, better than the Legion, thus validating my own choice and thus making the whole thing far more satisfying.

with the legion its mostly just "retrieve this" and "make these people our allies". You never really feel like you're making the Legion better, only Stronger, and when you make something stronger with disregard of betterment, all you're doing is making the flaws more noticeable.
Lets not murder every man woman and child, lets assess their skills and capabilities and use their proficiencies to our advantage.
Lets not burn down every settlement we come across, because it takes a long time re-building those and re-populating them.
Lets not rape our slaves until they become pregnant, making them not only unable to work but also spoiling their ability to ever be sold.
lets not use women for heavy manual labor. Brahmin exists for that.

But nah, lets just quote philosophy at one another whilst burning the Mojave to the fucking ground.
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Or give the player character the agency to change the dynamics within the Legion.
"hey, instead of crucifying all the slaves, lets ask them what their proficiencies are, and then lets sell them in slave auctions and use the money to buy kevlar and rifles for our soldiers".
But of course that would imply the legion isnt perfect and whoever wrote the legion clearly had a problem of aggressive coddling.
The Legion is a victim of two things: drama, and Hollywood Rome.

The Legion is a victim of what one of my friends call "Hollywood Rome", that is, a movie-based view of the Roman Empire as this center of power and civilization through simple tyranny and military might, looking over parts of Roman history where piety, propriety, family values, and good manners were once a part of Roman life. The writers of FNV based the Legion not on the real Rome, but on Hollywood's version of Rome, a version of Rome created by people who saw it as nothing more but a tyrant state full of slavery and militarism, a sexist state that made women little better than slaves, a version far unlike the real Rome which had complex political, familial, and sexuality issues before, during and after the Imperial period.

And of course, drama. The reason why the NCR is struggling and why the Legion is winning is because they want drama for the players who want to play a "good" playthrough. Nothing creates drama than by having the bad guys be one second away from winning. And yes, the Legion are meant to be the bad guys, you even get good karma for killing their guys in the final battle; that's how blatant Obsidian was as to which side was good or bad. One party member speaks up in their defense, whereas more than one party member will quit if you fight for the Legion. They crucify people, enslave innocents, and they treat women like shit, institutionalizing rape as a tool of the state. They have the Legion do all these nasty things, and they're winning. Any other player for any other faction aside from the Legion will see that as bad news, although outside of the NCR, House and Yes Man won't really have a problem kicking the Legion's face in with Securitrons.

That AND do what the NCR quests did, namely allow the player to actually "fix" their chosen faction.
That's because fixing those flaws would make said faction flawless. And these writers very well can't have that. You can't have the NCR decide to lower taxes, or make Caesar see the light on women being free citizens. Just as you can't get Ulfric to see the light in helping non-Nords, or having the Empire make an exception to the White-Gold Concordat for Skyrim. If that was the case, people won't see the point of fighting on. While that's how real-world conflicts end (one side wins, makes concessions to the other side, and they sign a truce) that's not how fictional conflicts end, where usually, one side wins decisively, and the other is annihilated, or it walks away to lick its wounds and dream of revenge.

The NCR isn't perfect, far from it, but as the player i can make them better, and ultimately, better than the Legion, thus validating my own choice and thus making the whole thing far more satisfying.

with the legion its mostly just "retrieve this" and "make these people our allies". You never really feel like you're making the Legion better, only Stronger, and when you make something stronger with disregard of betterment, all you're doing is making the flaws more noticeable.
I'd say that what the player did for the NCR is a more exhaustive list of what the player did for the Legion; that still doesn't change the fact that the NCR is inefficient as fuck, run by corrupt politicians, overtaxing people to the point where they'd prefer an independent Vegas over the NCR. Just as helping the Legion won't change their ways, only Caesar can do that at the end. The only real way for the NCR to actually change is if the Courier runs for president and wins after the Second Battle for Hoover Dam, so they could legislate reforms from the top, but the same could be said of the Legion, because a Legion Courier who becomes one of Caesar's top advisors/generals/operatives can whisper in his ear ideas for reform.

It's just that there's more to do for the NCR because they're a bunch of ineffective fuck-ups, as opposed to the Legion where they actually have effective leaders that have everything in place, and they just need someone to get a few things done for them before they begin their assault. The Legion has less reason to change, at least from their perspective, because in the last five years after losing the first battle for Hoover Dam, they've done nothing but win one small victory after another, to the point where the NCR forces are depressed as fuck and are basically just expecting death at that point, mentioning how they've got one bullet saved for themselves just in case the Legion wins.
 
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Some ppl discover the hard way simple fact that actual real-life state-like factions aren't always about "which is better, wholesome and big chungus" and more about "who'se imposing their rule with more violence and blood". If you look at it that way, maybe legion isn't as bad as we think it is?
 
I dunno I like stabbing Caesar with a kitchen knife, its fun. Same for shooting Kimball in the head with a pistol.
 
The Legion is a victim of two things: cheap drama, and Hollywood Rome.

The Legion is a victim of what one of my friends call "Hollywood Rome", that is, a movie-based view of the Roman Empire as this center of power and civilization through simple tyranny and military might, looking over parts of Roman history where piety, propriety, family values, and good manners were once a part of Roman life. The writers of FNV based the Legion not on the real Rome, but on Hollywood's version of Rome, a version of Rome created by people who saw it as nothing more but a tyrant state full of slavery and militarism, a sexist state that made women little better than slaves, a version far unlike the real Rome which had complex political, familial, and sexuality issues before, during and after the Imperial period.

I mean, a big part of our perception of the ancient world is in some ways derived from the broad strokes and stereotypes the romans spread.
The egyptians are all a bunch of weird flamboyant sorcerers, greeks are just a bunch of soft spoken philosophers and big brains, the east is mysticism and secretive and the north is just full of low IQ barbarians who live in mudhuts and chuck axes. The romans wanted to be seen as simplistic militaristic farmers and soldiers, and that is sort of the image they've recieved.
I think the core issue is moreso psuedo.intellectualism, with the Legion feeling like one or more writers very specific pet-writing project. Yeah, its a hollywood styled oversimplification and interpretation of rome, but my biggest gripe is moreso the psuedo-intellectualism. oh wow, Caesar read (misread) hegelian dialectics, what a smart boy.

it just reeks of shallowness. "these barbarians are lead by a really smart person. arent we creative". Cue Caesar being about as bright as a lump of coal and his legion relying on plot-armor and these flaws are even more apparent.

And of course, cheap drama. The reason why the NCR is struggling and why the Legion is winning is because they want drama for the players who want to play a "good" playthrough. Nothing creates drama than by having the bad guys be 1 second away from winning. And yes, the Legion are meant to be the bad guys, you even get good karma for killing their guys in the final battle; that's how blatant Obsidian was as to which side was good or bad. One party member speaks up in their defense, whereas more than one party member will quit if you fight for the Legion. They crucify people, enslave innocents, and they treat women like shit, institutionalizing rape as a tool of the state. They have the Legion do all these nasty things, and they're winning. Any other player for any other faction aside from the Legion will see that as bad news, although outside of the NCR, House and Yes Man won't really have a problem kicking the Legion's face in with Securitrons.
True. it sort of feels as if they started with "Legion is bad, NCR is good", and then tried to backtrack by making the NCR a gaggle of incompetent fucknuts and the Legion be implausibly powerful, led by a man who was written by people who dont know how to write fake-intelligient characters.
its another example in fiction of people trying to slap-hazardly add nuance by being like "what if good guy do bad and bad guy do good". The Legion lowkey reminds me of the way the Wildlings were written in GOT (havent read the books) where the author tries to inject nuance but fails, only making both sides look dumber.

That's because fixing those flaws would make said faction flawless. And these writers very well can't have that. You can't have the NCR decide to lower taxes, or make Caesar see the light on women being free citizens. Just as you can't get Ulfric to see the light in helping non-Nords, or having the Empire make an exception to the White-Gold Concordat for Skyrim. If that was the case, people won't see the point of fighting on. While that's how real-world conflicts end (one side wins, makes concessions to the other side, and they sign a truce) that's not how fictional conflicts end, where usually, one side wins decisively, and the other is annihilated, or it walks away to lick its wounds and dream of revenge.
Of course, and as someone who writes frequently myself i find myself in the unenviable position of trying to write realistic conflicts that aren't just "Me want your land".
the problem with poor psuedo-intellectual writing is that it only seeks to sate bare minimal intellectual bases.
"no conflict is completely black and white, therefore both sides must have good and bad and be neutral", even when its clear that one faction is significantly worse than the other, structurally or otherwise.

Caesar dies, and the entire legion will collapse into a thousand civil wars between different charismatic generals, and since there is no senate the only hope for wrangling the legion back together is legate lanius, and that will only be after a lengthy civil war.
Kimball dies, and he is replaced by his VP and things go back to business.
yet this vast discrepency in structural integrity of each nation is never really brought up or even considered. Caesar does seem to have some understanding that his legion is somewhat brittle, but its just lampshaded, like most major concerns.

Same with the Empire in TES. IT doesnt matter how racist or stupid or whatever the stormcloaks are, because the Empire literally sold out their god, and gave their arch enemies carte blanche to spy, sabotage, murder, maim, kidnap and destroy to their hearts content with no oversight. Skyrim is one of the hardest provinces to attack, and the Thalmor were legit given several heavily fortified and strategic forts in the province.
doesnt matter how much people talk about "strength in numbers" and "we must stay united" when the Empire makes the very premise of unity impossible.

I'd say that what the player did for the NCR is a more exhaustive list of what the player did for the Legion; that still doesn't change the fact that the NCR is inefficient as fuck, run by corrupt politicians, overtaxing people to the point where they'd prefer an independent Vegas over the NCR. Just as helping the Legion won't change their ways, only Caesar can do that at the end. It's just that there's more to do for the NCR because they're a bunch of ineffective fuck-ups, as opposed to the Legion where they actually have effective leaders that have everything in place, and they just need someone to get a few things done for them before they begin their assault. The Legion has less reason to change, at least from their perspective, because in the last five years after losing the first battle for Hoover Dam, they've done nothing but win one small victory after another, to the point where the NCR forces are depressed as fuck and are basically just expecting death at that point.

At least it felt like i was actually doing something with the NCR, and it did have noticeable changes. not much, but at least a little. actually helping NCR citizens and training NCR soldiers.

And again, the NCR has realistic weaknesses, the Legion has next to not weaknesses because they're just fucking perfect, cept for the evil stuff but they're just evil out of nessecity, trust me bro.
Everyone talks about "NCR and their high taxes", but we never really get to know how high, if high at all, those taxes are.
The legion also has taxes, but no one talks about Legion taxes because legion politics, unlike NCR politics, is never once brought up. from the descriptions of it you'd halfway expect core Legion territory to just be a replica of rome. Hilly green country-sides with aquaducts and parthenons.

The Legion really is the Edgy angsty anime protagonist of factions. unbeatable, perfect, and whenever he is evil its because he had to.
 
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But of course that would imply the legion isnt perfect and whoever wrote the legion clearly had a problem of aggressive coddling.
I don't think you can remotely say that the Legion is the victim of aggressive coddling lol, at least not intentionally. If anything not being able to change the Legion was probably a direct commentary from the developers on dictatorships. "Caesar says we're doing it this way, so we're doing it this way. Oh you have a different way to do things? Crucify." The NCR has alternate paths to get around Colonel Moore, there is no such option in the Legion. When Caesars asks you to do something, he only asks once.

Out of game, from what I recall only Avellone expressed disappointment at not being able to flesh the Legion out more and I don't think he even wrote most of the Legion content. Whoever did write it seemed pretty okay with them just being portrayed as a sexist, slaving band of psychopaths with a slight veneer of civility thanks to Caesar. Maybe the end result was that they seemed like a pet faction because they never should have lasted as long as they did with how unreasonable they are about everything, but behind the scenes it's more that the developers didn't really want to touch them with a ten foot pole beyond the basics of what they needed to be one of the main chooseable factions.
 
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I don't think you can remotely say that the Legion is the victim of aggressive coddling lol, at least not intentionally. If anything not being able to change the Legion was probably a direct commentary from the developers on dictatorships. "Caesar says we're doing it this way, so we're doing it this way. Oh you have a different way to do things? Crucify." The NCR has alternate paths to get around Colonel Moore, there is no such option in the Legion. When Caesars asks you to do something, he only asks once.
The coddling in this case refers moreso to how The legion is committing classical dictatorial blunders, yet is only rewarded for it. Caesar talks a big game about trying to copy Rome, but his "rome" looks more like rome in its final century or even decade, when random strongmen and charismatic general ran legions like their personal armies.
the meta-narrative rewards Caesar, pats him on the head for being such a smart fellow and there is little retribution for his failures. Caesar's legion is more perfectly ran than the irl roman empire, despite being a flanderized and clearly cartoonishly villainous version of it.

Out of game, from what I recall only Avellone expressed disappointment at not being able to flesh the Legion out more and I don't think he even wrote most of the Legion content. Whoever did write it seemed pretty okay with them just being portrayed as a sexist, slaving band of psychopaths with a slight veneer of civility thanks to Caesar. Maybe the end result was that they seemed like a pet faction because they never should have lasted as long as they did with how unreasonable they are about everything, but behind the scenes it's more that the developers didn't really want to touch them with a ten foot pole beyond the basics of what they needed to be one of the main chooseable factions.
i would imagine that could be the case yeah. Severely underwritten, and now caught in a bit of an awkward spot of being cartoonishly villainous but also written enough to have additional depth, but the lack of writing on said additional depth makes them seem shallow.

despite me ragebabbling about the Legion, i dont dislike the concept. a monarchistic strongman faction that seeks to instill strong order is a nice counter-balance to the NCR's "lets rebuild what we already had". the problem is just that the legion is so underwritten.
 
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@Hagfish
Like I said before, Caesar's whole Roman weeaboo shtick would've been more convincing if he took a page from Rome's politics. Start off as a tribal kingdom that conquered other tribes and brought them into a confederacy. Have said confederacy transform into a centralized republic so that they can be more organized into an effective, streamlined system. Then when said republic gets big enough, declare it an empire. That would show audiences that Edward Sallow isn't just some dilletante, but that he actually knows what he's doing. Instead, he's just a militarist who uses sex slavery and imperialism to hold a whole state together. I don't think it's plot armor, it's mostly the writers making him your standard bad guy with some philosophy on the side.

As for what you said about the Stormcloaks and Empire, I'd rather not argue it here, but suffice to say, it's only a matter of time before the truce ends and the Dominion and Empire go back to war. By that point, all Dominion officials will be forcibly ejected from the Empire, and worship of Talos would just end up returning to full swing. Keeping Skyrim in the Empire just benefits mankind in the long run, because a united human front is far better than two weakened nations (if the Stormcloaks win, Skyrim will have to recover from the Civil War without Imperial support, and the Imps lose their top general), so I support the Empire as a rule of thumb. If you wish to debate this further, PM me.

But the thing is, the Empire in Skyrim has its ups and downs-it's a three-dimensional faction that can be seen as friend or foe depending on who you are. Meanwhile, there's no mistaking the Legion for anything but hopelessly evil. Everyone outside Caesar's circle doesn't buy his shtick, only Raul speaks up in his favor over him stabilizing Arizona, and killing his men outright gives you good karma points. Skyrim not having a karma system worked in its favor over the civil war questline; you can paint either the Stormcloaks or the Empire as good or evil, and the game doesn't judge you for it, whereas there's a lot of characters in the game that will shit on you for being pro-Legion, but the same folks will praise you if you killed Caesar. The game outright judges you based on your choice of factions.

And the fact that the Empire and the Stormcloaks are evenly matched means that neither side had plot armor-both sides are somewhat competent, meanwhile, the Legion is way too competent, to the point where all they need are a few odd jobs done and they're good to go, while the NCR is too incompetent; even if they win, their occupation will still be wrought with problems if you don't babysit them and solve every problem they had.
 
Regardless of how the Legion is portrayed, I just wish they had more quests and activities to interact with the wider Mojave.

Like with bringing order to Primm, I would revamp the quest so that it attaches to the wider narrative of the Mojave conflict. Part of the ending for the town if you have the NCR annex the area but side with the Legion then the NCR pulls out of the town and the Legion goes forth to occupy the town.

For more Legion quests, I would have it so that this cutscene ending is an in-game option, where you can find a Legion agents near the town of Primm wanting to take the town to threaten NCR supply lines and cutoff the Mojave outpost from the wider region.

I would have 2 possible Legion paths for pro Legion paths.

One path I would have ks the standard Legionary response to "bring order to Primm", have the Courier and supporting Legionaries go into Primm, slaughter the Powder Gangers and NCR garrison and bring the town under the control of the Legion.

Another path I would have is a Frumentarii path, where you act as a Legionary representative to the Powder Gangers occupying Primm, establish a relationship and aid the criminals in pushing out the NCR from Primm entirely, and turn them into a group like the Omerta, Great Khans, and White Legs where the Legion promises to help them obtain power only to backstab and completely absorb the group after the NCR is pushed out of the Mojave.
 
Or give the player character the agency to change the dynamics within the Legion.
"hey, instead of crucifying all the slaves, lets ask them what their proficiencies are, and then lets sell them in slave auctions and use the money to buy kevlar and rifles for our soldiers".
But of course that would imply the legion isnt perfect and whoever wrote the legion clearly had a problem of aggressive coddling.


That AND do what the NCR quests did, namely allow the player to actually "fix" their chosen faction.
Its honestly one of my biggest gripes with any RPG that does the whole faction thing, hammers home the idea that both factions are flawed, but doesnt have quests that involve getting rid of those flaws. Skyrim especially suffered from this, but at least in skyrim i could use History and the politics of Tamriel at large as a basis for joining the Stormcloaks, though i still have to contend with the fact that the Stormcloaks are a gaggle of rednecks.

When playing the NCR, i can actually...
-sort out some of the corruption in the NCR
-i can root out spies and assassins,
-I can save NCR soldiers and re-take military encampments.
-I can train NCR soldiers
-re-establish lines of communication
-help citizens of the NCR and thus improve relations
-I can expand their influence.
-I can give them allies.
-I can retrieve stuff for them.
The NCR isn't perfect, far from it, but as the player i can make them better, and ultimately, better than the Legion, thus validating my own choice and thus making the whole thing far more satisfying.

with the legion its mostly just "retrieve this" and "make these people our allies". You never really feel like you're making the Legion better, only Stronger, and when you make something stronger with disregard of betterment, all you're doing is making the flaws more noticeable.
Lets not murder every man woman and child, lets assess their skills and capabilities and use their proficiencies to our advantage.
Lets not burn down every settlement we come across, because it takes a long time re-building those and re-populating them.
Lets not rape our slaves until they become pregnant, making them not only unable to work but also spoiling their ability to ever be sold.
lets not use women for heavy manual labor. Brahmin exists for that.

But nah, lets just quote philosophy at one another whilst burning the Mojave to the fucking ground.
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In my opinion the biggest problem with the Legion, just like with the in IRL hardcore authoritain regimes is that its unsustainable.
Ceaser is shown to be genius (I think its a nod to the ancient concept of "philosopher-warrior king"), workaholic, etc. etc.
His methods ARE more effective in dealing with the tribes which have arisen after the total collapse of societies. And the game makes a point on multiple occasions to show how backward and regressed those people are (White Legs tribals have no idea how their guns work, how to clean or repair them, they just use what they've looted from a pre-war military warehouse or base). So forecefully making them adapt a new identity seems to be effective.
Problem is- its the dead end. Legion make no progress, its repressive to the point of being straight evil. I dont understand how Ceasar wants to take all these warrior-culture maniacs, who know only how to kill, the epirhomy of which being Lanius, and trasform it into something more civilized and something less evil and barbaric. Because thats basically what Ceasar claims he wants to do once he takes Vegas.
Ceasar cliams that he will transofrm both Legion (thesis) and NCR (antithesis) into something which is better than both of them (syntesis), but I just dont see him doing it. Lanius and other sicko fucks would otright rebel when he will attempt to tone down and "root" the Legion.
 
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In my opinion the biggest problem with the Legion, just like with the in IRL hardcore authoritain regimes is that its unsustainable.
Ceaser is shown to be genius (I think its a nod to the ancient concept of "philosopher-warrior king"), workaholic, etc. etc.
A genius with lower int than a mole rat, kinda hilarious huh.

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Edit: Holy shit I just noticed Snuffles has more freaking Charsima too.
 
To be fair, Boone has a lower INT than both of them. And he doesn't strike me as a thicko. Ulysses has perfect 10s because of course he does.
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I wouldn't put too muck stock in S.P.E.C.I.A.L. stats is what I'm saying :story:
I know, look at Frank Horrigan who has perfect 10s too, its just funny.
 
I know that this complaint has been made a thousand times but I don't like how much the recent games have been emphasizing the 50s aesthetic. All the atompunk cars and robots felt more like products of a bygone era, it really made the brotherhood stand out. You encounter tons of raiders dressed in leather armor and jackets like they're from Mad Max and then you come accross the paladins that look like something you'd see from a 50s sci-fi movie or comic.

I think 3 had a good balance of both styles but in 4 the 50s stuff felt too gimmicky. It was always a gimmick but so was the insperation from 70s and 80s apoclypse movies.
 
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