Fallout series

Given the fact that there has been F1 in F2 for ages, it's not that much of a stretch to stick F1 in F2 in a 3D recreation once Arroyo and its time is done.
Is the prospect of fallout 1&2 as fo4 mods really all that appealing though? I would still play it but still...
 
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Remember even the NCR strapped down the Power Armor gained by that war and using special heavy troopers using a non-training version of the 45d.

Which wasnt exactly a good idea or at least it wasnt at the state we see them in FNV. Idk why they dont bother using their regular Power armor without the (its not like the BOS has somehow a monopoly on it).
Even so, according to House the BoS is losing their war in the West against the NCR, and badly enough the NCR can spare Cassandra Moore and her multiple combat tours against the BoS to take over operations at the Dam.

People kind of forget that the NCR is mostly doing fine back home, its in the Mojave they are struggling thanks to a bunch of combined factors
I disagree, Nuka World has it's own proper main quest(ie the raider faction main quest) and the busy work with settlements is only there at the late stages of it. Not only are the rewards better, actually giving you a reason to set up raider camps, but you also get the opportunity to finally put the useless niggercattle farmers you would normally be doing bitch work for under your boot and heel. I modded the game so that every single settlement can be raided, that includes The Castle, and I took over the entire world map. This includes dozens of modded in settlements all over the game world, it was so satisfying to have every inch of the game map under my strict control. If you want to go further, there is a mod that lets you blow up all major faction HQs(that includes destroying Diamond City for a complete anarchistic playthru), it plays really well with a raider playthru.

But how can you survive Preston's finger wagging ?

"I know you pillaged, raped and murdered countless innocents and you went against everything the Minutemen stand for but you are still The General so Im just going to let you know in the most boringly monotone voice possible that Im disappointed and I hope you return to the light side or something."

I recall I read a youtube comment that said "if this was FNV, Preston've immediately opened fire on you once he learned what you did. Not here tho."

Its actually shocking how much of a bitch Preston is, to the point he seems to almost disturbingly refuse to remove the title of General off you.

Jon Gentry (Preston's VA) was a nobody before and he clearly went back to being a nobody outside of movie shorts. He had practically no VA experience and he is hardly a hidden talent that Todd brought to the public. It legit makes me wonder why they hired him because Preston is argurably the most important companion in terms of the main narrative because every other one can be entirely ignored outside of Nick and Piper (and they cease to be relevant after a certain point) but he is the only one where it becomes a necessity to interact with him if you want to do anything Minuteman related at all.

So it begs the question why Bethesda think that giving this bored monotone voice was the way to go. He not only needed a better voice but better written dialogue because becoming his buddy just has him sharing very genetic backstory elements like "I wanted to do good but it all went wrong and I briefly considered killing myself" and he still shares this in his monotone voice so it ruins any emotions that could come from this.

Its implied that he gave you the position of General (some fucking nobody that saved him and his group) because he doesnt trust himself with it and its infuriating how he doesnt change even if you get 100% affinity, he is a coward that makes you wonder how he lasted this long outside of being an essential NPC

If there is something yours truly hates, is wasted creative potential as Im sure we could have forgiven some stuff on the basis he is an engaging character.
Question for New Vegas veterans: do you think Legate Lanius is overpowered?

I finished NV when it came out (or shortly after), so I can't remember what version I was playing. Maybe they nerfed him later, I dunno. I played on very hard + hardcore. My character had all the best armor, guns etc. I completed pretty much every quest I could find. I had Boone with me.

That mofo was almost impossible to beat. I remember putting multiple mines in front of him and detonating them, using all kinds of buffs and he would still just run up to me like nothing happened.

I heard that melee/unarmed builds were OP and people who used them didn't have issues with that boss. I didn't use the Gobi rifle because I wasn't aware of its critting potential.

Can someone give me some specifics about this fight? It's been bugging me for years!

Not really. Besides, NV didnt want to fall into the trap F3 fell by having practically no "final boss" and even then, the Legate battle is just "ok" to me as there isnt much variation beside hitting/shooting him until he dies as he rarely changes strategy. He has two nobodies you should be able to easily dispatch, even more with two companions by your side.

If you did everything, DLC included, you def. should be an OP mf yourself so the Legate shouldnt be that hard.

Ironically I think General Oliver had a better basis for a final boss because the dude itself is weak as fuk but the location he is and the allies he has should have made some something more challenging as you can get surrounded and flanked.

Please remember that the Legate will always chase you with his melee weapon while General Oliver and his men are armed to the teeth, as long you keep a distance with the former, he is stupidly easy even.
 
Idk why they dont bother using their regular Power armor without the (its not like the BOS has somehow a monopoly on it).
Training retcon. It'd make good Ranger gear for defined engagements, though. I'd presume it's not in the Mojave because it IS being used against the West BoS and the stripped down sets are the ones where the internals broke and couldn't be replaced- being easier to ship, easier to maintain with poor supplies, and even easier to just throw on some random schmuck than a proper suit.
But how can you survive Preston's finger wagging ?

"I know you pillaged, raped and murdered countless innocents and you went against everything the Minutemen stand for but you are still The General so Im just going to let you know in the most boringly monotone voice possible that Im disappointed and I hope you return to the light side or something."
He's the dedicated fallback character for the dedicated fallback faction for the main quest. They'd have to make it so you could purge factions wholesale yourself without another faction's help otherwise, and we know they're too incompetent to do so.
He's like Yes Man, but unfathomably more cringe and unpleasant.
Jon Gentry (Preston's VA) was a nobody before and he clearly went back to being a nobody outside of movie shorts. He had practically no VA experience and he is hardly a hidden talent that Todd brought to the public. It legit makes me wonder why they hired him because Preston is argurably the most important companion in terms of the main narrative because every other one can be entirely ignored outside of Nick and Piper (and they cease to be relevant after a certain point) but he is the only one where it becomes a necessity to interact with him if you want to do anything Minuteman related at all.
Piper can be ignored (barring the entry to DC part, just punch her for that) and Nick is relevant for maybe half a quest if you don't count the Memory Den sequence. God i hate that part, it was easily the most tedious component of the repeat playthroughs.
Thankfully you can ignore Preston until you want to do Minutemen things. Quests don't even break, though nobody explicitly points you towards them besides the Railroad during Burning Cover.
Please remember that the Legate will always chase you with his melee weapon
He'll pull out a 9mm if he has no path to you after a short bit. It's something, but only worth mentioning because it fucks over no-armor builds.
Oliver, however, is stupidly easy if you engage him in melee- doubly so if you're under the effects of time dilation.
It's almost poetic, honestly.
 
Training retcon. It'd make good Ranger gear for defined engagements, though. I'd presume it's not in the Mojave because it IS being used against the West BoS and the stripped down sets are the ones where the internals broke and couldn't be replaced- being easier to ship, easier to maintain with poor supplies, and even easier to just throw on some random schmuck than a proper suit.

Just something among the sea of retcons (especially around power armor) brought by Bethesda that Obisidian had to work with. Nothing out of the ordinary.

Im not even against the idea of P.A training, it did help make P.A a bigger deal but it really was a gameplay adjustment given how you can get P.A very early in F3 (like just following the BOS outcast groups will eventually lead to them getting done in by the enemy spawns) while in the classic entries, you only got P.A pretty late game outside of exploits and sequence breaking stuff so training wasnt necessary.

I suppose lore wise it makes sense you wouldnt be able to just enter inside of it and know how to handle it perfectly but then F4 ditched the idea and its more akin to how it used to be but now the cores only last a couple of minutes.

God damn, Bethesda makes you almost hate using P.A
He's the dedicated fallback character for the dedicated fallback faction for the main quest. They'd have to make it so you could purge factions wholesale yourself without another faction's help otherwise, and we know they're too incompetent to do so.
He's like Yes Man, but unfathomably more cringe and unpleasant.

Plenty aware of that. Its just that you'd think Bethesda would WANT us to like Preston and want him to stick around for adventures. Fallout is no stranger to these types, like Cassidy from F2 or Tycho from F1. Its like Bethesda tried to make FNV styled companions but didnt really understand them.
He'll pull out a 9mm if he has no path to you after a short bit. It's something, but only worth mentioning because it fucks over no-armor builds.

Really feels like that was done just so the Legate doesnt do that "thing" where a melee fighter's path finding becomes fucked and will freak out trying to find a way. Its mostly just annoying when it happens.
Oliver, however, is stupidly easy if you engage him in melee- doubly so if you're under the effects of time dilation.
It's almost poetic, honestly.

Both final bosses leave a lot to be desired either way. And yes, it is poetic in a weird way.

Fallout final bosses peaked with Frank Horrigan.
 
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I suppose lore wise it makes sense you wouldnt be able to just enter inside of it and know how to handle it perfectly but then F4 ditched the idea and its more akin to how it used to be but now the cores only last a couple of minutes.
You forgot that power armor is also the only thing that has durability and needs to be repaired. Only thing keeping a melee guy limited is how much healing he can carry with him.
Training retcon. It'd make good Ranger gear for defined engagements, though. I'd presume it's not in the Mojave because it IS being used against the West BoS and the stripped down sets are the ones where the internals broke and couldn't be replaced- being easier to ship, easier to maintain with poor supplies, and even easier to just throw on some random schmuck than a proper suit.
Pretty much, yeah. Don't forget that even if they've stripped the servos out the suit still has that internal skeleton to take some of the weight off the wearer. Keep in mind they've got enough technical know-how to give Royez at the Long 15 a custom suit of T-45 armor, repair and maintain Hoover Dam, and upload a patch to a Vertibird's flight software using on-hand personnel at said dam instead of needing to deploy a specialist.
 
Yeah bragging about snitching is pretty cringe, seems like a roundabout form of attention seeking/advertising their own gay mod that's also probably complete shit like 99% of user mods. But I will say, the spicdev getting fucking deported and he was working on a Mehico Fallout mod is objectively fucking hilarious. :story: You can still upload your shitty mod to ModDB even in Mexico, it just might take a couple months lmao.
Had a chat with this Tamriel Watchdog bloke (a one-sided one, mostly) and I think he's full of shit.

He keeps talking big like he's James Bond and claimed that there's 6 people helping him, that they have someone in the secret TR group chats, but yet he can't even give one crumb of info on pretty much anything. I even offered some of what I know in exchange, and got pseudo-mysterious "oh, 'we' need to privately discuss what you just said for a few days, hold on!"

Furthermore, he gave me some total bullshit that he doesn't want to be considered "vindictive" or obsessed or politically partisan. But from what I have seen, everyone already thinks this guy is an obsessed a-log trying to get revenge on people he dislikes, and he went around bragging about getting someone deported by ICE, so he's already made a move that is seen as political. Sounds more like an excuse to cover up having nothing to show for.

As for the deportation, according to TR devs themselves, they asked the Fallout: Nuevo Mexico team where Zap was supposedly deported and found out that nothing happened. You can see their comments replying to the posts on the Watchdog account saying as much. (Now, I know from experience they are often liars themselves, but in this case I think they are right)

If this TR Watchdog guy was what he claimed to be, he would've been able to tell me something, anything about the devs he stalks every day. Seems like a bored person looking for attention, or, as theorized here, someone trying to build fake drama to advertise their crappy mod.

That really makes me want to disbelieve this. It would hardly be the first time that someone working on a fan project that takes massive amounts of time decided to quit and comes up with a wild story to avoid looking like a bitch.

Maybe this guy is a turbo autist, but the discord posts are ridiculous. The only thing that could square it all for me is if a creator for a rival mod is the one who turned him in.
Yah I think this is most likely the case. It's just weird like why would they be making a spectacle about getting deported in Discord chat?? Who TF would have time to type all that up while ICE is dragging them away?

Knowing the internet, Zap and Watchdog could be one and the same. Makes fake quitting story with his main account, then creates an alt to sensationalize it.
 
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The account is unaffiliated with TR, it's an autist with a vendetta of cleaning out all the undesirables, understandable but they are a bit too autistic about it.

I've seen some TR affiliated people claiming that the ICE deportation was a troll and made up, sounds like damage control to me, but there is very little information actually available at the moment, and of course TR would be trying to claim otherwise.
He isn't that interested in clearing out anything. If he was, he would've given all the "dirt" he claims to have to a big YouTuber like Asmongold to put that troon-infested project on blast (and the Morrowind community at large, which has somehow managed to avoid the reputation Fallout and Skyrim communities have, despite being just as bad). Instead, he chickens out with "waa I don't wanna be politically partisan... even after I bragged about getting somebody deported."

I do know that TR devs are the kind of liars to claim that the deportation didn't happen even if it did, but IDK man, after talking to that guy I don't think they are making this one up.
 
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Once the paladins began to drop, it should have dawned on the BOS they werent winning this.

No wonder one of the many reasons Mr House hates the BOS is the fact it didnt dawn on them how the odds were overwhelmingly stacked against them and they unironically went "nah, I'd win".
They were under orders to stay and fight because of Father Elijah’s attempt to activate Archimedes. If he had been able to doesn’t it wipe out anything on the grounds of Helios One on activation? I thought the plan was to stall, activate the installation, obliterate the NCR once the Paladins fell back, and then send out a message to surviving NCR to fuck off or face more fury.
 
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I never use Archimedes, that thing is just outright broken. After a while, it stops working all together and not like the damage it does is anything special. I don't think it can even kill Legate in one hit.
The 15 pounds the detonator weights for absolutely zero reason other than "balance" is the final nail in the coffin. It is more worthwhile to give everyone the power for Arcade points and a skill book or to send it to McCarran and Freeside for NCR rep.
 
Is the prospect of fallout 1&2 as fo4 mods really all that appealing though? I would still play it but still...
Not really, F1 and F2 are good as they are. Then again, both instances of modders trying to come up with their own story (New California and Frontier) ended in catastrophes.
Personally I'm most hopeful for Revelation Blues (recreation of Van Buren based on design docs)
 
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