Latest update of Colony Ship with a full party. The new balancing that fucks with the early game is obviously meant for the late game now that I've gone through it. Having three companions trivializes combat. Two tanks (My Wolverine Healing Factor self and Tanky Ass Jed), Evans in the back with a bolt and assault rifle, and Faythe with a handcannon on the side ensures every encounter will be more or less one-sided. If you go all in on Faythe as a skill monkey, you can get the best weapons and armor set in the entire game as soon as you come back from the Habitat. The best SMG, the best Sniper Rifle, the best revolver, the best non-energy knife, the best pistol, and the best heavy/auto shotgun. You just need to get the max skill in lockpicking or computers to get to it.
Really, I can't stress how much having a full party changes the game. Faythe with all "discovery" skills tagged gets you a shit load of extra gear and combat utility items. A lot of cash too if you can get her stealth skills high enough. I had a stockpile of combat drugs I barely had to use, over ten thousand credits, stasis grenades, disrupter grenades, and basic utility grenades where a solo character would be weighing his options on what to use or spend his credits on.