Douglas Mortimer
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- Joined
- Jul 4, 2022
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2 is not well-written, though I completely agree about 1.Be a real fan like you all claim to be and only play 1 & 2. They're the most fun, well written games in the series anyway.
It’s very unfortunate that NV was a bug-addled mess when it came out, but imo it serves a fantastic sequel to Fallout 2. Perhaps Bethesda’s original intentions were to have a Fallout game that would appease the og Fallout fans after F3 got trashed on by that demographic, but instead it just got a whole lot more people to realize how garbage Bethesda was at making Fallout games, hence why Howard has a chip on his shoulder. That’s just my theory.Everything from 3 onwards should be a hard stop if you dudes hate bethesda so much. Even NV is just a nostalgia fag trap sponsored by Bethesda that most people unironically bought into(the dlc was really good though and saves the game just barely)
The text of the result is different for some of them. Brotherhood of Steel for example.For anyone who doesn't want to take the quiz (or just wants to see all the images now) the Fallout wiki has all the results
nothing wrong with having weird stuff happening. just dont over do it and keep it at a minimum.The old fallout game had psychics and Bethesda brought them back. Do you prefer fallout to have wacky stuff like magic or do you like it played straight and mostly realistic.
Every Fallout game has something incredibly bizarre or weird. First game had psychics and the Master. Second game had endless pop culture references, the porn quests, some time travel, and aliens. Third game has a terrible nonsensical world with roaming 100ft tall mutants, child societies, and no drinkable water. Plus goofy stuff like Harold infused to a tree or the Mothership Zeta DLC which are played entirely for laughs. New Vegas has Old World Blues, a group dedicated to Elvis, and most of the Nightkin interactions are more comedic than serious.The old fallout game had psychics and Bethesda brought them back. Do you prefer fallout to have wacky stuff like magic or do you like it played straight and mostly realistic.
Exactly. 1 and New Vegas have a good balance. 2 is about all you can tolerate. And 3, 4, 76, and the Amazon show are saturated in immaturity. To the point where they barely feel like Fallout and more like some spinoff or new franchise. The infantile dialog is the absolute worst. The way that characters speak on the show is impossible to stomach. Most likely Fallout 5 will embrace the infantile dialog and quests and shed further the RPG elements.nothing wrong with having weird stuff happening. just dont over do it and keep it at a minimum.
Mannn you just reminded me how dated Fallout 2 is. The world itself is huge in scale compared to 1 but jfc the writing is all over the map. It feels like they were throwing goop at the wall and not bothering to see what sticks.Second game had endless pop culture references, the porn quests, some time travel, and aliens.
i notice fallout 4 isnt on this list, i assume because it sucks complete ass and is just a blander fallout 3 with some polished gunplay. also i think fallout 1 incorporated its more outlandish elements in a better way, really the more i revisit the more i start to inch closer to only liking the first game, its the only one that actually did the POST retrofuture nuclear wasteland concept justice by having actual contrast between post and pre war cultures rather than having the old world be more this mystic thing with elusive oases dotting the world or just kinda out in the open. it was interesting instead of having a singular framing of "mobsters or noir detectives or things you know from 50s in the wastes" seeing like older mud hut style buildings being built like it was the dawn of man again in one area or the squabbling different groups in the expanse of the boneyard and wandering tribalistic raiders or desperate little junkyard scrapers building a town from the heaps all with different cultures from different resources.Every Fallout game has something incredibly bizarre or weird. First game had psychics and the Master. Second game had endless pop culture references, the porn quests, some time travel, and aliens. Third game has a terrible nonsensical world with roaming 100ft tall mutants, child societies, and no drinkable water.
i feel like 3 was supposed to be a reboot of fallout. the world makes a bit more sense if its more in the timeframe or just before of 1 and it also fixes the issue of having the enclave just be on a different coast by instead just having them always have been there in a new reboot. the story plays out like a neutered fallout 1 because the supermutants cant have a Master figure or itd be too blatant and also like 2 with the enclave stuff. the world seems like its been a bit after the bomb rather than centuries. it feels to me like they took what would be a reboot and just turned it into a sequelThird game has a terrible nonsensical world with roaming 100ft tall mutants, child societies, and no drinkable water. Plus goofy stuff like Harold infused to a tree or the Mothership Zeta DLC which are played entirely for laughs.
4 has some out-there stuff like the Cabot House quest and Dunwich Borers. I'm honestly surprised that the Museum of Witchcraft in Salem only had a bit with a deathclaw rather than something more esoteric. I think it references a guy getting abducted from Salem by the Zeta aliens from 3's DLC, but that's about it. I had expected something more similar to Point Lookout's stuff.i notice fallout 4 isnt on this list, i assume because it sucks complete ass and is just a blander fallout 3 with some polished gunplay.
4 has some out-there stuff like the Cabot House quest and Dunwich Borers. I'm honestly surprised that the Museum of Witchcraft in Salem only had a bit with a deathclaw rather than something more esoteric. I think it references a guy getting abducted from Salem by the Zeta aliens from 3's DLC, but that's about it. I had expected something more similar to Point Lookout's stuff.
Christ. Guess I should be grateful it was just a deathclaw, then.IIRC Emil Pagliarulo, king of the hacks said that he wanted to have witches that casted magic with radiation, but decided not to at the last moment.
That sounds like a cool idea with the big reveal being it's either a smaller version of the gamma gun or a wrist device that can emit rads but that would require skill to make it work.IIRC Emil Pagliarulo, king of the hacks said that he wanted to have witches that casted magic with radiation, but decided not to at the last moment.
I don't know how true it is but I've heard that each area of the game was designed by different people and then all mashed together at the end. I kind of believe it seeing how you have places like New Reno which have almost all of the weird sex stuff in it and how the rest of the game hardly has any. Or how San Francisco has the Hubologists who feel completely out of place compared to everything else you see in the game.Mannn you just reminded me how dated Fallout 2 is. The world itself is huge in scale compared to 1 but jfc the writing is all over the map. It feels like they were throwing goop at the wall and not bothering to see what sticks.
Well, this insufferable little bitch is always whinning.The modder behind the Unofficial Fallout 4 Patch has thrown a bitch fit and locked comments.
View attachment 5991365
Archive of the mod's comment section as of Now.
Now Why did he do this? Following the Fallout 4 Next Gen Patch people have started reporting that UFO4P was causing massive stutters, Arthmoor (Lead Dev) starts responding to comments saying that its Reddit misinformation and telling people they aren't following the correct steps of reproducing the bug. People reply to him saying that they are, in fact, getting the same results with nothing but UFO4P installed, Arthmoor starts deleting any comments referencing the stutters. People continue posting about how UFO4P is, more than likely, causing stutter issues in vanilla games with nothing but UFO4P installed. Arthmoor keeps deleting comments until eventually locking the comments entirely, with a new Pinned message among the sea of other pinned messages. (see top post)
View attachment 5991386
Archive of reddit discussion of his fit
A Redditor made a PDF archive of the comments on the page prior to the deletion and locking of comments. (See attached PDF made by Redditor, hopefully its fine to attach a 1mb PDF.)
THE FUCKING TRANSLATION TEAM FELL APART OR I WOULD PLAY IT.>No mention of Sonora
I think there is room for some more sci-fi elements without it being retarded. Psykers and shit are okay if used sparingly. I don't even mind the weird Eldritch horror stuff Bethesda dipped their toes into with bits of F3/4, though now they have taken it way too far.Do you prefer fallout to have wacky stuff like magic or do you like it played straight and mostly realistic.
No, they only decided against it when they ripped out the Skyrim magic system from the code.with radiation, but decided not to at the last moment.
I'd wish that Joshua was part of a better DLC.People who doesn't like Old Testament/not wanting revenge or just piss off Joshua?
That ending (IMO) is just as valid as Joshua's one.
The real reason for he giving up is stupider. At the moment of development that he had this retarded idea; "skyrim magic" was already taken out of the engine. Thankfully, Emil is as indolent as he is incapable of good ideas; so he gave up.IIRC Emil Pagliarulo, king of the hacks said that he wanted to have witches that casted magic with radiation, but decided not to at the last moment.