Fallout series

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I doubt there will ever be another update to Fallout 4, it was clearly a publicity stunt to coincide with the show which just shows you how utterly retarded Bethesda is.

They destroyed the entire modding community of a popular game to promote a slop show that everyone forgot about a few weeks after it came out.

Plus, a lot of people gaslit themselves into thinking the show is good.

I really do believe that Bethesda purposely fucked with the West to one up the original creators and Obsidian. Because honestly, the NCR wasn't ever going to collapse to the extent of non-existence. They would've had a lot more issues after New Vegas yes, but the settlements in California are civilized enough to the point that if the NCR fractures they would've been independent city states or something.

The fuck is Vault-Tec going to do? Nuke everyone? They CAN'T, contray to what Bethesda says. Because y'know, the Enclave are in dire straits around the Northern parts of the US and possibly Canada.
 
Plus, a lot of people gaslit themselves into thinking the show is good.

I really do believe that Bethesda purposely fucked with the West to one up the original creators and Obsidian. Because honestly, the NCR wasn't ever going to collapse to the extent of non-existence. They would've had a lot more issues after New Vegas yes, but the settlements in California are civilized enough to the point that if the NCR fractures they would've been independent city states or something.

The fuck is Vault-Tec going to do? Nuke everyone? They CAN'T, contray to what Bethesda says. Because y'know, the Enclave are in dire straits around the Northern parts of the US and possibly Canada.
People are dooming but vault tek being behind the nukes isn't going to be canon, at least not in the games.

That was censorship so they could market the show in China.
 
That was censorship so they could market the show in China.

Censorship in order to market in China is probably one of the few things I hate in life because you have to dumb things down in order to go past Chinese censors just to access a large market that probably doesn't even care.

The Homefront game series is an example of self-censorship via stupidity. There's an open secret that the North Koreans are supposed to be Chinese but the developer supposedly thought the Chinese weren't too scary at the time since they make almost everything we have. Nowadays, they're systemically exterminating Uyghurs and trying to invade Taiwan among other things.
 
They destroyed the entire modding community of a popular game to promote a slop show that everyone forgot about a few weeks after it came out.
You know, I can't think of any new series or revivals or such that actually cultivate a lasting fanbase since, what, Undertale? Closest are things like Fear and Hunger, Signalis, and Coffin of Andy and Leyley for all the wrong reasons.

Everything feels like a flash in the pan now. It's sad and mind-numbing.
 
People are dooming but vault tek being behind the nukes isn't going to be canon, at least not in the games.

That was censorship so they could market the show in China.
Something funny I noticed when lurking on 4chan is that ever since the TV show has aired and the whole chalkboard/NCR gets nuked drama happened, there were so many more retcons noted that some people outright declared TV show and Bethesda games to be non-canon at this point. One example that gets posted somewhat regularly:
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This is probably a troll chart, but it makes Bethesda part of the fanbase(especially those that play Fallout 76 unironically) extremely asshurt. Use this information as you wish, if you spend time around Bethesda/nuFallout loyalists.
Funny how the TV show ended up becoming seasonal slop nobody cares about several months later(just like I predicted), so much asshurt over defending something so mediocre.
I doubt there will ever be another update to Fallout 4, it was clearly a publicity stunt to coincide with the show which just shows you how utterly retarded Bethesda is.

They destroyed the entire modding community of a popular game to promote a slop show that everyone forgot about a few weeks after it came out.
That was the funniest part: All these newcomers, record numbers ever since the games launched, only for them to find F4 completely broken, F3 rendered irrelevant by TTW and NV working perfectly fine with tens of thousands of quality mods. Not to mention classic games still wiping the floor with the Bethesda titles, leading to confusion as to why you would nuke the region those games took place in for no reason. Bethesda just can't stop catching Ls, can they?
It gets worse: About half the content in the update(you know, the excuse they used to break your game and your mods) is actually unfinished/unused. That's right, there exist more weapons in the game files you cannot spawn or that are unfinished. This was in the works for 2 years btw, longer than NV has been in development.
 
The question that should be asked, though, is how many people were actually working on it for those 2 years.
With the amount of content there, this would be embarrassing for a professional modder to release in over 2 years time, more like 6 months tops. That's right, this is the kind of content one guy is capable of producing, so if Bethesda had a whole dev team working on this? lol, lmao even

This isn't professional content, just Creation Club tier "Go here, kill this, get this extremely overpowered weapon that breaks the balance of the game" slop, not actual quest content or new story branches that "next gen" label would imply. Gun Runners Arsenal for New Vegas wipes the floor with this, even if it does cost a small fee. BTW the Enclave content(the "main attraction") such as the Hellfire Armor and the Incinerator has been available either on Nexus for free or on Creation Club for years now, barely anything is actually "new" about any of these weapons or armor. They could have just repackaged some existing mods and call it a day, but they fucked up even that.
Compare the Enclave "quest" in the update to something like America Rising. Then let's remember that modders actually release game sized total conversions regularly(see the ones in chart above), this is humiliating across every metric for Bethesda even if they had one intern working on this in their lunchtime. Fallout Nevada/Sonora has been done by one dude in Siberia and it's arguably a better Fallout sequel/prequel than anything Bethesda has ever done, that's not counting every other project that has been released or currently ongoing.

I've seen theories in the Starfield thread that the reason they aren't releasing modding tools is that so the modders won't fix the bugs they are trying to market for their upcoming 2.0 patch(lol) like major bug fixes and buggies/vehicles(that were probably cut out of the game). This is exactly why they're doing this, so that they won't get humiliated by the fans who know the engine better than actual Bethesda does at this point or beat them to the punch in releasing some basic armor/weapons.
 
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With the amount of content there, this would be embarrassing for a professional modder to release in over 2 years time, more like 6 months tops. That's right, this is the kind of content one guy is capable of producing, so if Bethesda had a whole dev team working on this? lol, lmao even
I love this trope in game development.
Fallout New Vegas = 18 months
Starslop = 5 years
Batman Arkham Asylum = 21 months
Suicide Squad: Kill Rocksteady = 7 years
I've seen theories in the Starfield thread that the reason they aren't releasing modding tools is that so the modders won't fix the bugs they are trying to market for their upcoming 2.0 patch(lol)
PatricianTV believes that the real reason for the unreleased modding tools is because they would expose, even more, in the code, how little content Starfield actually has. I don't remember the number exactly but I think that Starfield has less than 5 "procedurally generated" dungeons.
 
PatricianTV believes that the real reason for the unreleased modding tools is because they would expose, even more, in the code, how little content Starfield actually has. I don't remember the number exactly but I think that Starfield has less than 5 "procedurally generated" dungeons.
There is already tools that let you see the game's content, and how much of it is unused as well.
I think it's more likely that Bethesda is tired of being one-upped by the modding community but you never know. Either way, Starfield is already dead and I doubt Fallout 5 will be better, it looks to me that Bethesda is going to speedrun destroying their franchises like 343 ruined Halo(very fitting comparison, since Microsoft now owns both)
 
Shit, we've even got a second America Rising. I am sorely tempted to fuck around with reinstalling FO4 just so I can poke my finger in the eyes of these fucks by joining the Enclave and rebuilding my country.
There is only one America Rising, the first one is an incomplete beta build. This one actually introduces a brand new faction that you can finish the entire game with, that includes bombing the blimp and/or taking over the Institute.
See, when I think of "next gen update" THIS is what I am thinking of.
Also, there is yet another Enclave mod that was made all the way back in 2017 that STILL wipes the floor with this latest update. This one isn't as indepth as AR and only adds a few quests/locations/only one companion but it's still much better than what we got with the update recently
It's obvious why they're locking the modding tools for Starfield, they don't want to be humiliated again, when they know how much more talented the modders are than their own devs. As if the entirety of Starfield vanilla game wasn't enough proof.
Shame that the only Enclave mod in Fallout New Vegas is this cringy one(made by the same people who made AR): https://www.nexusmods.com/newvegas/mods/39531
Nobody made one yet where you can side with the F3 one either. Frontier really was the last chance for Enclave chads in NV and the commie pedo devs blew it
 
Shame that the only Enclave mod in Fallout New Vegas is this cringy one(made by the same people who made AR): https://www.nexusmods.com/newvegas/mods/39531
Well, considering its age being a bit cringe can be excused. Everyone involved in it was over ten years younger than when they did America Rising, and that means ten years less maturity and ten years less experience. I'm sure if they felt like redoing it they'd blow their old work completely out of the water.
 
Beat Dead Money for the second time ever since I've owned NV and it was a very different experience going through it knowing all the meta. The map was more of a pain then the actual enemies, especially when you have to escape the Sierra Madre vault before your collar goes off. I can see why people hated that DLC when it first came out but it's fun enough and adds enough new content to the game to make it worthwhile.

Escaped with 4 gold bars and a full set of Sierra madre armor which is supposedly some of the best light armor in the game.
 
Beat Dead Money for the second time ever since I've owned NV and it was a very different experience going through it knowing all the meta. The map was more of a pain then the actual enemies, especially when you have to escape the Sierra Madre vault before your collar goes off. I can see why people hated that DLC when it first came out but it's fun enough and adds enough new content to the game to make it worthwhile.

Escaped with 4 gold bars and a full set of Sierra madre armor which is supposedly some of the best light armor in the game.
Did you get all the vending machine codes and get kicked out of the casino? Because that right there snaps the game in half.
 
People malding over Dead Money obviously never found the stimpack and chem codes because the Sierra Madre vending machine in the bunker is the most OP item in the entire game.

Even Elijah himself geeks out in his terminal entries and writes about how a literal matter fabricator could be used to rule the world and provide unlimited resources.
 
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