NickColeman
kiwifarms.net
- Joined
- Sep 10, 2017
Fallout 1997-2018
War, War Never Changes.
War, War Never Changes.
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My guess is, that due to Bethesda wanting to get in on these games with online microtransactions, the game will require you to be connected to a server, your player data and purchases will be stored on their side. I'm guessing that either you can set the game to single player, or automatically be dropped into a map with an already number of existing players.
This completely cuts out the problem they had with trying to monetize Fallout 4 through the creation club. They can load up the store with player accesories or house accessories. But I wonder if they'll decide to drop other things that influence player power.
What I'm really wondering is, that since it's co-op and online, people will team up to figure out how to fudge the game so they can powerlevel themselves to absurdity so they can drop into others games and grief the crap out of them.
This will probably result in Bethesda punishing everyone with absurdly powerful enemies and drop rates in a bid to stop the powergamers from griefing others, but will punish the people at the bottom the most. I've seen that sort of thing happen before in online games.
where is this Q&A at? I cannot find it.So in case anyone else was wondering if you can get into the beta to see if it's a dumpster fire before throwing 60 dollars at it, the answer is no. View attachment 470627
T-t-thanks Todd Howard.
From what I've heard, 2018 Obsidian is a bit different from 2010 Obsidian. Even if something that outrageous happened, it wouldn't make much of a difference.
If you're an Xbox One player and you preorder it via the Xbox Live Marketplace, you won't be charged until 10 days before release, so you can cancel your preorder if it's not your cup of tea (you'll have to go to the Microsoft website and go to your account purchases to do that).So in case anyone else was wondering if you can get into the beta to see if it's a dumpster fire before throwing 60 dollars at it, the answer is no. View attachment 470627
T-t-thanks Todd Howard.
Well, hands up and colour me surprised that they've gone for a hybrid model.
It also seems they've done what they've done previously and nicked some of the most popular mods (greenery overhaul, build anywhere) and stuffed them into the game as well.
Which at least gives a different aesthetic, I guess?
Either way, it began to interest me (A Fallout game that's not all brown? YAY!) then the online shit kept piling out and I began to go a bit cold.
Online game only, huh?
Well, I won't be buying this then.
I have a horrible feeling they’re essentially trying to introduce some kind of battle royale without ever actually using the words battle royale.Of course Obsidian's in a real bind as each time they tend to go for the bottom rung jobs (they had just 18 months to make F:NV) just to keep the lights on.
The main reason being they got badly fucked over by Bethesda who promised them a massive, massive bonus if they got an 85% metacritic score.
They got 84%.
I think the problem is they're selling this as a Fallout Online type game which isn't quite what people wanted. They want to build and play with their friends and share those cool moments and quests together, but the griefing aspect they've outright added in straight away makes my blood run cold. You're going to get that one prick rushing around in full T-51 power armour with a fat man killing every and anyone who's just starting out.
If it'd been pushed entirely on the co-op side "Every vault dweller you meet will be a fellow human player!" that would've been totally ace. "Play single player, or play with your friends!" totally ace. Mixing and matching the settlement building of F4 with quests? Totally ace.
I mean if we want something more traditional, there's always Wasteland 3 coming out, which is having a Co-Op mode right from the very start.
I have a horrible feeling they’re essentially trying to introduce some kind of battle royale without ever actually using the words battle royale.