Fallout series

Brotherhood of Steel - Tough one, Ben Garrison would definitely respect them, but I don't think their habit of only really caring about tech is Ben's cup of tea. Neutral or support.
He will lead them into experimental and advanced forms of electroshock therapy and automized lynchings.
 
He will lead them into experimental and advanced forms of electroshock therapy and automized lynchings.
Oh god, that had me in stitches! I'm also going to have a section in the guide for FO4-themed Ben Garrison nicknames. Please, do make some up and they might make it into the guide.
 
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Ben "FEV Meet IED" Garrison
Ben "Race War Never Changes" Garrison
Ben "Ghoul Garroting" Garrison
Ben "The Megaton Mutant Mangler" Garrison
Ben "Red Ryder Wielding Raider Wrecker" Garrison
Ben "Mister Handy Explodes Fine and Dandy " Garrison
Ben "2287? More like 1488" Garrison
Ben "Swan Shanking" Garrison

Ben "Little Lamplight Lyncher" Garrison
 
Ben "FEV Meet IED" Garrison
Ben "Race War Never Changes" Garrison
Ben "Ghoul Garroting" Garrison
Ben "The Megaton Mutant Mangler" Garrison
Ben "Red Ryder Wielding Raider Wrecker" Garrison
Ben "Mister Handy Explodes Fine and Dandy " Garrison
Ben "2287? More like 1488" Garrison
Ben "Swan Shanking" Garrison

Ben "Little Lamplight Lyncher" Garrison
Some are OK, others are bad. A few are mediocre. Nice texture, decent flavor but poor priorities. I'm giving this one a 6/10. See you later, dudes.
 
So 76 takes place the year before FO1 and has Super Mutants. On the East Coast. I'm sure Bethesda will pull some reason for this out of their ass, but since they don't care anymore, neither do I.

Why not just bring back the Bawls Guarana powerups from Brotherhood of Steel? It makes as much sense.
 
So 76 takes place the year before FO1 and has Super Mutants. On the East Coast. I'm sure Bethesda will pull some reason for this out of their ass, but since they don't care anymore, neither do I.

Why not just bring back the Bawls Guarana powerups from Brotherhood of Steel? It makes as much sense.

Isn't 76 set in the same year that Richard Grey became The Master?
 
I believe so.
On foot from California to WV in ideal conditions would be at least 8 months and probably longer. The chances of a mutant patrol getting THAT lost...is a pretty hard pill to swallow.

I'm not going to sit here and defend Bethesda's pointless lore breaks (Myron invented Jet, you motherfuckers), but haven't they established there were multiple FEV projects going on, what with Vault 87 having little to do with Mariposa before the war?
 
I'm not going to sit here and defend Bethesda's pointless lore breaks (Myron invented Jet, you motherfuckers), but haven't they established there were multiple FEV projects going on, what with Vault 87 having little to do with Mariposa before the war?

Believe it or not, I can forgive some canon stretching.

Jet is basically fermented animal waste/fertilizer, it's entirely plausible Myron just reinvented the wheel.

The FEV experiments canonically did take place in more than one location, they just used different takes on the formula, and thus I have no doubt the Institute was aware of the Mariposa and Vault 87 batches and used that knowledge to make their own.

We start pushing it into borderline ridiculous with the vertibird retcons and T-60 power armor, but it's entirely likely they existed in limited numbers Pre-War, and given how the U.S. had disintegrated in terms of structure, it faintly plausible only certain areas of the country ever saw them.

Fallout 76, on the other hand, will be pushing things into outright ridiculous territory, and they are going to have to do a very good job trying to make me overcome my suspension of disbelief.
 
So 76 takes place the year before FO1 and has Super Mutants. On the East Coast. I'm sure Bethesda will pull some reason for this out of their ass, but since they don't care anymore, neither do I.

Why not just bring back the Bawls Guarana powerups from Brotherhood of Steel? It makes as much sense.
Literally everyone at every time makes super mutants now.
The FEV experiments canonically did take place in more than one location, they just used different takes on the formula, and thus I have no doubt the Institute was aware of the Mariposa and Vault 87 batches and used that knowledge to make their own.
If they were aware, then why did they use the method that creates super psychotic retards and not the proper pre-war method. And again, Fallout 76 would still shit super hard on this.
 
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I'm not going to sit here and defend Bethesda's pointless lore breaks (Myron invented Jet, you motherfuckers), but haven't they established there were multiple FEV projects going on, what with Vault 87 having little to do with Mariposa before the war?
I find that Bethesda's titles tend to retcon so much in the name of keeping "trademark" Fallout elements (super mutants, T-51 armor, etc etc) in the game that it feels a lot like they're willing to bend the story for the sake of fanservice.

Which I'm conflicted on, since their new ideas they've brought to the series have been pretty hit and miss.
 
We start pushing it into borderline ridiculous with the vertibird retcons and T-60 power armor, but it's entirely likely they existed in limited numbers Pre-War, and given how the U.S. had disintegrated in terms of structure, it faintly plausible only certain areas of the country ever saw them.

Fallout 76, on the other hand, will be pushing things into outright ridiculous territory, and they are going to have to do a very good job trying to make me overcome my suspension of disbelief.
I can forgive the Vertibird retcons since you can say that the Vertibird in Fallout 4, seems to be made of paper and glue and falls apart and explodes if you look at it funny, is an early model under going field testing before it sees wide scale deployment in other branches of service. The Enclave just took it and made it effective rather then making it from scratch.

I like the T-60 armor but I agree it was completely senseless. A new suit of armor that was pushed into service basically only in Massachusetts just before the bombs fell and somehow the Brotherhood found enough fulls suits of it to make standard issue before arriving. I think it would have been a better idea to have the T-60 be a Brotherhood idea where they modded their T-45 suits from 3 with scavenged tech from the Enclave. It already looks more like T-45 then T-51 and its already their default uniform and only appears on two prewar soldiers and in spawn locations and that would be easy enough to fix.
 
I can forgive the Vertibird retcons since you can say that the Vertibird in Fallout 4, seems to be made of paper and glue and falls apart and explodes if you look at it funny, is an early model under going field testing before it sees wide scale deployment in other branches of service. The Enclave just took it and made it effective rather then making it from scratch.

I like the T-60 armor but I agree it was completely senseless. A new suit of armor that was pushed into service basically only in Massachusetts just before the bombs fell and somehow the Brotherhood found enough fulls suits of it to make standard issue before arriving. I think it would have been a better idea to have the T-60 be a Brotherhood idea where they modded their T-45 suits from 3 with scavenged tech from the Enclave. It already looks more like T-45 then T-51 and its already their default uniform and only appears on two prewar soldiers and in spawn locations and that would be easy enough to fix.

I'm of two minds about it. On the one hand, there wasn't much point to introducing the T-60, and its justification is absurdly contrived. (Could we not at least have found a military installation where these things were stored? Shit, if we're doing the origins of the Fat Man for no reason at all, you might as well use those suits of power armor instead). But on the other, being straitjacketed into the gear and bells and whistles established by the previous games can be very limiting. The look of the T-60 is very nice, and it's a solid marketing strategy to ensure each installment has its own iconic armor, and sadly that's something Bethesda has to take into consideration.

(Of course, New Vegas solved this by reaching back all the way to the first game to find its iconic armor, but I digress.)

Name 1 (one) hit.

Power armor as vehicles would be one. That's a hell of a lot of fun, and really made power armor unique.
 
Name 1 (one) hit.
Location-wise I thought Underworld was a decent counterpart to Necropolis. Some of the locations on the Washington Mall were interesting. Of course having to use shitty subway tunnels to get to them lessens the effect.

I thought the Ant-atomizer was amusing. John Henry Eden was maybe the best and most memorable part of FO3 for me, although ultimately he feels more like a Deus Ex concept.
 
Literally everyone at every time makes super mutants now.

If they were aware, then why did they use the method that creates super psychotic exceptional individuals and not the proper pre-war method. And again, Fallout 76 would still shit super hard on this.

The Institute had two uses for FEV:

1. Use whatever they could from it to improve their synth program.
2. Toss all the rejects out to make the surface a bitch.


They long exhausted any benefit for the first goal very early on, and the second goal was basically the whole idea they were doing anything with the rest of the time.

They didn't give a shit about any other goals, like improving the resulting Super Mutants.

Eventually Virgil escaped the Institute and destroyed their labs when he realized just how morally bereft any further exercise of said experiments were.
 
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