Fallout series

What's your feeling on the Wasteland series (particularly the 2nd and 3rd)? I feel they're the successors to Fallout Tactics.
Haven't played 3 myself, but 2 was pretty damn good. My only complaint is the plot, which is kind of a rehash of the first one with the robot threat and all that. I guess it was a bit of a compromise as Brian Fargo did admit he wanted to do a proper remake of the original but couldn't due to it being stuck in licensing hell.
Still, was an enjoyable enough game.
 
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What's your feeling on the Wasteland series (particularly the 2nd and 3rd)? I feel they're the successors to Fallout Tactics.
Honestly? Never got around to trying them out. I keep meaning to, but then again I keep meaning to actually go back and finally beat FO:T :D
 
Tactics was a hard game to play for long once a few of the more annoying flaws start popping up. Too few side quests, the economy was static and merchant restock was tied to mission completion. Shit really made the game feel less open and more like you're being shoved down a corridor of progression.

But the gameplay was solid as fuck. I loved the option to switch between real time and turn based. Easy fight like a few raiders or tribals? Perfect for a quick and dirty real time skirmish. Facing a horde of muties or deathclaws? That's when you switch to turn based so you can deal with things in a more controlled fashion. Only complaint I had was that you couldn't use the pause-command-unpause feature in real time that would prove itself so useful in games like Baldur's gate.
 
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If you are reading this then this warning is for you. Every word you read of this useless fine print is another second of your life. Don't you have other things to do? Is your life so empty that you honestly can't think of a better way to spend these moments? Or are you so impressed with authority that you give respect and credence to all who claim it? Do you think everything you're supposed to think? Buy what you're told you should want? Get out of your apartment. Meet a member of the opposite sex. Stop excessive shopping and masturbation. Quit your job. Start a fight. Prove you're alive. If you don't claim your humanity you will become a statistic. You have been warned....Tyler
Ok


But what does this have to do with fallout?
 
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Couldn't almost every main title Fallout protagonist be considered a bit of a Mary Sue? I mean, the Vault Dweller takes on an army of super mutants all by himself, both the Chosen One and Lone Wanderer wage a more-or-less one man war on the Enclave and win. Beating the everloving shit out of not one but 2 entire armies seems like a logical progression here.
But a Mary Sue just turns out to be perfect from the start. All the Fallout protags had to level up in order to be that strong. They had to train and level up, and if we count in player errors, they probably fucked up more than once in their journeys. The Vault Dweller couldn't tell that the Brotherhood of Steel was sending him to his doom. The Chosen One could have lost an arm-wrestling contest with a Super Mutant and could have wound up being his gimp for the night. Or they could have been taken advantage of by a pervy drug chemist. The Lone Wanderer gets kidnapped by aliens, Ashur's raiders, AND the Enclave. That's nowhere near Mary Sue material.

Here, have some reddit shit
View attachment 1974672

And the only natural response
View attachment 1974673
Notice how House is in the middle in both, because he's the more balanced option between the two. He's not overly ambitious or dictatorial, nor is he blindly optimistic about democracy.

Mr house is too much of a wimp, in my opinion, the strip is too small for a proper defense, if the boomers were to fire into the strip it would destroy the entire thing, Mr house shows that he only cares for his land, which if it was the size of a state would be ok. But it's not its literally 1 street and like 12 buildings, it's too easy to destroy. Mr house's isolationism is going to be his downfall.

EDIT: To add on to this , Before the NCR and Legion houses only threats were raider gangs and maybe the BOS, The BOS could be a massive threat but I doubt they'd attack vegas, raider gangs would easily be scared off by the securitrons.
The NCR and legion can easily take over vegas on a whim, and they have the proper resources to hold it too, House has never had a threat that could move up supplies along roads and mount proper assaults. Remember that for the past 200 odd years house has been running the strip as a city-state in a world where nothing bigger than a city-state could exist, ignoring the two major factions that could hurt the strip, the BOS and Enclave , He could just sit in his own little nation without worrying.

A lot of my issues with house also carry over to the boomers, and I think both would eventually fall to the NCR or Legion or some new faction , but they are off the beaten path for most gangs and people AND DON'T HAVE LITERAL SHINING BEACONS THAT CAN BE SEEN FOR MILES. Their arty can easily nip any threat in the bud if needed and if that doesn't work they all of missile launchers it seems.
Er, no. Robert Edwin House post-Hoover Dam has more firepower than both the Legion or the NCR. Even with his weakened Securitrons running outdated software and a bunch of tribals in suits with guns, they're more than enough to force the NCR to negotiate a peace. So post-Hoover Dam House, with a large army of securitrons armed with firepower that can turn tank brigades and squads of jet fighters into scrap metal, would be far more powerful than the NCR, whose best soldiers are either A) people wearing ghetto power armor that's not as protective as the real thing because the wearers are noobs who didn't take time to learn how to utilize power armor effectively, and B) Rangers with high-caliber weapons who have no defense against missiles or grenades outside of police riot gear that can't stop a rocket or grenade launcher for shit.

Not to mention the fact that the NCR's over-extension means that they're not able to send full force to one side or another without utterly screwing themselves over. They can't commit everything to the Mojave because the West Coast Brotherhood of Steel will invade and cause chaos. They also can't send enough forces to crush the West Coast Brotherhood of Steel once and for all without sabotaging their occupation of the Mojave and the east. In fact, it's more beneficial for them if you put House or Yes Man in charge of the Mojave, that way, a large army of securitrons stands between them and Caesar's Legion, freeing them up on their eastern border, keeping the peace in the Mojave without taking away a single dollar or sacrificing the life of a single NCR soldier, and allowing them to focus on other threats like the West Coast Brotherhood of Steel as well as any raiders or gangs that still exist in California. And maybe twenty or thirty years down the line, they can have Vegas join the NCR as a self-governing state.

The NCR barely has the resources to maintain a presence in the Mojave. The gangs screw with them all the time, and their government is expanding without purpose. Most of their soldiers are barely above the level of the average thug, and many of them don't even have proper service rifles or armor, as Chief Hanlon worryingly stated. They don't have the strength to keep the peace in the Mojave, not unless the Courier has done everything for them beforehand like getting the local Brotherhood forces and the Boomers on their side. The Legion DOES have the strength to rule, especially when they just assimilate or destroy everything in the Mojave, (and the fact that there are no raiders or threats back home in Legion territory) but it's unpopular as fuck, as their horrid treatment of women and their slavery and brutality will ensure that outside forces will fight them to the death.

House is the only sane choice. The Mojave won't prosper with a tax-happy Republic that's about as efficient as the 40K Imperium of Man, and Caesar's Legion, while far-sighted, is far too brutal and inhumane. House has the vision to expand New Vegas as he seeks to revive the tech sectors (thereby creating more jobs and opening the road for further development) not to mention his army has more than enough firepower to turn the power-armored legions of the Brotherhood and the Enclave into pancake batter. His rule in the Mojave also allows the NCR citizens to experience everything Vegas has to offer, while allowing them to free up their military assets to focus on enemies back home in the west, like the Lost Hills Brotherhood that refuses to die out.


Ranking Fallout 1 & 2 below 76 shows just how dead gaming journalism actually is. They're probably listed so far down the list just to get clicks but if it's sincere...
Gaming journalism has been toilet paper ever since the Mass Effect 3 debacle. I can't believe anyone still listens to them after 2012. Forget Gamergate, gaming journalism lost me when they defended the bad ending to a much-beloved RPG franchise while serving as advertisement rags for every two-bit FPS that came out every year.

Pure clickbait. Ranking New Vegas below 3 I can see even if I disagree; ranking it below 4 is nonsense on stilts. Fallout 4 the best game in the franchise? Fuck these retards.
Aside from the SJW spergs, games journalists once served as paid advertisers for shooter games. No wonder they'd consider the one game with the best shooter mechanics to be the best Fallout.

Haven't played 3 myself, but 2 was pretty damn good. My only complaint is the plot, which is kind of a rehash of the first one with the robot threat and all that. I guess it was a bit of a compromise as Brian Fargo did admit he wanted to do a proper remake of the original but couldn't due to it being stuck in licensing hell.
Still, was an enjoyable enough game.
Everything pretty much was rehashing the previous game, except bigger and badder.

You think Super Mutants are bad? What about Super Mutants IN POWER ARMOR!?

The Enclave was the same beast as the Brotherhood of Steel: a bunch of power-armored twats led by old-world faggots who hated everyone above ground and wished they would all die off. The only difference is that the Enclave can actually innovate, so unlike the Brotherhood of Steel which just sat there waiting for everyone to die, the Enclave actually had a plan to kill everyone above ground Father Elijah-style.

Fallout 3 was just like 2, except less subversive (less in-your-face about sex and less whiny about right-wingers being fascists) and more Halo-esque with big battle sequences. There was also the Metroid aspect of rewarding you for exploring and finding things out in the wasteland. Which is kind of appropriate, since I named my first LW Samus Aran, and I had her wandering the wastes wearing either the Brotherhood Outcast Armor (which had the same colors as some of Samus' suits) or the Enclave Tesla Armor which is the most sci-fi-esque armor in the game. (Now I'm just thinking about a version of the Varia Suit that has the same color and electrodes as the Tesla Armor)
 
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But a Mary Sue just turns out to be perfect from the start. All the Fallout protags had to level up in order to be that strong. They had to train and level up, and if we count in player errors, they probably fucked up more than once in their journeys. The Vault Dweller couldn't tell that the Brotherhood of Steel was sending him to his doom. The Chosen One could have lost an arm-wrestling contest with a Super Mutant and could have wound up being his gimp for the night. Or they could have been taken advantage of by a pervy drug chemist. The Lone Wanderer gets kidnapped by aliens, Ashur's raiders, AND the Enclave. That's nowhere near Mary Sue material.


Notice how House is in the middle in both, because he's the more balanced option between the two. He's not overly ambitious or dictatorial, nor is he blindly optimistic about democracy.


Er, no. Robert Edwin House post-Hoover Dam has more firepower than both the Legion or the NCR. Even with his weakened Securitrons running outdated software and a bunch of tribals in suits with guns, they're more than enough to force the NCR to negotiate a peace. So post-Hoover Dam House, with a large army of securitrons armed with firepower that can turn tank brigades and squads of jet fighters into scrap metal, would be far more powerful than the NCR, whose best soldiers are either A) people wearing ghetto power armor that's not as protective as the real thing because the wearers are noobs who didn't take time to learn how to utilize power armor effectively, and B) Rangers with high-caliber weapons who have no defense against missiles or grenades outside of police riot gear that can't stop a rocket or grenade launcher for shit.

Not to mention the fact that the NCR's over-extension means that they're not able to send full force to one side or another without utterly screwing themselves over. They can't commit everything to the Mojave because the West Coast Brotherhood of Steel will invade and cause chaos. They also can't send enough forces to crush the West Coast Brotherhood of Steel once and for all without sabotaging their occupation of the Mojave and the east. In fact, it's more beneficial for them if you put House or Yes Man in charge of the Mojave, that way, a large army of securitrons stands between them and Caesar's Legion, freeing them up on their eastern border, keeping the peace in the Mojave without taking away a single dollar or sacrificing the life of a single NCR soldier, and allowing them to focus on other threats like the West Coast Brotherhood of Steel as well as any raiders or gangs that still exist in California. And maybe twenty or thirty years down the line, they can have Vegas join the NCR as a self-governing state.

The NCR barely has the resources to maintain a presence in the Mojave. The gangs screw with them all the time, and their government is expanding without purpose. Most of their soldiers are barely above the level of the average thug, and many of them don't even have proper service rifles or armor, as Chief Hanlon worryingly stated. They don't have the strength to keep the peace in the Mojave, not unless the Courier has done everything for them beforehand like getting the local Brotherhood forces and the Boomers on their side. The Legion DOES have the strength to rule, especially when they just assimilate or destroy everything in the Mojave, (and the fact that there are no raiders or threats back home in Legion territory) but it's unpopular as fuck, as their horrid treatment of women and their slavery and brutality will ensure that outside forces will fight them to the death.

House is the only sane choice. The Mojave won't prosper with a tax-happy Republic that's about as efficient as the 40K Imperium of Man, and Caesar's Legion, while far-sighted, is far too brutal and inhumane. House has the vision to expand New Vegas as he seeks to revive the tech sectors (thereby creating more jobs and opening the road for further development) not to mention his army has more than enough firepower to turn the power-armored legions of the Brotherhood and the Enclave into pancake batter. His rule in the Mojave also allows the NCR citizens to experience everything Vegas has to offer, while allowing them to free up their military assets to focus on enemies back home in the west, like the Lost Hills Brotherhood that refuses to die out.


Gaming journalism has been toilet paper ever since the Mass Effect 3 debacle. I can't believe anyone still listens to them after 2012. Forget Gamergate, gaming journalism lost me when they defended the bad ending to a much-beloved RPG franchise while serving as advertisement rags for every two-bit FPS that came out every year.


Aside from the SJW spergs, games journalists once served as free advertisers for shooter games. No wonder they'd consider the one game with the best shooter mechanics to be the best Fallout.


Everything pretty much was rehashing the previous game, except bigger and badder.

You think Super Mutants are bad? What about Super Mutants IN POWER ARMOR!?

The Enclave was the same beast as the Brotherhood of Steel: a bunch of power-armored twats led by old-world faggots who hated everyone above ground and wished they would all die off. The only difference is that the Enclave can actually innovate, so unlike the Brotherhood of Steel which just sat there waiting for everyone to die, the Enclave actually had a plan to kill everyone above ground Father Elijah-style.

Fallout 3 was just like 2, except less subversive (less in-your-face about sex and less whiny about right-wingers being fascists) and more Halo-esque with big battle sequences. There was also the Metroid aspect of rewarding you for exploring and finding things out in the wasteland. Which is kind of appropriate, since I named my first LW Samus Aran, and I had her wandering the wastes wearing either the Brotherhood Outcast Armor (which had the same colors as some of Samus' suits) or the Enclave Tesla Armor which is the most sci-fi-esque armor in the game. (Now I'm just thinking about a version of the Varia Suit that has the same color and electrodes as the Tesla Armor)
I meant Wasteland 3 not Fallout 3.
 
I've been meaning to ask this for a while but any of you know why this happens?
ScreenShot9.jpeg
Don't recall it happening in vanilla 3, just New Vegas and with the scorpions. This example is a centaur, I'm playing TTW
 
Er, no. Robert Edwin House post-Hoover Dam has more firepower than both the Legion or the NCR. Even with his weakened Securitrons running outdated software and a bunch of tribals in suits with guns, they're more than enough to force the NCR to negotiate a peace. So post-Hoover Dam House, with a large army of securitrons armed with firepower that can turn tank brigades and squads of jet fighters into scrap metal, would be far more powerful than the NCR, whose best soldiers are either A) people wearing ghetto power armor that's not as protective as the real thing because the wearers are noobs who didn't take time to learn how to utilize power armor effectively, and B) Rangers with high-caliber weapons who have no defense against missiles or grenades outside of police riot gear that can't stop a rocket or grenade launcher for shit.

Not to mention the fact that the NCR's over-extension means that they're not able to send full force to one side or another without utterly screwing themselves over. They can't commit everything to the Mojave because the West Coast Brotherhood of Steel will invade and cause chaos. They also can't send enough forces to crush the West Coast Brotherhood of Steel once and for all without sabotaging their occupation of the Mojave and the east. In fact, it's more beneficial for them if you put House or Yes Man in charge of the Mojave, that way, a large army of securitrons stands between them and Caesar's Legion, freeing them up on their eastern border, keeping the peace in the Mojave without taking away a single dollar or sacrificing the life of a single NCR soldier, and allowing them to focus on other threats like the West Coast Brotherhood of Steel as well as any raiders or gangs that still exist in California. And maybe twenty or thirty years down the line, they can have Vegas join the NCR as a self-governing state.

The NCR barely has the resources to maintain a presence in the Mojave. The gangs screw with them all the time, and their government is expanding without purpose. Most of their soldiers are barely above the level of the average thug, and many of them don't even have proper service rifles or armor, as Chief Hanlon worryingly stated. They don't have the strength to keep the peace in the Mojave, not unless the Courier has done everything for them beforehand like getting the local Brotherhood forces and the Boomers on their side. The Legion DOES have the strength to rule, especially when they just assimilate or destroy everything in the Mojave, (and the fact that there are no raiders or threats back home in Legion territory) but it's unpopular as fuck, as their horrid treatment of women and their slavery and brutality will ensure that outside forces will fight them to the death.

House is the only sane choice. The Mojave won't prosper with a tax-happy Republic that's about as efficient as the 40K Imperium of Man, and Caesar's Legion, while far-sighted, is far too brutal and inhumane. House has the vision to expand New Vegas as he seeks to revive the tech sectors (thereby creating more jobs and opening the road for further development) not to mention his army has more than enough firepower to turn the power-armored legions of the Brotherhood and the Enclave into pancake batter. His rule in the Mojave also allows the NCR citizens to experience everything Vegas has to offer, while allowing them to free up their military assets to focus on enemies back home in the west, like the Lost Hills Brotherhood that refuses to die out.
You only accept the possibility that Mr house gets the upgraded robots, ignoring that it is fully dependent on the player's actions, and even with them, as I said before, his enter holdings can be glassed in an afternoon, Mr house is not the only sane option because he's shown no real desire to expand for the past 200 years and now he has 2 factions breathing down his neck. No 4 of the options are great but Mr house is 2nd worse in my opinion, him being in power doesn't help the wasteland, its help vegas only, The NCR for all its flaws still has the power to launch a campaign into the Mojave and we never see NCR homeland in any form so for all we know its pretty great there. The legion for all its savageness and ruthlessness still works well enough that they can , yet again, launch a campaign into the Mojave. House is nothing more than a business tycoon who wants to keep his slice of heaven and couldn't give less of a shit about the Mojave, his actions show this even if his words state the opposite. Picking house is choosing to stay in a downward spiral that will eventually end in his death and the death of vegas.
 
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Playing through honest hearts I forgot how boring this DLC is. The story behind the tribes is cool and Joshua Graham is a badass, but this fucking map design is driving me insane. And the fetch quests are putting me to sleep.

At least it’s not Dead Money though.
That DLC has quests? As much as I like the scenery there's not a lot to do there. Granted, that's sorta a flaw with all of them but, HH seems to be the worst in that regard. There's not a whole lot of actual tension like there is with Dead Money and the survival aspects, and the fact there's plants growing everywhere means you're at no risk of running out of healing supplies. Nor is there any real story, either, which at least Lonesome Road has, terrible as it is.
 
Just finished Honest Hearts.
Anyone who sides with Daniel is probably a cuck. Actually I have no idea why anyone would side with Daniel in any scenario. "Lol let's go move somewhere more dangerous so white legs can't hunt us! If we kill our enemies, they win!"
That DLC has quests? As much as I like the scenery there's not a lot to do there. Granted, that's sorta a flaw with all of them but, HH seems to be the worst in that regard. There's not a whole lot of actual tension like there is with Dead Money and the survival aspects, and the fact there's plants growing everywhere means you're at no risk of running out of healing supplies. Nor is there any real story, either, which at least Lonesome Road has, terrible as it is.
Yes and no. Yes as in they are technically quests marked in your pip-boy. No as in there's bare bones context behind it and it may as well just be a "misc" objective. There's also not a whole lot to find there either unless you count a bunch of underwhelming weapons that behave identically to the vanilla game's weapons. Far as I can tell you can't get ammo for those weapons in New Vegas either so I don't understand the point of having them. It's better than Operation Anchorage and Mothership Zeta and Dead Money for me, but it lags way behind The Lonesome Road, The Pit, and Point Lookout.
 
You need to double check your sarcasm detector, I'm afraid. Pip-Boy markers do not count as quests. Being Contreras's mule is more of a quest than anything in HH, and you don't even get it listed in your Pip-Boy.
 
You need to double check your sarcasm detector, I'm afraid. Pip-Boy markers do not count as quests. Being Contreras's mule is more of a quest than anything in HH, and you don't even get it listed in your Pip-Boy.
1615452602237.jpeg

Oops
 
I've been meaning to ask this for a while but any of you know why this happens?
Don't recall it happening in vanilla 3, just New Vegas and with the scorpions. This example is a centaur, I'm playing TTW
fucked up meshes, always. check if any mod touches the centaur meshes and remove them to test, else remove all mods and check again, if it still fucked up do a verify files.
 
fucked up meshes, always. check if any mod touches the centaur meshes and remove them to test, else remove all mods and check again, if it still fucked up do a verify files.
This has been happening on the console version too with the radscorpions, with TTW it also happens with the centaurs.
 
You only accept the possibility that Mr house gets the upgraded robots, ignoring that it is fully dependent on the player's actions, and even with them, as I said before, his enter holdings can be glassed in an afternoon, Mr house is not the only sane option because he's shown no real desire to expand for the past 200 years and now he has 2 factions breathing down his neck. No 4 of the options are great but Mr house is 2nd worse in my opinion, him being in power doesn't help the wasteland, its help vegas only, The NCR for all its flaws still has the power to launch a campaign into the Mojave and we never see NCR homeland in any form so for all we know its pretty great there. The legion for all its savageness and ruthlessness still works well enough that they can , yet again, launch a campaign into the Mojave. House is nothing more than a business tycoon who wants to keep his slice of heaven and couldn't give less of a shit about the Mojave, his actions show this even if his words state the opposite. Picking house is choosing to stay in a downward spiral that will eventually end in his death and the death of vegas.
No it doesn't. The NCR, without the Courier's help, is so weak that gangsters like the Khans, Fiends, and Powder Gangers are able to keep them at bay. The only faction that can stand on its own two feet MINUS the Courier is the Legion, even if they lose Caesar, they've done enough damage to the NCR and they have enough inside men in the NCR to the point where they can wage war and defeat it. Whereas the NCR is stretched so thin that they can't even defeat the Fiends, a tribe of rascals so weak that a shotgun-toting Courier with enough drugs and bullets can put them all down in an afternoon. (literally, it only took me less than half a day ingame just to kill them.) Chief Hanlon noted how not all of their soldiers have service rifles or armor, and back home, rich NCR folk need power-armored soldiers just to protect themselves from raiders while the Lost Hills Brotherhood of Steel is waiting in the wings. Hence why the NCR doesn't just bum-rush the Legion, whereas the Legion can and will bum-rush the NCR in the Mojave.

Without the Courier, the NCR will continue to pick fights with the Kings, the Khans, the Mojave Brotherhood of Steel, and they wouldn't be able to spare the manpower once Lanius and his men bum-rush the Dam through its tunnels and corner/kill all the NCR soldiers inside. And with many of the NCR camps needing the Courier to save them, (they need the Courier to train the misfits in Camp Golf, they need the Courier to stop Hanlon's false messages that are causing chaos, and they need the Courier to save Camp Forlorn Hope) without the Courier, those camps will fall hard, and without the Courier annihilating the Mojave BoS or encouraging them to join the NCR, the Brotherhood will attack Helios One the moment the NCR begins failing, while the Fiends will attack Camp McCarran, further preventing reinforcements to reach the Dam in time. General Oliver will die, and so will Colonel Moore and Chief Hanlon. And with the Frumentarii having a free hand during the Presidential Speech quest, Aaron Kimball will also die, leaving the NCR headless. And with that tetrarchy of NCR leaders getting killed off, they will not only lose the Mojave, but nothing will stop the Legion from pushing westward to attack the NCR proper, nor will there be anything stopping the raiders and Lost Hills Brotherhood from attacking the NCR.

All this nonsense of how the NCR has more manpower and more firepower back home is naught but unproven theories that the game doesn't show. If anything, the game shows that the NCR as a whole is nearing collapse because of the Mojave campaign. The most they can muster is ONE vertibird, an army of redshirts with weak armor and dinky weapons, some dudes with stripped-down power armor, and dudes with high-caliber rifles and riot gear. They're nowhere near as strong as the Brotherhood which has soldiers with real power armor and energy weapons, or the Legion where not only do they have high-caliber rifles, but also each soldier has training the equivalent of the NCR Rangers (Colonel Moore says so herself, and she's a former Ranger).

The NCR is the WEAKEST of all three factions. Yes Man just substitutes you for House, so he doesn't count, especially since he just does the same shit House does. House actually does care about the Mojave, he begins to restore law and order once he gets his army of Securitrons. And he does provide the NCR with services; cheap water for 5 caps a gallon, and all the protection their citizens need to traverse the Mojave in peace. That, combined with having hundreds of Securitrons armed with the kind of weapons that the Boomers have, means that the Legion will be too scared to try and attack again. Not to mention the NCR citizens in the Mojave will be completely safe, without costing the life of a single NCR soldier or a single dollar from the NCR treasury. Which is why House is the best choice for the Mojave if you're playing for the NCR. His presence and policies will ironically enough ensure the NCR citizens remain safe without the NCR having to pay for the occupation since House will do it for them. Not to mention the next step for House is to revive the tech sectors, which means that people will have more jobs to make technology and the tech being made can benefit the Mojave and the NCR as a whole.
 
dudes with high-caliber rifles and riot gear
You mean the riot gear that's even better than combat armor? The riot gear that's just shy of T-45 power armor for protection, while being far lighter and not needing specialized training? And by high-caliber rifle you mean the Anti-Materiel Rifle, hands down one of the single most destructive rifles in any Fallout game, only beaten by the Gauss Rifle? There's a reason everyone fears the Rangers.
ONE vertibird
You mean the Presidential transport, Bear Force One? The fact there's any Vertibirds at all outside of Enclave remnants is a miracle. Thank God for the Chosen One giving the plans to the BoS and the Shi.
Not to mention the next step for House is to revive the tech sectors, which means that people will have more jobs to make technology and the tech being made can benefit the Mojave and the NCR as a whole.
What the fuck do you think kicked off the BOS-NCR War? Couldn't be that the NCR is rebuilding the Boneyard into a proper city and has gotten their hands on shit from Navarro, now could it?
Chief Hanlon noted how not all of their soldiers have service rifles or armor, and back home, rich NCR folk need power-armored soldiers just to protect themselves from raiders while the Lost Hills Brotherhood of Steel is waiting in the wings.
Quartermasters don't need armor or rifles, and if I was the NCR you bet your ass I'd be worried about someone going after my food supply. You know, like the BoS.
The NCR is the WEAKEST of all three factions.
Only because its got a hydra of foes going at it. Domestically the war with the Brotherhood is a slow, bloody success, with the BoS being forced to blow up more bunkers to prevent seizure than the NCR has taken by force. In the Mojave the Brotherhood got shattered at Helios One, losing more than half of the entire Chapter in one battle. The Vipers, Jackals, and Khans all fled the NCR east to the Mojave, barely clinging to life in their hidey-holes. If you solve the NCR's problems for them, they become the strongest faction by far, even before they drive the Legion out.
 
The NCR's biggest problems are much like the Imperium of Man's. Surrounded by enemies, too many problems to deal with by themselves.

Meanwhile Caesar started his legion in 2247. By 2281 Caesar's Legion still lacks a single doctor capable of removing a tumor. 34 years and the bloviating fucktard either hasn't figured out that doctors are pretty goddamn useful in a post apocalyptic hellscape, hasn't managed to stop his men from killing them all, or is simply such a shitty person to work for nobody with any medical training would go anywhere near him.

I mean, this idiot read Hegel and thought "Wow, this is perfect justification to create an authoritarian society built on slavery!" so he's pretty fucking dumb.
 
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You mean the riot gear that's even better than combat armor? The riot gear that's just shy of T-45 power armor for protection, while being far lighter and not needing specialized training? And by high-caliber rifle you mean the Anti-Materiel Rifle, hands down one of the single most destructive rifles in any Fallout game, only beaten by the Gauss Rifle? There's a reason everyone fears the Rangers.
Most Rangers use Brush Guns. Also, having riot gear be close to the defense rating of the T-45 power armor isn't that impressive, especially since it's not even close to being as good as the T-51b that the Enclave Power Armor far surpasses. And yes, the Legion elite soldiers use those guns too, which explains why Legion officers wear parts of Brotherhood armor for their outfits, since they were killing those bastards too. So having an armor that's close to the T-45 in terms of defense isn't that impressive when the Legion HAS been killing Brotherhood paladins who wore that armor. Both sides only have a few elite soldiers using the anti-materiel rifle. In fact, in the Legion version of the Hoover Dam battle, only ONE NCR Ranger uses an anti-materiel rifle. At least two Legion Centurions use those guns in the House version of the Hoover Dam battle.
You mean the Presidential transport, Bear Force One? The fact there's any Vertibirds at all outside of Enclave remnants is a miracle. Thank God for the Chosen One giving the plans to the BoS and the Shi.
The Enclave and the BoS in the East Coast managed to make more vertibirds. They both had a veritable armada of them in Fallouts 3 and 4 despite both the East Coast Enclave and Arthur Maxson's BoS being far smaller than the NCR and having less resources.
What the fuck do you think kicked off the BOS-NCR War? Couldn't be that the NCR is rebuilding the Boneyard into a proper city and has gotten their hands on shit from Navarro, now could it?
Uh, you do know it's not about rebuilding the boneyard that kicked off that war, right? It was the use of technology that kicked off that war. The NCR wanted to use the Enclave tech seized from Navarro, the BoS wanted that tech for themselves. It was Brotherhood dogma that kicked off the war. If the NCR set about rebuilding the Boneyard without using Enclave tech, or if they gave the Enclave tech from Navarro to the BoS, there would have been no war to begin with.
Quartermasters don't need armor or rifles, and if I was the NCR you bet your ass I'd be worried about someone going after my food supply. You know, like the BoS.
Hanlon wasn't talking about quartermasters, he was talking about the average soldiers. In fact, the one quartermaster in Hoover Dam has both armor and a service rifle. Not all soldiers have that, though. Many common soldiers have potato-sack uniforms and dinky pistols instead of service rifles.
Only because its got a hydra of foes going at it. Domestically the war with the Brotherhood is a slow, bloody success, with the BoS being forced to blow up more bunkers to prevent seizure than the NCR has taken by force. In the Mojave the Brotherhood got shattered at Helios One, losing more than half of the entire Chapter in one battle. The Vipers, Jackals, and Khans all fled the NCR east to the Mojave, barely clinging to life in their hidey-holes. If you solve the NCR's problems for them, they become the strongest faction by far, even before they drive the Legion out.
Yes-the NCR can prosper in the east if you choose to solve their problems for them. EVERY. SINGLE. ONE. If you don't, they'll keep collapsing until Lanius bum-rushes their forces at the Dam and eradicates them.

The NCR didn't even finish the war with the Brotherhood of Steel in Lost Hills before expanding to the Mojave, which was a BAD idea. They should have kept going and not expanded eastward until AFTER the Lost Hills Brotherhood has been destroyed. Ditto for the raiders in NCR territory, who are so threatening that the rich folk of the NCR have to requisition power-armor troops to defend their landholdings from raiders. And they should have used the time they gained by defeating Joshua Graham in the First Battle of Hoover Dam to eradicate local threats like the Fiends, the Vipers, the Jackals, and the Khans, before the Legion returns. Instead, they deployed their troops ineffectively, not finishing off these other factions, which meant that the Legion could use factions like the Fiends and the Khans to harass NCR forces and attack them when the time comes for the second big battle. And then of course, there's the incompetence the NCR has that causes new gangs to form like the Powder Gangers, whom they are also unable to contain.

Yes, the NCR becomes strong if you solve their problems for them. But the same goes for House and the Legion. Literally, any faction the Courier helps becomes the strongest in the Mojave. House's faction goes from a weak fortress with some guard bots to a large Securitron army that can make even the mighty Enclave look like spear-chucking barbarians. You think the Boomers peppering the enemy with artillery was bad? Try hundreds of robots with rockets and grenade launchers. Combine that with him re-igniting the tech sectors, and you'll have a prosperous Mojave under House that will continue to expand as it outshines Shady Sands and becomes the new seat of civilization in the west.

The Legion, if you win New Vegas for them, becomes even stronger than before, with their conquest giving them more options for expansion into the west, especially since the NCR is already weakened by the loss of their president, their top general, and thousands of troopers in the Mojave. The Legion is just as big and numerous as the NCR army, except they're better trained, (just as well-trained as the Rangers, if Colonel Moore is to be believed) they don't have bureaucratic messes and senatorial infighting, they don't have enemies back home since they're all dead, and they have a massive spy network with agents having infiltrated the NCR for years, making a potential invasion of California be about as easy as sweeping Hoover Dam would be for Lanius, especially after the NCR's defeat and imminent collapse. And since the Courier solved that brain tumor problem for Caesar, he can keep ruling for several decades more, giving him more than enough time to anoint a worthy successor.

Quite frankly, you have to do a lot more babysitting for the NCR to make things work for them in the Mojave. Whereas with House and the Legion, all you need to do is a few odd jobs. Because unlike the NCR, which is about as efficient as the 40K Imperium of Man, the Legion and New Vegas run smoothly like a new car hot off the factory assembly lines, while the NCR is like a broken-down jalopy that would just end up breaking apart if the owner doesn't commit to an expensive restoration effort.

The NCR's biggest problems are much like the Imperium of Man's. Surrounded by enemies, too many problems to deal with by themselves.
Not really. The NCR, unlike the Imperium, could have dealt with these problems one by one. They just chose not to and chose to blindly expand instead despite still having enemies everywhere. Their collapsing state in New Vegas is the result. The Imperium is a victim of circumstance, the NCR, a victim of its own greed.

Meanwhile Caesar started his legion in 2247. By 2281 Caesar's Legion still lacks a single doctor capable of removing a tumor. 34 years and the bloviating fucktard either hasn't figured out that doctors are pretty goddamn useful in a post apocalyptic hellscape, hasn't managed to stop his men from killing them all, or is simply such a shitty person to work for nobody with any medical training would go anywhere near him.

I mean, this idiot read Hegel and thought "Wow, this is perfect justification to create an authoritarian society built on slavery!" so he's pretty fucking dumb.
Er, I wouldn't say that. Not only does he allow the use of Auto-Docs, but he only bans drugs for the Legion itself. The communities living in Legion territory are free to shoot themselves up with drugs and drink all the time, it's just that, similar to Marcus Aurelius in Ancient Rome, he forbade certain things for the army to keep them efficient. (Caesar forbade drugs and robots to keep the army from being addicted and getting lazy, Marcus Aurelius forbade marriage so that the soldiers can be full-time fighters.)

Caesar is kind of dumb in the long term, but the NCR just happens to be dumber than him. FAR dumber than him. The NCR has the advantage of old-world science and tech, and the same large manpower numbers as the Legion, and some dumb history nerd and his tribe of yahoos wielding guns and machetes are about to defeat a republic that has old-world Enclave tech, power armor, riot gear, and high-caliber weapons. You have to be pretty dumb to be losing to THAT. Especially since the NCR fought the Legion before, so they should have been familiar with Legion tricks and how to crush them. They had years to prepare for the Second Battle of Hoover Dam, and somehow, the Enclave's Colonel Autumn in FO3 who only had a few days to prepare for a Brotherhood assault on the Jefferson Memorial did far better to prepare than a massive republic that had literal YEARS to prepare for the Second Battle of Hoover Dam.
 
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