Fatal Fury: City of the Wolves

That's just how SNK games are. And by extension, any fighting game that isn't MK/SF/Tekken.
Will say that with how people were talking up the game, you'd think it'd be doing amazing. Guess its the standard FGC hype train.

Guess being niche is a bit circular though. Don't get the game because it has no players, so it has less players. Is the single player good at least?

If you had a competent writer and Kim wasn't a DEI/ESG-checkmark, the passing of the torch could have worked. Again, you need a competent writer working on a game that isn't woke slop like Blackrock Fighter 6.
Has that ever worked in fighting games? I guess KoF has done it in their narrative but still kept old protagonists throughout. Gameplay-wise I'm not aware of any.
 
Will say that with how people were talking up the game, you'd think it'd be doing amazing. Guess its the standard FGC hype train.
For SNK's part, they're trying. They are advertising the game. I saw a couple of YouTube ads over the weekend. SNK and its games have always been somewhat niche products, although in the early to mid-90s, they were seen as a more viable competitor.
Guess being niche is a bit circular though. Don't get the game because it has no players, so it has less players. Is the single player good at least?
Speaking as a strictly solo player, I think the single player modes are good to great. Great arcade mode, and the Episodes of South Town mode is good. I'd rate it higher if it weren't so grindy and the rewards so meh.
Has that ever worked in fighting games? I guess KoF has done it in their narrative but still kept old protagonists throughout. Gameplay-wise I'm not aware of any.
My son was over today to try the game out, and we had a conversation about this very thing. He was annoyed that Joe wasn't in the game, and he didn't like Preecha. The best I could tell him is Joe was part of the season 1 DLC, and back in the 90s, it was fairly common for a new version of a fighting game to drop a bunch of characters and replace them with new ones. It was always a bummer when a favorite disappeared, but those were the breaks. It seems it's only these days where fans expect all of the old favorites to be in every new iteration of every game.
 
Will say that with how people were talking up the game, you'd think it'd be doing amazing. Guess its the standard FGC hype train.

Guess being niche is a bit circular though. Don't get the game because it has no players, so it has less players. Is the single player good at least?
Yeah, the hypetrain tricked me into buying KOF 13 where barely anyone was online and the net code was garbage. It tricked me again with KOF 14 where the net code was better but still had issues and I swear there must have been maybe 20+ people actually playing online because thar was the most number of matches I got without running into the same people repeatedly.

I even got that Arika fighting game that played really well but the online was dogshit and I found literally 2 people and one guy had a bad connection. I only got 2 matches and that's buying the game on launch and playing on weekends for a month.

Never again getting tricked. That number you see for players online you have to cut in half and most likely the rest of the players are either goofing around in single player or labbing it up.
 
Amazon claims my copy is arriving today.
I'm preparing for them to let me down again.
It might be faster at this point to go see if GameStop or best buy has anything on the shelf.
Fakk digital.
 
I hope Pix'n Love puts out a shockbox version like they've done for the previous FF and KOF. I've been collecting those the last couple years.
 
Something that bothers me a bit... I can't seem to find any youtuber that does vids for SNK games that isn't a shill (or trying to be one). Would you know of any non shill video sources.
Matt McMuscles has a pretty decent review of City of Wolves

I'm pretty sure he has other SNK reviews too. I like his channel. He's pretty non-biased and I find his videos entertaining.
 
Matt McMuscles has a pretty decent review of City of Wolves

I'm pretty sure he has other SNK reviews too. I like his channel. He's pretty non-biased and I find his videos entertaining.
Him and TBFP were all SNK freaks so I guess I can put faith in his score.
 
How do you even sell a fighting game to a publisher at this point? It'd be like in complete honesty saying "We want to push the iphone off the throne".
 
How do you even sell a fighting game to a publisher at this point? It'd be like in complete honesty saying "We want to push the iphone off the throne".
Either with the promise that you will integrate a lot of MTX for a continued revenue stream and maybe somehow the exposure for advertisers at major FGC events through sponsorships. And maybe when resurrecting a dead franchise, the notion of a potential existing consumer base that immediately will buy the game.
 
Matt isn't one of my favorites but I think he's pretty chill and even.
Too bad he's Canadian.
 
Matt McMuscles has a pretty decent review of City of Wolves

I'm pretty sure he has other SNK reviews too. I like his channel. He's pretty non-biased and I find his videos entertaining.
lol he hated the celeb characters too.

Sounds like that SouthTown single player mode is the highlight of the game, which is interesting. The customization with characters and music is a plus.

My only irk outside of the celeb fighters is how they are also adding things that weren't in MotW, like those foreground/background lanes that were in the O.G. Fatal Fury games. If there is a lesson to be learned from SF6 and Tekken 8 is that there comes a point where you've added "too much", and SNK seem to be skating that fine line. CotW should be a sequel to MotW first and foremost rather than a " 'member berries " game. That also includes that "all Fatal Fury characters coming back" announcement, and the DLC SF characters. CotW seems to have it's own identity, for now, but we'll see how long that lasts.

P.S. Have people really become that fucking weak that they wound up getting motion sickness from Terry's background stage? Or is this just FPS eliteism because everything is not 60+ so it immiedately sucks?
 
Sounds like that SouthTown single player mode is the highlight of the game, which is interesting. The customization with characters and music is a plus.
The single player mode actually looks pretty cool. I wasn't really that interested in the game until I saw the single player mode. A few months back I went on a binge playing old fighting games and I miss fighting games having a solid single player mode. I mostly just play fighting games for fun so all the competitive multiplayer shit they all focus on these days isn't super appealing to me.
My only irk outside of the celeb fighters is how they are also adding things that weren't in MotW, like those foreground/background lanes that were in the O.G. Fatal Fury games
The double lanes is what makes me dislike Art of Fighting. It just feels janky and it looks like it's just as janky in CotW
CotW seems to have it's own identity, for now, but we'll see how long that lasts.
SNK games have just blended into King of Fighters a long time ago. If anything it just looks like another KoF game without the three person teams. The graphics look almost identical to the latest KoF game.
 
AoF never had a lane system.
That was strictly a FF thing.
I don't know how anyone can think this game looks like KoF.
The single player mode actually looks pretty cool. I wasn't really that interested in the game until I saw the single player mode. A few months back I went on a binge playing old fighting games and I miss fighting games having a solid single player mode. I mostly just play fighting games for fun so all the competitive multiplayer shit they all focus on these days isn't super appealing to me.

The double lanes is what makes me dislike Art of Fighting. It just feels janky and it looks like it's just as janky in CotW

SNK games have just blended into King of Fighters a long time ago. If anything it just looks like another KoF game without the three person teams. The graphics look almost identical to the latest KoF game.
 
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AoF never had a lane system.
That was strictly a FF thing.
Oops my bad. I honestly get them all a bit confused. AoF is the one with the giant sprites.

I don't know how anyone can think this game looks like KoF.
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kevin-rian-fatalfury-city-of-the-wolves-hd-screenshot3-3446312338.webp
kevin-rian-fatalfury-city-of-the-wolves-screenshot2-3619499803.webp
Are you honestly telling me you see no similarities between the way these two games look?
 
lol he hated the celeb characters too.

Sounds like that SouthTown single player mode is the highlight of the game, which is interesting. The customization with characters and music is a plus.
It's not bad, just a bit grindy. I would have preferred something like the SF5 story mode (but with an actual good story).
My only irk outside of the celeb fighters is how they are also adding things that weren't in MotW, like those foreground/background lanes that were in the O.G. Fatal Fury games. If there is a lesson to be learned from SF6 and Tekken 8 is that there comes a point where you've added "too much", and SNK seem to be skating that fine line. CotW should be a sequel to MotW first and foremost rather than a " 'member berries " game. That also includes that "all Fatal Fury characters coming back" announcement, and the DLC SF characters. CotW seems to have it's own identity, for now, but we'll see how long that lasts.
That's what I didn't like about MoTW. It played like single-player KOF. The lane changing system was part of their (FF) identity, and by Real Bout, they had turned it into a legit gameplay method rather than just a gimmick like the first 2 Fatal Furys.
I doubt we'll see "all" the FF characters back, but since getting the old characters back seems to be a thing these days, I Imagine we will see most of the biggest characters back. It would be funny if they brought Michael Max back, lol.
P.S. Have people really become that fucking weak that they wound up getting motion sickness from Terry's background stage? Or is this just FPS eliteism because everything is not 60+ so it immiedately sucks?
I saw some complaints about that, and I don't get it. It's not much different than Terry's stage in FF2.
I agree with @Grub that this FF looks too much like KOF, and if not for the REV system, would play just like KOF as well. Nothing "wrong" with KOF. I just never really took a shine to it. I wish they had gone in a different direction with the graphics. They say they are trying to get an "American comic book" look out of it, and I can sort of see that in the arcade mode cut scenes, but the graphics, otherwise, look like a slightly more polished KOF15.
 
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Ok, I'll yield that the games have a familiar look.
I attribute that to both of them using the same engine and built by essentially the same people.
But to my eyes at least FF definitely has a more... Spicy🤷🏻‍♂️... Feel to it.
Anyway, IMO it's more of a step up than a lateral movement.
Or I could just be a total nostalgia nerd sperging out because his favourite fighting game franchise is back and it's good.
Edit-
Yes, AoF is the game with the jumbotron character sprites.
 
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Ok, I'll yield that the games have a familiar look.
I attribute that to both of them using the same engine and built by essentially the same people.
But to my eyes at least FF definitely has a more... Spicy🤷🏻‍♂️... Feel to it.
Anyway, IMO it's more of a step up than a lateral movement.
Or I could just be a total nostalgia nerd sperging out because his favourite fighting game franchise is back and it's good.
Edit-
Yes, AoF is the game with the jumbotron character sprites.
 
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