- Joined
- Mar 10, 2021
It's my most anticipated content honestly. It's gonna be insanely fun and Chaotic in PF on release, and there will be a lot of PFs for it since XIV statics aren't used to wrangling 16 extra players. Hopefully there's an unlock requirement to filter out some of the retards at the start, because if there's anything 24-man content has taught me, it's that they are rife with freeloaders. There will always be shitters, though, and I wonder how the DPS check will be. 1 person who doesn't know their job will have less of an impact in that environment so it might be something crazy like alliance-wide damage downs, or maybe they'd be more localized, like 1 quadrant gets hit with damage downs. Either way, it will be hard to actually identify the problem players, but maybe the possibility of fucking up and screwing over 23 other players will be a deterrent for the real deadweight. This content might actually bring out the worst in the community, bigger pool of players in remotely challenging content massively increases the chance of gamer rage. Man, I can already taste the salt, this content will certainly live up to it's name.Also the fact that the new 24-man difficulty is basically savage means it's DoA like variant/criterion. Sweats and troons will do it week one, never touch it again, and the window for doing it will more or less close indefinitely.
I'm hoping the Alliance Raid series is on the harder side too, It probably won't be though. But, since it's an XI crossover, maybe they go all out. At least we'll have a lv 100 Alliance Raid finally.