Final Fantasy XIV - Kiwi Free Company

The PF that the video was from had a IL700+ requirement, but you're right on how braindead people can be in PF. The [Duty Complete] option exists for a reason.
At the risk of continually going back and forth, Duty Completion as a requirement filters less braindead people than you might think, same with iLevel restrictions. Setting the iLevel restriction at near maximum for level 80 farm content is equally as ridiculous, like how people were wanting everyone to be Savage raid BiS geared for P1N farm runs during one of the last Moogle Tomestone events.
 
I recently got the mech dragon mount, Hades, WoL, and EW are better off 8-maning them due to mechanics, rest you can do with a lot fewer people.
 
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I've had this thought since launch and I wonder if any Kiwibros can tell me if I missed something while running through the MSQ. Shouldn't Alexandria be having a pretty big population issue on their hands, and are the immigrants from the shard literally stealing our souls?

So it's established in FFXIV that reincarnation is the process of a soul going to the Aetherial Sea when they die, being washed of their memories and then being reborn as a new person. Presumably the population of the Source doesn't have to stay constant, maybe there's a means of creating new souls or maybe there's just a really big surplus.

In Alexandria, though, when a person dies of natural causes they capture their soul using a Regulator where it gets sent to Origenics to be wiped. People can buy souls, and that it seems to be common practice among the average person to keep extra souls in their Regulators so they can revive in the case of accidental death. Presumably this means in an accidental death, the system doesn't or can't absorb the soul that dies, and it reincarnates the normal way. The question is, if the Shards aren't connected to the Aetherial Sea in the Source and a significant portion of the souls Alexandrians do have are kept as life insurance by the already living population, how are children born with new souls?

Considering the Alexandrians lived for generations with no reason to leave Everkeep's barrier, I doubt there are many accidental deaths, so most souls do go to Origenics. No idea what kind of population size Alexandria had before they retreated inside the barrier but it's reasonable to assume it's grown since then given how cosmopolitan Solution Nine is. My only theory for where their surplus of souls comes from is the rest of the shard's people who died during the Storm Surge got absorbed by Everkeep, which is actually kind of horrific, but doesn't seem right because according to Emet-Selch, a Calamity causes the extant shard to be combined with the Source, souls and all. The Source's souls are more powerful because they've already absorbed those of the shards seven times over.
Let's say they do have enough souls to grow, though; do parents need to buy souls when they're pregnant or conceiving? That could've been an interesting detail that added some dystopian flavour, but there's no indication of it. Instead we're told children sometimes become catatonic because... too much lightning, and it has nothing to do with the plot.

When I played through this segment, I initially assumed that the reason the Soul Regulator system is so ominously foreshadowed was to set up this very twist; the Alexandrians were actively harvesting souls from the people of Shaaloani because they need more to keep growing and stockpiling them. If souls are bartered and sold, then over time perhaps they'd concentrate in the hands of older, wealthier residents who want security, depriving young people and those who couldn't afford them from starting families (absurdist science fiction scenario, obviously). But no, it turns out Sphene ended up harvesting souls for a different and somehow infinitely more retarded reason, and all the buildup to the Regulator system was just pointless misdirection.

Assume Alexandria does have a surplus of souls to maintain and grow their current population even as they buy and store them for personal use. Now that they're a part of the Source, any children would have souls reincarnated from the Aetherial Sea; say a generation passes, and those children die of natural causes and get absorbed. Aren't their souls being taken from our natural system and fed into Origenics into a closed loop? That might not sound like a huge issue but the population density of Everkeep looks insanely high compared to any of the less advanced population centres of the Source. I'm no expert but just judging by the skyscrapers and apartment buildings, I'd believe Solution Nine could have a populace in the hundreds of thousands if not millions. Sure, right now it's just a weird cultural quirk but couldn't their habit of absorbing and storing extra souls have pretty big implications for us over time if left unchecked?

I realise I'm massively overthinking this and I'm probably missing something crucial about the reincarnation system. But this was where my mind naturally went while playing through the MSQ and the questions it raises are a lot more interesting than the plot we actually ended up with.
 
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I've had this thought since launch and I wonder if any Kiwibros can tell me if I missed something while running through the MSQ. Shouldn't Alexandria be having a pretty big population issue on their hands, and are the immigrants from the shard literally stealing our souls?
The simple answer, as always when dealing with the DT MSQ is, Hiroi is a hack and forgot about the established lore.
 
I've had this thought since launch and I wonder if any Kiwibros can tell me if I missed something while running through the MSQ. Shouldn't Alexandria be having a pretty big population issue on their hands, and are the immigrants from the shard literally stealing our souls?
You're not overthinking anything. Everything regarding Alexandria's shoehorned inclusion at the ass end of Dawntrail's story is poorly established and poorly explained on top of that.

I'm starting to see why they didn't give it more time to cook. It's because they couldn't figure out a way to make it make sense, so it feels a lot like they just decided to shove it in our faces to be like "This is a thing now. You have to accept it. We're not explaining shit. Enjoy your ending."
 
Let's say they do have enough souls to grow, though; do parents need to buy souls when they're pregnant or conceiving? That could've been an interesting detail that added some dystopian flavour, but there's no indication of it. Instead we're told children sometimes become catatonic because... too much lightning, and it has nothing to do with the plot.
Lightning sickness is basically proto-voidsent/sineater sickness but the flood isn't nearly as strong as it was on the First. (Flood of Lightning is at like 20-25% and is fully held off, Flood of Light is at like 90% over the First, and the Flood of Darkness completely subsumed the Thirteenth.)

It's not mentioned when Regulators get given out, but presumably that's how the first Soul is given to someone. Until it's explicitly mentioned by developers that fetuses have souls this makes sense.
And the "catatonic" ones were too aethericly unstable to be given a regulator that early so they're soulless husks.
Probably.
 
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Lightning sickness is basically proto-voidsent/sineater sickness but the flood isn't nearly as strong as it was on the First. (Flood of Lightning is at like 20-25% and is fully held off, Flood of Light is at like 90% over the First, and the Flood of Darkness completely subsumed the Thirteenth.)

It's not mentioned when Regulators get given out, but presumably that's how the first Soul is given to someone. Until it's explicitly mentioned by developers that fetuses have souls this makes sense.
And the "catatonic" ones were too aethericly unstable to be given a regulator that early so they're soulless husks.
Probably.
Asking when a fetus acquires a soul is a can of worms not worth opening, so fair enough, giving babies souls through Regulators kinda makes sense.

I get that lightning sickness is a form of aetheric imbalance similar to tempering and sineater transformation, but does that work if the person in question doesn't even have a soul to be imbalanced? By 'catatonic' I was referring to the child Sphene visited during the MSQ who whispered to her. I'm a bit doubtful that it would be common to keep a soulless vegetable on life support, but if so it makes Sphene reacting to it mildly hilarious so I'll take it.
I don't think lightning sickness is a plot hole in itself, it just seemed very out of place and disconnected to the rest of the Alexandria storyline aside from "Sphene is such a good queen you guys! look at her visiting disabled children!!!"
 
I know this is an unpopular opinion in this thread but I really liked the Elpis arc. The zone was really cool and hanging out with the ancients was fun. I loved how Emet had his resting bitch face even back then and Hythlodaeus was a true bro. Also Venat did nothing wrong.
 
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I know this is an unpopular opinion in this thread but I really liked the Elpis arc. The zone was really cool and hanging out with the ancients was fun. I loved how Emet had his resting bitch face even back then and Hythlodaeus was a true bro. Also Venat did nothing wrong.
I also thought it was pretty fun chilling in Elpis for a bit. Emet-Selch as a character tends to be pretty enjoyable, both during his time as our villain and later in Elpis. I got excited when he and Hythlodaeus answered the summons in Ultima Thule.
 
I know this is an unpopular opinion in this thread but I really liked the Elpis arc. The zone was really cool and hanging out with the ancients was fun. I loved how Emet had his resting bitch face even back then and Hythlodaeus was a true bro. Also Venat did nothing wrong.
I have nothing against the Elpis crew, but "goofy tsundere" Emet-Selch just isn't the same character as "magnificent genocidal bastard" Emet Selch. Plus removing the mystery of the sundered world, making the ancients basically the same as ordinary humans personality-wise, retroactively hitting Emet with the amnesia stick to invalidate all his arguments, etc.

It's emblematic of Endwalker as a whole generally being more about sentiment and adventure than worldbuilding. I can recognize humanizing the Ancients probably was the right decision to bring everything full circle. If Heavensward and Shadowbringers are well-written fantasy novels then Endwalker is more like the great last season of a tv-show or an anime
one anime specifically, the second half of TTGL is basically Endwalker's first draft
 
Finally making the leap to join an FC, lets see if I can't find a good one.
Good luck! I think I've been in one "good" FC, that felt somewhat like a nice small community that did stuff together in-game, at least for a while. The rest have been full of weirdos and creeps (like most ff14 players, so eh), or does all the socializing on Discord. *sigh*
 
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Lately I'm impressed with how I've managed to run into several red mages who never touch their AOE spells when tanks pull multiple packs of mobs.
Like, I feel like every red mage is just hard coded to be the biggest fucking retard that this timeline had the misfortune of being the one they were born in. Red Mage is the easiest job in the game to fucking play and reading tool tips is apparently too fucking hard.

Holy mother of grim.
 
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Lately I'm impressed with how I've managed to run into several red mages who never touch their AOE spells when tanks pull multiple packs of mobs.
Like, I feel like every red mage is just hard coded to be the biggest fucking retard that this timeline had the misfortune of being the one they were born in. Red Mage is the easiest job in the game to fucking play and reading tool tips is apparently too fucking hard.

Holy mother of grim.

I've run into tanks at level 50 content who don't use their AOEs with trash mobs, so inevitably some of the mobs lose aggro on the tank and starts pummelling the DPS instead. I've also seen DPS completely ignore using their DOT skills, and the fights end up taking longer.
 
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Lately I'm impressed with how I've managed to run into several red mages who never touch their AOE spells when tanks pull multiple packs of mobs.
Like, I feel like every red mage is just hard coded to be the biggest fucking retard that this timeline had the misfortune of being the one they were born in. Red Mage is the easiest job in the game to fucking play and reading tool tips is apparently too fucking hard.

Holy mother of grim.
If I had to guess - this is not an excuse - they probably got tripped up by the fact that the spell order gets flipped in the basic combo-from Red to Wind/Lightning, to Wind/Lightning to Red. This is actually pretty nice to set up in most systems, but I’m sure these people are only here for the neuron activation of the Big Fuckoff Combo.
 
If I had to guess - this is not an excuse - they probably got tripped up by the fact that the spell order gets flipped in the basic combo-from Red to Wind/Lightning, to Wind/Lightning to Red. This is actually pretty nice to set up in most systems, but I’m sure these people are only here for the neuron activation of the Big Fuckoff Combo.
They never even used their melee combo.
Red mages get scatter at level 15 and then their aoe spells at level 22 as evidenced by having the II next to their names.
If people were smart, they would read the tool tips to see that those spells target multiple enemies. Hell, if you don't even like reading, google exists. Fucking use it.

You have people crying about why everything needs a tutorial when you have brainlets like these playing this game.
Even when they are given a tutorial, they still manage to play the job like they're a game journo.
 
They never even used their melee combo.
If I had to guess - and this is not an excuse - they couldn't manage more than three buttons without severe risk of forgetting to breathe.

Seriously?! The melee combo's the whole reason you play RDM!
 
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