- Joined
- Jun 4, 2015
The cap is daily around the time of the shop reset if it helps.Back in the day you didn't get XP from playing it, which is one of the reasons I never played it heavily as I was more concerned about the battle pass. I do like "Save the World" and I do wish it became free to play or at least allow access after a V-Bucks purchase, because then there'd actually be a bunch of people playing. "Save the World" is a good way to earn XP when the season starts and there's no quests to earn levels, as you're likely to get a full level by just playing one mission. There is a cap on how much XP you can get, but I don't know if it's weekly or daily..
I enjoy "Save the World" because it's one of those "Podcast Games" where you play and just put something interesting or your own music to listen to. My favorite missions are Save the Survivors or Eliminate Husks because they don't require building and have a Hard Time Cap, where as the other missions don't start the timer till the objective is started.
The medkit guy is a fucking shot in the dark whether you're gonna get an npc with just his model that'll say 'thanks" and leave or actually be him and engage the rng medkit quest. One time it spawned under the map for me somehow and I could not complete it. If it was in a cave I found no entrance despite travelling the entire area it was supposedly in for half an hour, I'm pretty sure it was just glitched.
Personally I tend to do better on the ones where the objective timer starts after you manually activate it. RNG co-op lobby stuff keeps putting me in lobbies where people trigger husk shit way too early and then just leave to a different part of the map for the survivors or abandon mid mission on the timed shit.
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