C: You once said that people might not like the story of Half-Life 3. Do you mean it’s not going to be well-written, or why exactly?
G: It’s more that the story is… controversial.
C: So you know the details of the plot?
G: Not really. I mean, I know one of the plot twists, but I don’t know how they’re going to explain it. Let’s say Half-Life: Alyx hadn’t come out yet. And imagine you’re reading insider leaks saying that the ending of Episode Two is going to be rewritten — that it’ll be replaced with something else entirely. You've been waiting ten years for closure, and now they tell you: “Yeah, that ending you’ve been holding onto? It’s not canon anymore.” How would you feel — happy or disappointed?
C: I’d honestly just be glad to get any kind of continuation.
G: Yeah, I think most people would react that way. And that’s more or less what happens in HL3. In Half-Life: Alyx they managed to explain the twist beautifully. Whether they’ll do it just as well in Half-Life 3, I don’t know.
C: How do you even know this? Do you have contacts at Valve or what?
G: Usually the info comes from people who were part of playtests and don’t really care about keeping secrets. Like friends who got invited to the office to try out a new build, or contractors working on specific parts of the game. I almost never directly talk to full-time Valve employees in a way where I could just ask them stuff.