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Any playthrough updates?
There's some AI tools that're around like this that you might be able to use to make it easier, maybe, potentially (I've not really ever used these).It's too much for me to transcribe now so i'll do it tomorrow at some point.
Ravenholm is probably my favorite of the maps. It has excellent creepy ambiance and Grigori rocks.I have two full pages of notes on Ravenholm. It's too much for me to transcribe now so i'll do it tomorrow at some point.
Funny, because Ravenholm is almost always a slog for me outside of Grigori. I think the real problem is I've played Half-Life 2 too much, I end up liking the chapters mostly everyone hates (prison/street wars)Ravenholm is probably my favorite of the maps. It has excellent creepy ambiance and Grigori rocks.
Xen in HL1 sucks, I used to defend it but it just does, there's only like 3 good maps in Xen and outside of that you're just waiting for it to be over. If the factory levels were anywhere but the end it would probably end a couple of my playthroughs. Blue Shift has a way better Xen section.I played through HL1 again so I could experience it in 4K 100 Hz. It’s amazing how well this engine holds up. Quake bros can’t stop winning. The space levels aren’t bad. I like how weird they are. People who complain about them are low skill retards. With how well vanilla runs on modern hardware, not sure if Blacked Gaysa can justify its existence.
The barrel section is insufferableXen in HL1 sucks, I used to defend it but it just does, there's only like 3 good maps in Xen and outside of that you're just waiting for it to be over. If the factory levels were anywhere but the end it would probably end a couple of my playthroughs. Blue Shift has a way better Xen section.
For me its the giant room with the teleporter at top and the spinning platforms, would be a nice final challenge in any other game but in HL it's just awful. Though that's mainly because of the controllers if anything.The barrel section is insufferable
Only to a point, I'd say it was 80 percent great, minus ten for parts of interloper and minus another ten for not following the art direction of HL1, which was different but not bad.say what you want about the original xen but black mesa's interpretation was awful
BM interloper was so long and tedious i think my judgement of BM Xen is based only on interloper lolOnly to a point, I'd say it was 80 percent great, minus ten for parts of interloper and minus another ten for not following the art direction of HL1, which was different but not bad.
Yeah, though after playing Focal Point for BM:BS I think my judgement isn't as harsh.BM interloper was so long and tedious i think my judgement of BM Xen is based only on interloper lol