- Joined
- Jan 20, 2014
50 damage... without having used it the pacifier seems like someone looked at the the liberator concussive and penetrator and wanted the worst of both worlds.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I saw some dude earlier who had one and I swear it was putting out way more juice than any TT I've used or thrown, like I even had one side by side with his and mine was shooting out one or two bolts here and there while his looked like a decorative tesla ball firing off. Am I retarded or is there some sort of upgrade for them I'm not seeing?TT is great for the cities. Place it in a chokepoint and your bug breach is solved.
that seems to be the case. it works worse in single player, which is the intended way its supposed to work.50 damage... without having used it the pacifier seems like someone looked at the the liberator concussive and penetrator and wanted the worst of both worlds.
AP mines, Fire mines, Gas mines and a tesla tower, Sit there and watch the bugs die. Squadmates inevitably bring something for the bile titans.For the bug defense missions you can take a tesla tower, a mine strat and an AT weapon and if your team has similar thinking you wont even have to worry about the first wall getting breached, unless you get swarmed of course. Gas and arc damage are GOATed against bugs to the point where if I wanna focus on racking up kill count I run builds heavy with them.
THIS is the power of object oriented spaghetti making.motivational shocks also help enemies recover from stagger faster.
I wish I was able to draw
I'd say a grenade launcher with an ammo backpack is much more versatile and has better potential for kills, due to its' range and firerate. If you just control your fire to leave one grenade in the chamber before reloading, it is very fast. You have to keep your distance a little bit though, but it is easily done with just checking the map and having turret stratagems that basically spot the enemies for you by shooting at them. Gas keeps them at bay, grenades finish them at a distance.focus on racking up kill count
This has been my experience on all bug defense maps to the point that I think they're just undertuned. It feels like something isn't working right. With Bots they usually forced their way through the first walls but with Bugs they just die like frogs in a blender.AP mines, Fire mines, Gas mines and a tesla tower, Sit there and watch the bugs die.
i will fucking take it considering how abominably torturous those genocide missions were near release. gibs me dem free medals.This has been my experience on all bug defense maps to the point that I think they're just undertuned
Yeah gas is great on 10 for bugs and squids, orbital gas reloads in a minute so you can throw it on breaches a lot or use it to break a chase (throw it or gas grenade in front of you and run past it before the strike hits.) Dog breath and the grenades are also great. The bottom line is it does DOT and more importantly breaks aggro which is arguably more important when you have fleshmobs or chargers on your ass.Gas is very useful for clearing out light enemies - a single touch of gas is enough to jewify them postmortem. It is not as useless as it may seem - but it is defintely more useful in a combo with another, more damaging area weapon, to buy you more time to clear out the horde. As the game balance stands right now, some roles that are provided by multiple weapons can be easily provided by just using one of these weapons. In case with gas - the gas grenades are most versatile. They don't take a useful stratagem slot, they are quick to use, they got decent throwing range, and they last quite some time. You pair it with an Ultimatum, whatever primary, and some good anti-infantry support weapon, a supply backpack - and you are golden against any number of light-medium enemies, to let your teammates kill heavy guys more easily.
Full gas builds are mostly effective against bugs - where they stun the fuckers so much, that they are basically helpless for your teammates to destroy (a flamethrower buddy is just perfect for such scenarios), or even for you to just run past them (obviously won't help against bile titans or those burrowing tentacles). But even on bots and squids - it is a very useful support build - even on super helldive. Just got to try to cooperate with your teammates a bit more and stay closer to them.
If you still feel a bit useless, you can try to deploy a car and drive everyone to their desired destinations while having your gas drone send heil hitlers to enemies of the Super White Earth around. Be the Ryan Gasling you always wanted to be.
I can't deal with this shit. How can you develop a game after release for 1.5 YEARS and the game engine is still some fucking Lovecraft bullshit that your devs STILL cannot work around or fully understand?that seems to be the case. it works worse in single player, which is the intended way its supposed to work.
in unrelated news, one of the dozen boosters no one ever takes has a hidden feature that makes it less than useless: motivational shocks also help enemies recover from stagger faster.
When the game engine was depreciated mid-development so all fixes going forward have to be done by themselves.I can't deal with this shit. How can you develop a game after release for 1.5 YEARS and the game engine is still some fucking Lovecraft bullshit that your devs STILL cannot work around or fully understand?
I will gladly take the issue with this engine over another unreal looking slop game. Chance are it will be fixed fairly soon.I can't deal with this shit. How can you develop a game after release for 1.5 YEARS and the game engine is still some fucking Lovecraft bullshit that your devs STILL cannot work around or fully understand?
The Pummeler, which when comparing to the new rifle looks outclassed. The only things it does better than the Pacifier is a slightly stronger stun effect, greater capacity (especially when given a drum magazine), and the fact it's one-handed. If you actually want to do damage and from longer ranges while stunning, then the Pacifier looks better in every way.that one SMG that stuns (forgot the name).
I hate how the bug divers don't understand the concept of tactical retreat. I bet if you asked them "how would you feel if you hadn't eaten breakfast today?" they would answer with "but i did eat breakfast today".just carried a game, dying zero times, while my teammates repeatedly ran headlong into the horns of chargers or fucking around solo on the other side of the map and dying to retardation, so i had to do most of the objectives myself also. everything is done except a mega nest and my teammates larry curly and moe have whittled us down to two lives remaining. in a vain attempt to prevent these lemmings from jumping off the cliff, i tell them not to fuck with the mega nest and just leave. this angers the retards, but they are too stupid to kick me until the dropship has already arrived so i get to to pull out the popcorn witness these retards die like columbine kids chased by a conga line of bile titans and failing to clear the nest. thanks for the extra legroom on the ride home idiots!