Highguard - Concord 2.0?

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this looks big gay, but not in the haha stupid funny way.

P1138, stop riding my nuts, I can have opinions that aren't yours.
 
First... honestly, i had no ill feelings about this game i just don't care about its existence, i bet it would be a decent title if released 10 years earlier. TBF i don't even know where the concord 2.0 label come from, that shit had an over the top repulsive LGBTHDTV++++ character design and blatantly cringe lines. Highguard look like a B tier bottom shelf game with decent character design suffering from genre identity crisis.

Second... Are we turning into CEO brained retards who measuring success in sold copies and generated profit and if the game not played by 6 trillion player / nanosecundom and it must be an AAAAA title or else its automaticly shit? I bet if this game came out around 2012-2015 with 8 maps 12 characters and a 5-10$ priece tag whitout the slop lIvE SErViCe model + hostabel private servers then the gereal opinion would be more positive even whit low 5 digit player counts.

On a personal note due to gaming enshitification i become numb for ANY release (except of course the potential Half Life 3). Not even Helldiver2 made me soypog day one (to be frank, it was a hateboner purches beacuse how starship trooper extermination and Darktide fumbled in my eyes) The only thing from the past 10 years wich remotely raised my eyebrowe and ticled my couriosity was No Law.
 
I find these in particular very interesting, especially if the dude actually HAD been a dev. Has a similar smell as Pagliarulo's "paper planes" speech:
They made a team-based objective-based game but they're expecting that players won't work together, won't coordinate things like skill cooldowns, and instead will run around like headless chickens deathmatching and only caring about having the most points/an MVP badge.

I don't play these genres so I don't know if that actually is expected player behaviour, but if it is, why even fucking bother then? Should've just made another CoDlike, cuz BO7 pissed everyone off and made a power vacuum didn't it?

And calling "Secret Level" "videogames and shit" is correct, since there's some videogames but mostly shit.
For the longest time I thought Secret Level was a documentary series about the development of several games. As soon as I found out it was basically just a show for lorewank/ascended fanfiction/marketing slop for a bunch of games I will never play, I was really disappointed.

am really happy that this game is free. It's refreshing to see that the general market is rejecting this type of game.
Amen, I've seen a lot of braindead games get big because they're free so you're not allowed to not like them (vamp survivors and its trogspawn come to mind first). It's refreshing seeing people say "I don't care if it's free, I have more respect for myself and my free time than this".
 
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Among all the condescending tripe this retard spewed, this one stuck out to me
>Haters are playing our game more than 'fans' so they can review it and laugh at us basically
That's NOT a good sign you heedless nigger.
When the 'baddies' move on to the next laughing stock title, this game will be utterly forgotten. It doesn't have to be a terrible, unplayable game for it to fail... That's not even a standard you should be comfortable at. Truth is, a game like this just has to be a game that noone really cares about and it's dead in the water because it's just that unwanted in its grossly oversaturated genre.

I guess there's only so much you can really say when some people are such mouthbreathers they immediately jump into a game and start the sunk cost copium. Like we're talking about people who will post the Norman Rockwell standing meme as though being a contrarian over a game that people will just forget in a few months is some sort of big brain own.
If the studio behind it really thinks that they don't need a large audience to be successful, for a free to play game that profits through microtransactions, then they're not just coping, they're retarded.
Imagine being a jannie for a game this forgettable and not even being paid for it. Lmao.
 
Game probably isn’t as bad as Concord was, and the character designs aren’t nearly as offensively ugly. Nonetheless definitely not worth the bandwidth, go play one of the other dime-a-dozen hero shooters.

no, it doesn't, they are very distinct.

while they both use very eye popping hyper saturated colors, Rivals has a combination of Anime+Heroic Comic book style to it, Overwatch is very explictly almost Pixar in its stylings, where they almost seem sculpted instead of real, overwatch would never be as detailed in character models as Rivals.
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Fair, but I’d be lying if I said that it, OW, Apex, Fortnite, concord, valorant, and this don’t all just exist in my mind as one oversaturated, cartoony miasma. I’m too old for nu-shooters, bring me back to the days of grey and brown.
 
So it turn out I was right. The reason it's 3v3 is that during testing during the defend phase too many people using their hero abilities at once was crashing the game and their finest poo coders were unable to fix the issue.

Sad!
 
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This game is everything wrong with the AAA industry:
* Game was designed by committee of businessmen with no idea how games work or why they sell
* Literally just popular ideas; what is popular in X? Port it here! What about Y? Just add it!
* Feels like programmers/designers had no idea what to do
* They were likely told "X but with Y mechanic from Z and A mechanic from B"
* Project only sees daylight because it had big names attached to the project
* Went past pitch meetings because "it's just like A game, or has elements for B game, or captures the C game audience"
* Clearly designers didn't test the game with audience/take feedback from anyone cause they just know better
* Permanently online game-as-a-service
* UEslop because it allows for the biggest textures/ultraHRP models
* Game was expected to steal players from X game, Y game and Z game
* Game was expected to take all the players in the world and make all the money in the world
* Game was designed to be the next biggest esport in the entire world (with no push mind you)
 
For the longest time I thought Secret Level was a documentary series about the development of several games. As soon as I found out it was basically just a show for lorewank/ascended fanfiction/marketing slop for a bunch of games I will never play, I was really disappointed.
if you don't play Armored Core, your gay, and your shit is all retarded.
 
Second... Are we turning into CEO brained retards who measuring success in sold copies and generated profit and if the game not played by 6 trillion player / nanosecundom and it must be an AAAAA title or else its automaticly shit?
No. We're laughing at a free game that can't even sustain 10k players three days after launch. The CEOs will be ignoring those numbers and pretending it's a success.
 
I’ve realised something.

Do you know what Highguard actually is? It’s actually a shitty moba.

- Take league of legends
- move it down to the same pov as Smite
- remove all the mobs, and everything except the last wave of turrets and the heart
- replace those last things with control points
- replace all controllable progression with random loot, start players out with all their abilities unlocked
- artificially time gate progression
- give players mounts to traverse the big empty

Like… I’m genuinely wondering if I’m the first person to realise it, but all of Highguard’s weirdness makes a lot more sense when you start with a MOBA rather than a pvp shooter. A single mode with a handful of players makes a lot more sense there, for example.

But I’m not sure if even the devs realised this.
 
I’ve realised something.

Do you know what Highguard actually is? It’s actually a shitty moba.

- Take league of legends
- move it down to the same pov as Smite
- remove all the mobs, and everything except the last wave of turrets and the heart
- replace those last things with control points
- replace all controllable progression with random loot, start players out with all their abilities unlocked
- artificially time gate progression
- give players mounts to traverse the big empty

Like… I’m genuinely wondering if I’m the first person to realise it, but all of Highguard’s weirdness makes a lot more sense when you start with a MOBA rather than a pvp shooter. A single mode with a handful of players makes a lot more sense there, for example.

But I’m not sure if even the devs realised this.
well it was SUPPOSED to be a Moba, likely, 6 v 6, but it can't handle that many people, and it sure as fuck can't handle Mobs.
hell there were mobs IN THE TRAILER, and they just don't exist in the actual game.
 
The "games as a service" model garbage needs to die.
Consider the two games that are top of the charts among the Zoomies and Alphas.

Peak and Repo. Both indie games. With minimalist graphic but a gameplay loop that is engaging and encourages play with friends.

Highguard js pure Millenial slop. And I say this as a millenial. Its released 20 years too late using a business model and a format Millenials have grown bored with and Zoomers and Alphas have zero interest in.

The zoomers and alphas want a game they can play with each other since their neurotic millienial and Gen x parents dont let them play outside. Hero shooters just arent that.
 
Who keeps funding these harebrained AAA disasters. I had no idea there was so much VC to burn.
 
I checked some rule 34 sites and there were three pics for Highguard, with 2 of them being AI, this game is doomed.
 
Who keeps funding these harebrained AAA disasters. I had no idea there was so much VC to burn.
My nigger, go look at the Juicero. In fact, nah, fuck it, here's one of my favorite videos by one of my favorite Youtubers (good ol' Uncle Bumblefuck a.k.a. AvE) about the Juicero:
This was an internet-connected "juicer" with built-in DRM. It was sold for $400 per unit, and the purchase required signing up for a $40-per-week subscription which delivered five "juice packs," each providing a single serving of "cold-pressed juice" for $8 a pop. The subscription was mandatory -- you couldn't purchase a unit without one, and the unit would only work with the "official" packs sent by the company (hence the DRM). It had a barcode reader built into the unit that would scan and validate each pack before dispensing the juice (each pack had a unique code printed on the pouch). An always-on internet connection was required (WiFi only). The unit would not operate manually. They claimed "validation" meant "the machine won't dispense from an expired pack," but what it really meant was "it will only dispense from packs we sell you."

The company endured lots of ridicule when the Juicero launched because people (rightly) accused it of being a glorified food press with DRM, and got so bad the company's CEO publicly claimed "no, you have to use our machine to extract the juice from each pack -- because it's special for ... reasons!" A Youtube video famously embarrassed them to no end by recording a person simply taking an unmodified/unmolested juice pack, grabbing it in their hands, and squeezing its contents into a mug. Surprise surprise, juice came right out. Cutting the pack open revealed it was just a big wad of pulped fruit meat.

Google alone invested $300 million in that fucking thing. AvE, during the teardown in the above video, repeatedly expresses awe at how over-engineered the unit itself was, and suspects they sold the fucking things at a loss (even at $400 per unit) hoping to claw back profit from the absurdly overpriced juice packs. Google (among many others) was really stupid enough to think that would work. When it inevitably failed, the company actually offered full refunds to people willing to ship the unit back (because it was so overbuilt, it was suspected the units were recyclable enough to be worth it).

There is so much "retard money" out there in the world, it's fucking depressing. Good ideas languish on the vine without any money to get them off the ground, while Google and similar retards are throwing money around on stupid shit like Juicero and this terrible flop of a video game. World ain't fair, man.
 
There is so much "retard money" out there in the world, it's fucking depressing. Good ideas languish on the vine without any money to get them off the ground, while Google and similar retards are throwing money around on stupid shit like Juicero and this terrible flop of a video game. World ain't fair, man.
nothing in my life is more depressing than when I realized I wasn't really smart or special, its just that the vast majority of people, especially well off ones, are retarded.
 
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