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By the end of next week there won't even be anyone around to cheat.
I don't even feel entertained by it because up until I read that this game flopped on release I didn't even know it had released to begin with.The state of the industry is so dire this is just about the only semblance of entrainment I can eke out of it.
It used to be I wanted games to succeed, now I cheer when they fail.
did they really clone the fire effect from the Lava guy and just made it blue for the Ice Gorilla Nigger?
Does that studio actually exist or is it some guy in a basement creating a game by hiring third parties to do work for him?Hmm... Outsourced where?
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There was a collaborative effort by journoscum to try and smear Arc Raiders in a bid to prop up Marathon, but because Arc Raiders is fun (so I'm told) nobody cared.How arc raiders avoided the same fate is beyond me, it even had the body type shit in it.
I'm surprised none of these slop studios have figured out the obvious free money glitch: 'gender-affirming' skins that let you turn the mommy dommy into a buff dude and the twink ninja into a non-binary kween.No one's going to drop $20 on a skin for Lilith Gigajaw or hypernose niggerjew.
This was me returning to Destiny 2 after 5 years only to discover the entire campaign I played at launch is completely fucking gone.miss the entire game being rebalanced
My theory based on zero evidence I just came up with is that the founders were mostly programmers and game designers at Respawn, and had little experience with character design or other non-technical creative work. So they contracted it all out, disaster ensues.Does that studio actually exist or is it some guy in a basement creating a game by hiring third parties to do work for him?
If core game content isn't even done in-house, then this looks more and more like some low effort asset flip.
The only chance if they targeted the gooner audience like marvel rivals or the last descendent. Who the fuck wants a looter fps in 2026>don't have invasive anticheat
>don't get intentionally sabotaged on purpose by geoff "thanks nigga aight" keighley
>have a normal reveal
>have a normal marketing campaign
would that have been enough to save it?
Also what the fuck is "highguard" even supposed to mean, it sounds like either a description of a boxing style or the guys that stand around in a palace next to kings.
Does that studio actually exist or is it some guy in a basement creating a game by hiring third parties to do work for him?
If core game content isn't even done in-house, then this looks more and more like some low effort asset flip.
The companies website does have a large list of their devs, minus outsourcing of course https://www.wildlight.gg/our-team| ArchiveMy theory based on zero evidence I just came up with is that the founders were mostly programmers and game designers at Respawn, and had little experience with character design or other non-technical creative work. So they contracted it all out, disaster ensues.
What was unique about Concord was the insane amount of money they spent on it and the absolute confidence Sony, for better or worse the clear market leader in high end games, had in it. They had it planned as a cross media empire, like a new Halo or Warcraft, that would make them gazillions, while stuffing it full of the most unlikable characters and bland gameplay possible. Nobody internally seemed capable of telling anyone important that no, this is obvious, clear garbage. And they/them managed did it all moments before woke was taken behind the shed and shot.Dozens of Concords that never even get mocked, because no one cares enough to notice,so irrelevant, so bad. so many hours and dollars wasted, These games aren’t cheap. They take hundreds of thousands, sometimes millions of dollars and thousands of hours of work, just to be completely wasted.
I guess we now know why someone in charge who pushes a vision is so important.As someone who loved titanfall 2 it is sad to admit but a lot of people responsible for it did in fact make this pile of shit.
Duke Nukem Forever was huge - it was incredibly hyped up, people were genuinely looking forward to it back in the day.I've never in my life seen such a clear "emperor's new clothes" moment and I've been following video games since 2001. It was worse than Duke Nukem Forever or the Ngage.
It's even worse now since dev time is so overinflated you're making clones of games and trends from a decade ago.I genuinely have to wonder about this "killer" mentality that has been going now for the better part of 20 years.
I remember so many developers and publishers desperately trying to make their own WoW or CoD "killers" by making an inferior copy of the product and adding some retarded gimmick.
Not once did it cross the minds of the people making that trash that you're asking the customer to give up all the progress and investment they put in that game, give up a thriving community with hundreds of thousands of players active at any time, that their friends play, just to give a chance to an inferior copy with a fraction of the content, polish, player numbers and longevity.
All those "killers" failed because they were lesser clones.
And apparently the gamedev is not a learning animal they're still shitting out derivative slop in an already oversaturated market absolutely brimming with similar games that offer similar experiences. Not only do these mouthbreathers offer nothing interesting or novel to audiences, the product itself lacks polish and content.
If you are already playing any of the dozen of other games that do the same thing, this turd has nothing to offer to you.
If you're not already invested in another game, what reason is there to choose this game instead of the alternatives?
I am morbidly curious to know how many hundreds of millions of dollars were wasted making this trash.