Legend of Zelda thread - Lorefags GTFO!

We're a long, looooooong way out from a year like 2007 where there just seemed to be something exciting and revolutionary weekly.
This might be going a little off topic but whatever. Ever since the end of the 7th generation of consoles, the A and AA games have completely vanished. Everything is now either an Indie (which is a stupid term, there are indie games with dev teams of 40+ people) or a AAA. The move from Specular Diffuse rendering to PBR has made the cost to author art assets more expensive because of the higher detail of rendering, and the requirement to have multiple texture channels for a single material. Games have now pushed so far towards graphics that they have become more and more expensive. But all this push towards graphics has meant that the actual games have stagnated. There is no longer a A, AA or even B game market anymore. Indie games are still good, they still have unique ideas, but the cost to produce something is so high that nothing with a budget is doing any experimentation anymore. AAA studios refuse to take a risk because games cost in the millions to make, they see 'game design' as 'solved', and anything made in the past as 'outdated'. I don't really see things ever really going back to the way they were, indie games are already falling to the same thing.

Sure there are standout titles that actually experiment, push things forward, but those are now a once in a generation thing. from the start of the 6th generation (even into the 90s for PC games) until the end of the 7th generation (I would say 2012) was the golden age of gaming. The technology was at a point that pretty much anything could be done, and the more primitive graphics meant that a single artist could do a lot more. Graphics weren't really a focus at the time, sure there were games that pushed them, like Crysis and such, but games instead focused on the gameplay, physics, creating new AI systems, new animation systems, they offset the weak console hardware of the time with unique art direction and gameplay. But now that we don't have hardware limitations, games have ballooned into beasts that go for flash instead of substance. Everything is now over-designed, sterile, there is no experimentation, nothing is being challenged.

It's probably pretty exaggerated, its not like games aren't still being made with all that stuff, but in the AAA market nobody outside of Nintendo even really experiments with anything. Indie games are great, but I can already see them all just turning in to the same thing. It's also probably me focusing only on the good, there was still a lot of bad.

apologies if this reads like a ramble, I'm not bothering to proof read.

What kind of stuff? Vehicles and ugly block-log tanks, or actual villages and houses?
Like the Tarrey town quest, just deliver materials or money. There are new korok 'quests' that force you to build stuff to transport a korok to another korok, and there are shrine quests that want you to make vehicles to transport crystals to the shrines and stuff.
 
im only skimming the thread here and there but it sounds fucking lit...why would you be mad at this xD
I'm not mad, I'm just disappointed that its more of botw instead of actually changing anything about the game. Even the stuff they added is just doubling down on the decisions made in botw. If you loved botw you will like this, but if you didn't, you won't. Its also still not worth the 70 dollar asking, I can understand 60 since there is still quite a bit added, but 70 is just stupid, especially considering the awful performance.
 
I'm not mad, I'm just disappointed that its more of botw instead of actually changing anything about the game.
sounds good to me. i loved botw, no game is perfect, but in my opinion, in terms of ENJOYMENT, botw is pretty damn close. it has some blemishes, but im totally ok with it being, well...a sequel. im not of the mind that the sequel needs to do some mindblowing radical change to be good, especially when the orignal game is so solid.

its a weird thing i never got about the gaming community, like they frequently complain about when a good thing is done again. its like complaining about getting a 2nd bowl of ice cream to me.

you love botw, you got another (slightly diff) botw....what the problem. why change it if good the first time. i regretfully did see some gameplay footage nintento put out a couple weeks ago and the trailers, seemed like some new and lit stuff to me

maybe the story sucks or enemies are mostly the same or whatever, but i find most of the enjoyment of botw is the amount of variety it has in it and the satisfaction from each thing....i find the combat fun because the game lets me decide how to do combat...so naturally i play it in the way i think is most fun.
Even the stuff they added is just doubling down on the decisions made in botw
. If you loved botw you will like this, but if you didn't, you won't.
well if its literally botw2, i am down and super excited to play it with my neice who is 8


again, i think peoples high expectations for games come from being a jaded adult...i think a big part of game enjoyment is escapism and just letting the simple things be cool. mario is similar in repeating tropes. but its still fun, i love like, speed running mario courses and taking in the music and visuals, you know what i mean.
Its also still not worth the 70 dollar asking, I can understand 60 since there is still quite a bit added, but 70 is just stupid, especially considering the awful performance.
it runs badly?
 
you kind of need to play a game if you wan't to shit on it/critize it.
Hah! Have you even read this thread since the first gameplay demonstration?

That underground area sounds pretty nifty. Looking forward to that almost as much as the sky segments.

it runs badly?
I have read from people that went to Nintendo's event that their largest gripe was the complexity of the controls and the framerate drops when a lot of stuff starts happening. With that said, do not take any claims about the game's general functionality from people playing it two weeks before release on an emulator. It'll probably run really great on an emulator eventually though with no slowdown or weird artifacts.
 
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it runs badly?
Mentioned before but I guess you didn't see because you skimmed. Constant frame drops down to 20fps, taking out the master hand drops frames consistently, one of the boss fights was in the low 20s the entire time, the game freezes when walking around to load stuff in.
With that said, do not take any claims about the game's general functionality from people playing it two weeks before release on an emulator.
I'm using a Switch with zero overclocking, what I'm experiencing is how it will be at launch.
 
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Like the Tarrey town quest, just deliver materials or money.
Forgive me for prying but are these materials used to build entirely new villages and houses or just expand already existing locations like Tarrey Town? And are any new buildings limited to the same block architecture of Tarrey Town?
i find the combat fun because the game lets me decide how to do combat...so naturally i play it in the way i think is most fun.
Its kinda hard to have fun with the combat when most enemies except the Lynel and Moldgua don't really put as much of an interesting challenge or unique battle mechanics as their predecessors. Its gets even worse when all of them have such pisspoor AI and the majority are just bokoblin reskins. Even the Lizalfos who were once miniboss-tier are stupidly easy to dispatch. Replaying Skyward Sword last month really makes me appreciate how they were handled in that game and how they effectively used those weird rock gauntlets of theirs.
 
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His response was, and I'm trying my damnedest to not paraphrase here, If you take a detour around all of the cool stuff just because you can, then that's your fucking fault! and it astonished me
Considering how the tower overlooking Lake Hylia had several ways to get to it, he's right, in an way
 
Haven't bothered to look up the leaks, but sounds like there's conflicting opinions around these here parts. Guess I'll have to see for myself.

Really, it just affirms my presumptions that if you were looking for a brand new completely different and revolutionary Zelda game, or if you were hoping for a game that is not BOTW if you disliked that game, you won't find it with TOTK. But if you loved BOTW and are hoping for a refinement of all that game had to offer, with just enough new mechanics, then you'll be happy with what is on offer.
 
Its kinda hard to have fun with the combat when most enemies except the Lynel and Moldgua don't really put as much of an interesting challenge or unique battle mechanics as their predecessors.
they arent meant to be/supposed to be challenging. they are minor road blocks/side tracks that act as ways to get new weapons or materials or something. they are not meant to be epic difficult challenges, they're meant to be places to put cooking pots/fires, weapons, shelters, whatever in the map for the player. they put minor challenges in because if the fire or sword you want is just laying in a field, thats no fun.

if the bokoblins were super hard, it would be a fucking pain in the ass to explore. i go to boko camps because they're fun/easy to kill (little dopamine bumps in between shrines) or because there's a fire i can pass time with or cook with, or a treasure in there.

another thing with zelda (and most games) is, it loses some of the "Whoa" stuff after the first play. if you've played the first zelda or link to the past, you know the sequence to get everything quick and you can apply the same critiques to really any game after tons of playthroughs.

when you first play, did any of these critiques apply? not to me..you had this giant world and you were looking for all of the things the game introduced you to in the prologue. you're looking for shrines, armors, foods, weapons. now, ive played botw 10+ times. i know where most of the shit is, but the fun originally was looking for shit
 
Playing on real hardware. Just to lay my cards on the table, I was a fan of BOTW but not a complete fanboy. I had a lot of issues with little things such as how you cook, or weapon durability.

I've been playing for about five hours and I can tell you if you liked BOTW, you'll probably enjoy this. The new powers are pretty neat to me in my opinion. I'm also the kind of retard that plays a game like Deus Ex, kills everyone, and then finds tons of stuff that would have made it easier/trivialized it.

In the end, I'm more excited to play it than I was leading up to it. I was pretty meh on it, but the new stuff is winning me over.

Would I pay 70 bucks for it? LMAO, no. I also hate nintendo with a passion though and hope they get a fatman sequel on top of their headquarters.
Fuck nintendo.
 
I'm using a Switch with zero overclocking, what I'm experiencing is how it will be at launch.
Possibly. Or it could be the partnership with DeNuvo DRM altering the game, or there will be a final patch to optimize the game at launch.

If I knew that people will stop at nothing to find and leak my game, I'd probably intentionally remove little things here and there and put them in a big day 1 patch so when the game actually launches the people playing the hacked version realize they're missing out on a LOT, but getting the patch is difficult and it has the ability to recognize the leaked version and reject it. Admittedly, I am not Nintendo.

A silver lining of this disappointment is that the collectors edition preorders that were scalped and sold on eBay seem to be dropping in price.
 
I've been playing for about five hours and I can tell you if you liked BOTW, you'll probably enjoy this. The new powers are pretty neat to me in my opinion. I'm also the kind of retard that plays a game like Deus Ex, kills everyone, and then finds tons of stuff that would have made it easier/trivialized it.
The immersive sim mechanics were one of the main reasons why I loved BOTW (Deus Ex is a masterpiece btw), so this is very exciting for me to hear.
 
Possibly. Or it could be the partnership with DeNuvo DRM altering the game, or there will be a final patch to optimize the game at launch.
Not trying to sound rude, I've been trying to stay neutral for the most part. But there is a lot of copium in this thread (not just you) regarding the performance issues. I would like to remind everyone that BotW had performance issues at launch on Switch as well, there was no day 1 patch. The denuvo thing was just denuvo talking out their ass, and it wasn't any partnership with nintendo for anything, and was specifically to block games from being emulated. They literally published a book on why emulation is evil. The copy protection on the Switch is built in to the firmware, I have homebrew that overrides that, there is no game based DRM outside of those cloud streaming games.

Regardless of your opinion on the game, the fact is that its going to launch with performance issues, the leak is from a dump of the 1.0 cartridge. This is what's on the cartridge people are going to play. You have to remember that Nintendo includes the complete games on their carts because not everyone has internet access, the game has to be fully playable from the cartridge without patches, that doesn't mean they won't have mandatory patches later, but if you never connect to the internet the game will still work. I'm not saying they won't smooth out the performance later with patches, they did that with BotW, but I think that only started with the release of the EX content (I could be mistaken, I played it on Wii U at launch so I don't know the history of the Switch updates). The game is still playable, and it hasn't crashed at all in the time I've played. If you want to avoid performance issues, run the game in handheld mode, it locks the resolution to 720p instead of 900p and lowers the render distance on stuff, should clear up some of the stuff.

I don't think there will be a day 1 patch, I don't recall any first party Nintendo games getting day 1 patches. I can only think of Pokemon, but that's not really Nintendo. Also regarding the DLC, the DLC stuff that was included in BotW (the map tracker and master mode) are not included in the base game for this, so they are probably going to re-sell that to you again, on top of the 70 dollar price tag.
 
Take what these people say with a grain of salt. They've spent weeks with comically positive attitudes and are apparently now spending all of their free time not playing a game they decided they loved months ago so that they can report to you that all of their bullshit was right all along despite not even playing it!

That sky shit does not look like a lot of fun and I can't wait to not build stuff. The angry tree also made me laugh because it's so bad.
FTFY
 
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