- Joined
- Dec 12, 2022
I beat TotK again recently, and decided to see what happens in the final interactive sequence if I just don't do anything. I quickly realized that Link and Zelda weren't falling past a certain point. I left the game running while I ate some pizza, and five minutes later, it was still the same situation. Personally, I don't believe sequences like this should be in video games. I replayed Metroid Dread, and guess what happens if I leave the game alone during the escape sequence. Samus fucking dies as the entire fucking planet explodes is what happens.
Perhaps the next Zelda game will be better.
Perhaps the next Zelda game will be better.